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							5418 lines
						
					
					
						
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							5418 lines
						
					
					
						
							169 KiB
						
					
					
				<!DOCTYPE html>
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						|
<!-- saved from url=(0029)chrome-error://chromewebdata/ -->
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<html dir="ltr" lang="zh" subframe="" i18n-processed=""><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
 | 
						|
  
 | 
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  <meta name="theme-color" content="#fff">
 | 
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  <meta name="viewport" content="width=device-width, initial-scale=1.0,
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                                 maximum-scale=1.0, user-scalable=no">
 | 
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  <title>s.cpro.baidu.com</title>
 | 
						|
  <style>/* Copyright 2017 The Chromium Authors. All rights reserved.
 | 
						|
 * Use of this source code is governed by a BSD-style license that can be
 | 
						|
 * found in the LICENSE file. */
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						|
 | 
						|
a {
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						|
  color: rgb(88, 88, 88);
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}
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						|
 | 
						|
body {
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						|
  --google-blue-600: rgb(26, 115, 232);
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						|
  --google-blue-700: rgb(25, 103, 210);
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						|
  --google-gray-50: rgb(248, 249, 250);
 | 
						|
  --google-gray-300: rgb(218, 220, 224);
 | 
						|
  --google-gray-500: rgb(154, 160, 166);
 | 
						|
  --google-gray-600: rgb(128, 134, 139);
 | 
						|
  --google-gray-700: rgb(95, 99, 104);
 | 
						|
  background-color: #fff;
 | 
						|
  color: var(--google-gray-700);
 | 
						|
  word-wrap: break-word;
 | 
						|
}
 | 
						|
 | 
						|
.nav-wrapper .secondary-button {
 | 
						|
  background: #fff;
 | 
						|
  border: 1px solid var(--google-gray-500);
 | 
						|
  color: var(--google-gray-700);
 | 
						|
  float: none;
 | 
						|
  margin: 0;
 | 
						|
  padding: 8px 16px;
 | 
						|
}
 | 
						|
 | 
						|
.hidden {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
html {
 | 
						|
  -webkit-text-size-adjust: 100%;
 | 
						|
  font-size: 125%;
 | 
						|
}
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						|
 | 
						|
.icon {
 | 
						|
  background-repeat: no-repeat;
 | 
						|
  background-size: 100%;
 | 
						|
}
 | 
						|
</style>
 | 
						|
  <style>/* Copyright 2014 The Chromium Authors. All rights reserved.
 | 
						|
   Use of this source code is governed by a BSD-style license that can be
 | 
						|
   found in the LICENSE file. */
 | 
						|
 | 
						|
button {
 | 
						|
  border: 0;
 | 
						|
  border-radius: 4px;
 | 
						|
  box-sizing: border-box;
 | 
						|
  color: #fff;
 | 
						|
  cursor: pointer;
 | 
						|
  float: right;
 | 
						|
  font-size: .875em;
 | 
						|
  margin: 0;
 | 
						|
  padding: 8px 16px;
 | 
						|
  transition: box-shadow 150ms cubic-bezier(0.4, 0, 0.2, 1);
 | 
						|
  user-select: none;
 | 
						|
}
 | 
						|
 | 
						|
[dir='rtl'] button {
 | 
						|
  float: left;
 | 
						|
}
 | 
						|
 | 
						|
.bad-clock button,
 | 
						|
.captive-portal button,
