From 87b4886783adffb4b7ca233948013eef9f3323d2 Mon Sep 17 00:00:00 2001 From: Mattia Iavarone Date: Wed, 31 Jul 2019 12:05:15 +0200 Subject: [PATCH] Remove bindTexture from EglViewport --- .../com/otaliastudios/cameraview/internal/egl/EglViewport.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cameraview/src/main/java/com/otaliastudios/cameraview/internal/egl/EglViewport.java b/cameraview/src/main/java/com/otaliastudios/cameraview/internal/egl/EglViewport.java index 7dd249dc..dde679f8 100644 --- a/cameraview/src/main/java/com/otaliastudios/cameraview/internal/egl/EglViewport.java +++ b/cameraview/src/main/java/com/otaliastudios/cameraview/internal/egl/EglViewport.java @@ -197,7 +197,7 @@ public class EglViewport extends EglElement { // Done -- disable vertex array, texture, and program. GLES20.glDisableVertexAttribArray(maPositionLocation); GLES20.glDisableVertexAttribArray(maTextureCoordLocation); - GLES20.glBindTexture(mTextureTarget, 0); + // GLES20.glBindTexture(mTextureTarget, 0); GLES20.glUseProgram(0); } }