|  |  |  | @ -64,9 +64,7 @@ class SnapshotVideoRecorder extends VideoRecorder implements GLCameraPreview.Ren | 
			
		
	
		
			
				
					|  |  |  |  |     @Override | 
			
		
	
		
			
				
					|  |  |  |  |     public void onRendererFrame(SurfaceTexture surfaceTexture, float scaleX, float scaleY) { | 
			
		
	
		
			
				
					|  |  |  |  |         if (mCurrentState == STATE_NOT_RECORDING && mDesiredState == STATE_RECORDING) { | 
			
		
	
		
			
				
					|  |  |  |  |             // Size must be flipped based on rotation, because we will rotate the texture in the encoder
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					|  |  |  |  |             Size size = mResult.getRotation() % 180 == 0 ? mResult.getSize() : mResult.getSize().flip(); | 
			
		
	
		
			
				
					|  |  |  |  |             // size = mResult.size;
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					|  |  |  |  |             Size size = mResult.getSize(); | 
			
		
	
		
			
				
					|  |  |  |  |             // Ensure width and height are divisible by 2, as I have read somewhere.
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					|  |  |  |  |             int width = size.getWidth(); | 
			
		
	
		
			
				
					|  |  |  |  |             int height = size.getHeight(); | 
			
		
	
	
		
			
				
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