 | 
						|
.main-frame-blocked button,
 | 
						|
.neterror button,
 | 
						|
.offline button,
 | 
						|
.pdf button,
 | 
						|
.ssl button,
 | 
						|
.safe-browsing-billing button {
 | 
						|
  background: var(--google-blue-600);
 | 
						|
}
 | 
						|
 | 
						|
button:active {
 | 
						|
  background: var(--google-blue-700);
 | 
						|
  outline: 0;
 | 
						|
}
 | 
						|
 | 
						|
#debugging {
 | 
						|
  display: inline;
 | 
						|
  overflow: auto;
 | 
						|
}
 | 
						|
 | 
						|
.debugging-content {
 | 
						|
  line-height: 1em;
 | 
						|
  margin-bottom: 0;
 | 
						|
  margin-top: 1em;
 | 
						|
}
 | 
						|
 | 
						|
.debugging-content-fixed-width {
 | 
						|
  display: block;
 | 
						|
  font-family: monospace;
 | 
						|
  font-size: 1.2em;
 | 
						|
  margin-top: 0.5em;
 | 
						|
}
 | 
						|
 | 
						|
.debugging-title {
 | 
						|
  font-weight: bold;
 | 
						|
}
 | 
						|
 | 
						|
#details {
 | 
						|
  margin: 0 0 50px;
 | 
						|
}
 | 
						|
 | 
						|
#details p:not(:first-of-type) {
 | 
						|
  margin-top: 20px;
 | 
						|
}
 | 
						|
 | 
						|
.secondary-button:active {
 | 
						|
  border-color: white;
 | 
						|
  box-shadow: 0 1px 2px 0 rgba(60, 64, 67, .3),
 | 
						|
      0 2px 6px 2px rgba(60, 64, 67, .15);
 | 
						|
}
 | 
						|
 | 
						|
.secondary-button:hover {
 | 
						|
  background: var(--google-gray-50);
 | 
						|
  border-color: var(--google-gray-600);
 | 
						|
  text-decoration: none;
 | 
						|
}
 | 
						|
 | 
						|
.error-code {
 | 
						|
  color: #646464;
 | 
						|
  font-size: .86667em;
 | 
						|
  text-transform: uppercase;
 | 
						|
  margin-top: 12px;
 | 
						|
}
 | 
						|
 | 
						|
#error-debugging-info {
 | 
						|
  font-size: 0.8em;
 | 
						|
}
 | 
						|
 | 
						|
h1 {
 | 
						|
  color: var(--google-gray-900);
 | 
						|
  font-size: 1.6em;
 | 
						|
  font-weight: normal;
 | 
						|
  line-height: 1.25em;
 | 
						|
  margin-bottom: 16px;
 | 
						|
}
 | 
						|
 | 
						|
h2 {
 | 
						|
  font-size: 1.2em;
 | 
						|
  font-weight: normal;
 | 
						|
}
 | 
						|
 | 
						|
.icon {
 | 
						|
  height: 72px;
 | 
						|
  margin: 0 0 40px;
 | 
						|
  width: 72px;
 | 
						|
}
 | 
						|
 | 
						|
input[type=checkbox] {
 | 
						|
  opacity: 0;
 | 
						|
}
 | 
						|
 | 
						|
input[type=checkbox]:focus ~ .checkbox {
 | 
						|
  outline: -webkit-focus-ring-color auto 5px;
 | 
						|
}
 | 
						|
 | 
						|
.interstitial-wrapper {
 | 
						|
  box-sizing: border-box;
 | 
						|
  font-size: 1em;
 | 
						|
  line-height: 1.6em;
 | 
						|
  margin: 14vh auto 0;
 | 
						|
  max-width: 600px;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
#main-message > p {
 | 
						|
  display: inline;
 | 
						|
}
 | 
						|
 | 
						|
#extended-reporting-opt-in {
 | 
						|
  font-size: .875em;
 | 
						|
  margin-top: 39px;
 | 
						|
}
 | 
						|
 | 
						|
#extended-reporting-opt-in label {
 | 
						|
  position: relative;
 | 
						|
  display: flex;
 | 
						|
  align-items: flex-start;
 | 
						|
}
 | 
						|
 | 
						|
.nav-wrapper {
 | 
						|
  margin-top: 51px;
 | 
						|
}
 | 
						|
 | 
						|
.nav-wrapper::after {
 | 
						|
  clear: both;
 | 
						|
  content: '';
 | 
						|
  display: table;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
.small-link {
 | 
						|
  color: #696969;
 | 
						|
  font-size: .875em;
 | 
						|
}
 | 
						|
 | 
						|
.checkboxes {
 | 
						|
  flex: 0 0 24px;
 | 
						|
}
 | 
