diff --git a/README.md b/README.md
index 3b406ada..38cc7e46 100644
--- a/README.md
+++ b/README.md
@@ -15,7 +15,7 @@ compile 'com.otaliastudios:cameraview:1.0.0'
-*This is a fork of [CameraKit-Android library](https://github.com/gogopop/CameraKit-Android), originally a fork of [Google's CameraView library](https://github.com/google/cameraview). The library at this point has been completely rewritten and refactored. See [below](#roadmap) for a list of what was done. This works better than any other library I have tried, and I would be grateful for any issue, suggestion or contribution.*
+*This is a fork of [CameraKit-Android library](https://github.com/gogopop/CameraKit-Android), originally a fork of [Google's CameraView library](https://github.com/google/cameraview), but has been completely rewritten. See [below](#roadmap) for a list of what was done. Feel free to contribute - this is under active development.*
### Features
@@ -217,9 +217,9 @@ camera.addCameraListener(new CameraListener() {
`CameraView` listen to lots of different gestures inside its bounds. You have the chance to map these gestures to particular actions or camera controls, using `mapGesture()`. This lets you emulate typical behaviors in a single line:
```java
-cameraView.mapGesture(Gesture.PINCH, CameraConstants.GESTURE_ACTION_ZOOM); // Pinch to zoom!
-cameraView.mapGesture(Gesture.TAP, CameraConstants.GESTURE_ACTION_FOCUS_WITH_MARKER); // Tap to focus!
-cameraView.mapGesture(Gesture.LONG_TAP, CameraConstants.GESTURE_ACTION_CAPTURE); // Long tap to shoot!
+cameraView.mapGesture(Gesture.PINCH, GestureAction.ZOOM); // Pinch to zoom!
+cameraView.mapGesture(Gesture.TAP, GestureAction.FOCUS_WITH_MARKER); // Tap to focus!
+cameraView.mapGesture(Gesture.LONG_TAP, GestureAction.CAPTURE); // Long tap to shoot!
```
Simple as that. More gestures are coming. There are two things to be noted:
@@ -283,7 +283,7 @@ Most camera parameters can be controlled through XML attributes or linked method
app:cameraFlash="off"
app:cameraGrid="off"
app:cameraSessionType="picture"
- app:cameraCropOutput="true"
+ app:cameraCropOutput="false"
app:cameraJpegQuality="100"
app:cameraVideoQuality="480p"
app:cameraWhiteBalance="auto" />
@@ -392,7 +392,7 @@ Other APIs not mentioned above are provided, and are well documented and comment
|Method|Description|
|------|-----------|
|`isStarted()`|Returns true if `start()` was called succesfully. This does not mean that camera is open or showing preview.|
-|`mapGesture(Gesture, int)`|Maps a certain gesture to a certain action. No-op if the action is not supported.|
+|`mapGesture(Gesture, GestureAction)`|Maps a certain gesture to a certain action. No-op if the action is not supported.|
|`clearGesture(Gesture)`|Clears any action mapped to the given gesture.|
|`getCameraOptions()`|If camera was started, returns non-null object with information about what is supported.|
|`getExtraProperties()`|If camera was started, returns non-null object with extra information about the camera sensor. Not very useful at the moment.|
diff --git a/cameraview/src/main/java/com/otaliastudios/cameraview/CameraView.java b/cameraview/src/main/java/com/otaliastudios/cameraview/CameraView.java
index f3948c1d..29137540 100644
--- a/cameraview/src/main/java/com/otaliastudios/cameraview/CameraView.java
+++ b/cameraview/src/main/java/com/otaliastudios/cameraview/CameraView.java
@@ -81,7 +81,7 @@ public class CameraView extends FrameLayout {