						|
 | 
						|
.checkbox {
 | 
						|
  background: transparent;
 | 
						|
  border: 1px solid white;
 | 
						|
  border-radius: 2px;
 | 
						|
  display: block;
 | 
						|
  height: 14px;
 | 
						|
  left: 0;
 | 
						|
  position: absolute;
 | 
						|
  right: 0;
 | 
						|
  top: 3px;
 | 
						|
  width: 14px;
 | 
						|
}
 | 
						|
 | 
						|
.checkbox::before {
 | 
						|
  background: transparent;
 | 
						|
  border: 2px solid white;
 | 
						|
  border-right-width: 0;
 | 
						|
  border-top-width: 0;
 | 
						|
  content: '';
 | 
						|
  height: 4px;
 | 
						|
  left: 2px;
 | 
						|
  opacity: 0;
 | 
						|
  position: absolute;
 | 
						|
  top: 3px;
 | 
						|
  transform: rotate(-45deg);
 | 
						|
  width: 9px;
 | 
						|
}
 | 
						|
 | 
						|
input[type=checkbox]:checked ~ .checkbox::before {
 | 
						|
  opacity: 1;
 | 
						|
}
 | 
						|
 | 
						|
#recurrent-error-message {
 | 
						|
  background: #ededed;
 | 
						|
  border-radius: 4px;
 | 
						|
  padding: 12px 16px;
 | 
						|
  margin-top: 12px;
 | 
						|
  margin-bottom: 16px;
 | 
						|
}
 | 
						|
 | 
						|
.showing-recurrent-error-message #extended-reporting-opt-in {
 | 
						|
  margin-top: 16px;
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 700px) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    padding: 0 10%;
 | 
						|
  }
 | 
						|
 | 
						|
  #error-debugging-info {
 | 
						|
    overflow: auto;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 420px) {
 | 
						|
  button,
 | 
						|
  [dir='rtl'] button,
 | 
						|
  .small-link {
 | 
						|
    float: none;
 | 
						|
    font-size: .825em;
 | 
						|
    font-weight: 500;
 | 
						|
    margin: 0;
 | 
						|
    width: 100%;
 | 
						|
  }
 | 
						|
 | 
						|
  button {
 | 
						|
    padding: 16px 24px;
 | 
						|
  }
 | 
						|
 | 
						|
  #details {
 | 
						|
    margin: 20px 0 20px 0;
 | 
						|
  }
 | 
						|
 | 
						|
  #details p:not(:first-of-type) {
 | 
						|
    margin-top: 10px;
 | 
						|
  }
 | 
						|
 | 
						|
  .secondary-button:not(.hidden) {
 | 
						|
    display: block;
 | 
						|
    margin-top: 20px;
 | 
						|
    text-align: center;
 | 
						|
    width: 100%;
 | 
						|
  }
 | 
						|
 | 
						|
  .interstitial-wrapper {
 | 
						|
    padding: 0 5%;
 | 
						|
  }
 | 
						|
 | 
						|
  #extended-reporting-opt-in {
 | 
						|
    margin-top: 24px;
 | 
						|
  }
 | 
						|
 | 
						|
  .nav-wrapper {
 | 
						|
    margin-top: 30px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Mobile specific styling.
 | 
						|
 * Navigation buttons are anchored to the bottom of the screen.
 | 
						|
 * Details message replaces the top content in its own scrollable area.
 | 
						|
 */
 | 
						|
 | 
						|
@media (max-width: 420px) {
 | 
						|
  .nav-wrapper .secondary-button {
 | 
						|
    border: 0;
 | 
						|
    margin: 16px 0 0;
 | 
						|
    margin-inline-end: 0;
 | 
						|
    padding-bottom: 16px;
 | 
						|
    padding-top: 16px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* Fixed nav. */
 | 
						|
@media (min-width: 240px) and (max-width: 420px) and
 | 
						|
       (min-height: 401px),
 | 
						|
       (min-width: 421px) and (min-height: 240px) and
 | 
						|
       (max-height: 560px) {
 | 
						|
  body .nav-wrapper {
 | 
						|
    background: #fff;
 | 
						|
    bottom: 0;
 | 
						|
    box-shadow: 0 -22px 40px #fff;
 | 
						|
    left: 0;
 | 
						|
    margin: 0 auto;
 | 
						|
    max-width: 736px;
 | 
						|