private float mZoomValue;
private float mExposureCorrectionValue;
- private HashMap mGestureMap = new HashMap<>(4);
+ private HashMap mGestureMap = new HashMap<>(4);
public CameraView(@NonNull Context context) {
super(context, null);
@@ -104,10 +104,10 @@ public class CameraView extends FrameLayout {
int grid = a.getInteger(R.styleable.CameraView_cameraGrid, Defaults.DEFAULT_GRID);
mJpegQuality = a.getInteger(R.styleable.CameraView_cameraJpegQuality, Defaults.DEFAULT_JPEG_QUALITY);
mCropOutput = a.getBoolean(R.styleable.CameraView_cameraCropOutput, Defaults.DEFAULT_CROP_OUTPUT);
- int tapGesture = a.getInteger(R.styleable.CameraView_cameraGestureTap, Defaults.DEFAULT_GESTURE_ACTION_TAP);
+ GestureAction tapGesture = GestureAction.fromValue(a.getInteger(R.styleable.CameraView_cameraGestureTap, Defaults.DEFAULT_GESTURE_ACTION_TAP));
// int doubleTapGesture = a.getInteger(R.styleable.CameraView_cameraGestureDoubleTap, Defaults.DEFAULT_GESTURE_ACTION_DOUBLE_TAP);
- int longTapGesture = a.getInteger(R.styleable.CameraView_cameraGestureLongTap, Defaults.DEFAULT_GESTURE_ACTION_LONG_TAP);
- int pinchGesture = a.getInteger(R.styleable.CameraView_cameraGesturePinch, Defaults.DEFAULT_GESTURE_ACTION_PINCH);
+ GestureAction longTapGesture = GestureAction.fromValue(a.getInteger(R.styleable.CameraView_cameraGestureLongTap, Defaults.DEFAULT_GESTURE_ACTION_LONG_TAP));
+ GestureAction pinchGesture = GestureAction.fromValue(a.getInteger(R.styleable.CameraView_cameraGesturePinch, Defaults.DEFAULT_GESTURE_ACTION_PINCH));
a.recycle();
mCameraCallbacks = new CameraCallbacks();
@@ -326,24 +326,24 @@ public class CameraView extends FrameLayout {
* @param action which action should be assigned
* @return true if this action could be assigned to this gesture
*/
- public boolean mapGesture(@NonNull Gesture gesture, @GestureAction int action) {
+ public boolean mapGesture(@NonNull Gesture gesture, GestureAction action) {
if (gesture.isAssignableTo(action)) {
mGestureMap.put(gesture, action);
switch (gesture) {
case PINCH:
- mPinchGestureLayout.enable(mGestureMap.get(Gesture.PINCH) != GESTURE_ACTION_NONE);
+ mPinchGestureLayout.enable(mGestureMap.get(Gesture.PINCH) != GestureAction.NONE);
break;
case TAP:
// case DOUBLE_TAP:
case LONG_TAP:
- mTapGestureLayout.enable(mGestureMap.get(Gesture.TAP) != GESTURE_ACTION_NONE ||
- // mGestureMap.get(Gesture.DOUBLE_TAP) != GESTURE_ACTION_NONE ||
- mGestureMap.get(Gesture.LONG_TAP) != GESTURE_ACTION_NONE);
+ mTapGestureLayout.enable(mGestureMap.get(Gesture.TAP) != GestureAction.NONE ||
+ // mGestureMap.get(Gesture.DOUBLE_TAP) != GestureAction.NONE ||
+ mGestureMap.get(Gesture.LONG_TAP) != GestureAction.NONE);
break;
}
return true;
}
- mapGesture(gesture, GESTURE_ACTION_NONE);
+ mapGesture(gesture, GestureAction.NONE);
return false;
}
@@ -353,7 +353,7 @@ public class CameraView extends FrameLayout {
* @param gesture which gesture to clear
*/
public void clearGesture(@NonNull Gesture gesture) {
- mGestureMap.put(gesture, GESTURE_ACTION_NONE);
+ mGestureMap.put(gesture, GestureAction.NONE);
}
@@ -369,10 +369,10 @@ public class CameraView extends FrameLayout {
CameraOptions options = mCameraController.getCameraOptions(); // Non null
if (mPinchGestureLayout.onTouchEvent(event)) {
- int action = mGestureMap.get(Gesture.PINCH);
+ GestureAction action = mGestureMap.get(Gesture.PINCH);
// This currently can be zoom or AE.
// Camera can either support these or not.
- if (action == GESTURE_ACTION_ZOOM) {
+ if (action == GestureAction.ZOOM) {
float oldValue = mZoomValue;
float newValue = mPinchGestureLayout.scaleValue(oldValue, 0, 1);
PointF[] points = mPinchGestureLayout.getPoints();
@@ -381,7 +381,7 @@ public class CameraView extends FrameLayout {
mCameraCallbacks.dispatchOnZoomChanged(newValue, points);
}
- } else if (action == GESTURE_ACTION_AE_CORRECTION) {
+ } else if (action == GestureAction.EXPOSURE_CORRECTION) {
float oldValue = mExposureCorrectionValue;
float minValue = options.getExposureCorrectionMinValue();
float maxValue = options.getExposureCorrectionMaxValue();
@@ -396,14 +396,14 @@ public class CameraView extends FrameLayout {
} else if (mTapGestureLayout.onTouchEvent(event)) {
Gesture gesture = mTapGestureLayout.getGestureType();
- int action = mGestureMap.get(gesture);
+ GestureAction action = mGestureMap.get(gesture);
// This currently can be capture, focus or focusWithMaker.
// Camera can either support these or not.
- if (action == GESTURE_ACTION_CAPTURE) {
+ if (action == GestureAction.CAPTURE) {
capturePicture();
- } else if (action == GESTURE_ACTION_FOCUS ||
- action == GESTURE_ACTION_FOCUS_WITH_MARKER) {
+ } else if (action == GestureAction.FOCUS ||
+ action == GestureAction.FOCUS_WITH_MARKER) {
PointF point = mTapGestureLayout.getPoint();
mCameraController.startAutoFocus(gesture, point); // This will call onFocusStart and onFocusEnd
}
@@ -1235,7 +1235,7 @@ public class CameraView extends FrameLayout {
uiHandler.post(new Runnable() {
@Override
public void run() {
- if (gesture != null && mGestureMap.get(gesture) == GESTURE_ACTION_FOCUS_WITH_MARKER) {
+ if (gesture != null && mGestureMap.get(gesture) == GestureAction.FOCUS_WITH_MARKER) {
mTapGestureLayout.onFocusStart(point);
}
@@ -1252,7 +1252,7 @@ public class CameraView extends FrameLayout {
uiHandler.post(new Runnable() {
@Override
public void run() {
- if (gesture != null && mGestureMap.get(gesture) == GESTURE_ACTION_FOCUS_WITH_MARKER) {
+ if (gesture != null && mGestureMap.get(gesture) == GestureAction.FOCUS_WITH_MARKER) {
mTapGestureLayout.onFocusEnd(success);
}
@@ -1357,7 +1357,7 @@ public class CameraView extends FrameLayout {
* @see CameraConstants#ZOOM_PINCH
*
* @param zoom no-op
- * @deprecated use {@link #mapGesture(Gesture, int)} to map zoom control to gestures
+ * @deprecated use {@link #mapGesture(Gesture, GestureAction)} to map zoom control to gestures
*/
@Deprecated
public void setZoomMode(@ZoomMode int zoom) {
@@ -1367,7 +1367,7 @@ public class CameraView extends FrameLayout {
/**
* Gets the current zoom mode.
* @return no-op
- * @deprecated use {@link #mapGesture(Gesture, int)} to map zoom control to gestures
+ * @deprecated use {@link #mapGesture(Gesture, GestureAction)} to map zoom control to gestures
*/
@ZoomMode
@Deprecated
diff --git a/cameraview/src/main/java/com/otaliastudios/cameraview/Gesture.java b/cameraview/src/main/java/com/otaliastudios/cameraview/Gesture.java
deleted file mode 100644
index d4d91d39..00000000
--- a/cameraview/src/main/java/com/otaliastudios/cameraview/Gesture.java
+++ /dev/null
@@ -1,64 +0,0 @@
-package com.otaliastudios.cameraview;
-
-
-import java.util.Arrays;
-import java.util.List;
-
-import static com.otaliastudios.cameraview.CameraConstants.*;
-
-
-/**
- * Gestures listen to finger gestures over the {@link CameraView} bounds and can be mapped
- * to one or more camera controls using XML attributes or {@link CameraView#mapGesture(Gesture, int)}.
- *
- * Not every gesture can control a certain action. For example, pinch gestures can only control
- * continuous values, such as zoom or AE correction. Single point gestures, on the other hand,
- * can only control point actions such as focusing or capturing a picture.
- */
-public enum Gesture {
-
- /**
- * Pinch gesture, typically assigned to the zoom control.
- * This gesture can be mapped to:
- *
- * - {@link CameraConstants#GESTURE_ACTION_ZOOM}
- * - {@link CameraConstants#GESTURE_ACTION_AE_CORRECTION}
- * - {@link CameraConstants#GESTURE_ACTION_NONE}
- */
- PINCH(GESTURE_ACTION_ZOOM, GESTURE_ACTION_AE_CORRECTION),
-
- /**
- * Single tap gesture, typically assigned to the focus control.
- * This gesture can be mapped to:
- *
- * - {@link CameraConstants#GESTURE_ACTION_FOCUS}
- * - {@link CameraConstants#GESTURE_ACTION_FOCUS_WITH_MARKER}
- * - {@link CameraConstants#GESTURE_ACTION_CAPTURE}
- * - {@link CameraConstants#GESTURE_ACTION_NONE}
- */
- TAP(GESTURE_ACTION_FOCUS, GESTURE_ACTION_FOCUS_WITH_MARKER, GESTURE_ACTION_CAPTURE),
- // DOUBLE_TAP(GESTURE_ACTION_FOCUS, GESTURE_ACTION_FOCUS_WITH_MARKER, GESTURE_ACTION_CAPTURE),
-
- /**
- * Long tap gesture.
- * This gesture can be mapped to:
- *
- * - {@link CameraConstants#GESTURE_ACTION_FOCUS}
- * - {@link CameraConstants#GESTURE_ACTION_FOCUS_WITH_MARKER}
- * - {@link CameraConstants#GESTURE_ACTION_CAPTURE}
- * - {@link CameraConstants#GESTURE_ACTION_NONE}
- */
- LONG_TAP(GESTURE_ACTION_FOCUS, GESTURE_ACTION_FOCUS_WITH_MARKER, GESTURE_ACTION_CAPTURE);
-
-
- Gesture(@GestureAction Integer... controls) {
- mControls = Arrays.asList(controls);
- }
-
- private List mControls;
-
- boolean isAssignableTo(@GestureAction Integer control) {
- return control == GESTURE_ACTION_NONE || mControls.contains(control);
- }
-
-}
diff --git a/cameraview/src/main/options/com/otaliastudios/cameraview/Gesture.java b/cameraview/src/main/options/com/otaliastudios/cameraview/Gesture.java
new file mode 100644
index 00000000..45f1c2be
--- /dev/null
+++ b/cameraview/src/main/options/com/otaliastudios/cameraview/Gesture.java
@@ -0,0 +1,62 @@
+package com.otaliastudios.cameraview;
+
+
+import java.util.Arrays;
+import java.util.List;
+
+
+/**
+ * Gestures listen to finger gestures over the {@link CameraView} bounds and can be mapped
+ * to one or more camera controls using XML attributes or {@link CameraView#mapGesture(Gesture, GestureAction)}.
+ *
+ * Not every gesture can control a certain action. For example, pinch gestures can only control
+ * continuous values, such as zoom or AE correction. Single point gestures, on the other hand,
+ * can only control point actions such as focusing or capturing a picture.
+ */
+public enum Gesture {
+
+ /**
+ * Pinch gesture, typically assigned to the zoom control.
+ * This gesture can be mapped to:
+ *
+ * - {@link GestureAction#ZOOM}
+ * - {@link GestureAction#EXPOSURE_CORRECTION}
+ * - {@link GestureAction#NONE}
+ */
+ PINCH(GestureAction.ZOOM, GestureAction.EXPOSURE_CORRECTION),
+
+ /**
+ * Single tap gesture, typically assigned to the focus control.
+ * This gesture can be mapped to:
+ *
+ * - {@link GestureAction#FOCUS}
+ * - {@link GestureAction#FOCUS_WITH_MARKER}
+ * - {@link GestureAction#CAPTURE}
+ * - {@link GestureAction#NONE}
+ */
+ TAP(GestureAction.FOCUS, GestureAction.FOCUS_WITH_MARKER, GestureAction.CAPTURE),
+ // DOUBLE_TAP(GestureAction.FOCUS, GestureAction.FOCUS_WITH_MARKER, GestureAction.CAPTURE),
+
+ /**
+ * Long tap gesture.
+ * This gesture can be mapped to:
+ *
+ * - {@link GestureAction#FOCUS}
+ * - {@link GestureAction#FOCUS_WITH_MARKER}
+ * - {@link GestureAction#CAPTURE}
+ * - {@link GestureAction#NONE}
+ */
+ LONG_TAP(GestureAction.FOCUS, GestureAction.FOCUS_WITH_MARKER, GestureAction.CAPTURE);
+
+
+ Gesture(GestureAction... controls) {
+ mControls = Arrays.asList(controls);
+ }
+
+ private List mControls;
+
+ boolean isAssignableTo(GestureAction control) {
+ return control == GestureAction.NONE || mControls.contains(control);
+ }
+
+}
diff --git a/cameraview/src/main/options/com/otaliastudios/cameraview/GestureAction.java b/cameraview/src/main/options/com/otaliastudios/cameraview/GestureAction.java
index e615c042..c61b5592 100644
--- a/cameraview/src/main/options/com/otaliastudios/cameraview/GestureAction.java
+++ b/cameraview/src/main/options/com/otaliastudios/cameraview/GestureAction.java
@@ -1,14 +1,83 @@
package com.otaliastudios.cameraview;
-import android.support.annotation.IntDef;
-import java.lang.annotation.Retention;
-import java.lang.annotation.RetentionPolicy;
+/**
+ * Gestures actions are actions over camera controls that can be mapped to certain gestures over
+ * the screen, using XML attributes or {@link CameraView#mapGesture(Gesture, GestureAction)}.
+ *
+ * Not every gesture can control a certain action. For example, pinch gestures can only control
+ * continuous values, such as zoom or AE correction. Single point gestures, on the other hand,
+ * can only control point actions such as focusing or capturing a picture.
+ */
+public enum GestureAction {
-import static com.otaliastudios.cameraview.CameraConstants.*;
+ /**
+ * No action. This can be mapped to any gesture to disable it.
+ */
+ NONE(0),
-@Retention(RetentionPolicy.SOURCE)
-@IntDef({GESTURE_ACTION_NONE, GESTURE_ACTION_FOCUS, GESTURE_ACTION_FOCUS_WITH_MARKER,
- GESTURE_ACTION_AE_CORRECTION, GESTURE_ACTION_CAPTURE, GESTURE_ACTION_ZOOM})
-public @interface GestureAction {
+ /**
+ * Auto focus control, typically assigned to the tap gesture.
+ * This action can be mapped to:
+ *
+ * - {@link Gesture#TAP}
+ * - {@link Gesture#LONG_TAP}
+ */
+ FOCUS(1),
+
+ /**
+ * Auto focus control, typically assigned to the tap gesture.
+ * On top of {@link #FOCUS}, this will draw a default marker on screen.
+ * This action can be mapped to:
+ *
+ * - {@link Gesture#TAP}
+ * - {@link Gesture#LONG_TAP}
+ */
+ FOCUS_WITH_MARKER(2),
+
+ /**
+ * When triggered, this action will fire a picture shoot.
+ * This action can be mapped to:
+ *
+ * - {@link Gesture#TAP}
+ * - {@link Gesture#LONG_TAP}
+ */
+ CAPTURE(3),
+
+ /**
+ * Zoom control, typically assigned to the pinch gesture.
+ * This action can be mapped to:
+ *
+ * - {@link Gesture#PINCH}
+ */
+ ZOOM(4),
+
+ /**
+ * Exposure correction control.
+ * This action can be mapped to:
+ *
+ * - {@link Gesture#PINCH}
+ */
+ EXPOSURE_CORRECTION(5);
+
+
+ private int value;
+
+ GestureAction(int value) {
+ this.value = value;
+ }
+
+ private int value() {
+ return value;
+ }
+
+ static GestureAction fromValue(int value) {
+ GestureAction[] list = GestureAction.values();
+ for (GestureAction action : list) {
+ if (action.value() == value) {
+ return action;
+ }
+ }
+ return null;
+ }
}