    padding-left: 24px;
 | 
						|
    padding-right: 24px;
 | 
						|
    position: fixed;
 | 
						|
    right: 0;
 | 
						|
    width: 100%;
 | 
						|
    z-index: 2;
 | 
						|
  }
 | 
						|
 | 
						|
  .interstitial-wrapper {
 | 
						|
    max-width: 736px;
 | 
						|
  }
 | 
						|
 | 
						|
  #details,
 | 
						|
  #main-content {
 | 
						|
    padding-bottom: 40px;
 | 
						|
  }
 | 
						|
 | 
						|
  #details {
 | 
						|
    padding-top: 5.5vh;
 | 
						|
  }
 | 
						|
 | 
						|
  button.small-link {
 | 
						|
    color: var(--google-blue-600);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 420px) and (orientation: portrait),
 | 
						|
       (max-height: 560px) {
 | 
						|
  body {
 | 
						|
    margin: 0 auto;
 | 
						|
  }
 | 
						|
 | 
						|
  button,
 | 
						|
  [dir='rtl'] button,
 | 
						|
  button.small-link {
 | 
						|
    font-family: Roboto-Regular,Helvetica;
 | 
						|
    font-size: .933em;
 | 
						|
    margin: 6px 0;
 | 
						|
    transform: translatez(0);
 | 
						|
  }
 | 
						|
 | 
						|
  .nav-wrapper {
 | 
						|
    box-sizing: border-box;
 | 
						|
    padding-bottom: 8px;
 | 
						|
    width: 100%;
 | 
						|
  }
 | 
						|
 | 
						|
  #details {
 | 
						|
    box-sizing: border-box;
 | 
						|
    height: auto;
 | 
						|
    margin: 0;
 | 
						|
    opacity: 1;
 | 
						|
    transition: opacity 250ms cubic-bezier(0.4, 0, 0.2, 1);
 | 
						|
  }
 | 
						|
 | 
						|
  #details.hidden,
 | 
						|
  #main-content.hidden {
 | 
						|
    display: block;
 | 
						|
    height: 0;
 | 
						|
    opacity: 0;
 | 
						|
    overflow: hidden;
 | 
						|
    padding-bottom: 0;
 | 
						|
    transition: none;
 | 
						|
  }
 | 
						|
 | 
						|
  h1 {
 | 
						|
    font-size: 1.5em;
 | 
						|
    margin-bottom: 8px;
 | 
						|
  }
 | 
						|
 | 
						|
  .icon {
 | 
						|
    margin-bottom: 5.69vh;
 | 
						|
  }
 | 
						|
 | 
						|
  .interstitial-wrapper {
 | 
						|
    box-sizing: border-box;
 | 
						|
    margin: 7vh auto 12px;
 | 
						|
    padding: 0 24px;
 | 
						|
    position: relative;
 | 
						|
  }
 | 
						|
 | 
						|
  .interstitial-wrapper p {
 | 
						|
    font-size: .95em;
 | 
						|
    line-height: 1.61em;
 | 
						|
    margin-top: 8px;
 | 
						|
  }
 | 
						|
 | 
						|
  #main-content {
 | 
						|
    margin: 0;
 | 
						|
    transition: opacity 100ms cubic-bezier(0.4, 0, 0.2, 1);
 | 
						|
  }
 | 
						|
 | 
						|
  .small-link {
 | 
						|
    border: 0;
 | 
						|
  }
 | 
						|
 | 
						|
  .suggested-left > #control-buttons,
 | 
						|
  .suggested-right > #control-buttons {
 | 
						|
    float: none;
 | 
						|
    margin: 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-width: 421px) and (min-height: 500px) and (max-height: 560px) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    margin-top: 10vh;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-height: 400px) and (orientation:portrait) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    margin-bottom: 145px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-height: 299px) {
 | 
						|
  .nav-wrapper {
 | 
						|
    padding-bottom: 16px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-height: 500px) and (max-height: 650px) and (max-width: 414px) and
 | 
						|
       (orientation: portrait) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    margin-top: 7vh;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-height: 650px) and (max-width: 414px) and (orientation: portrait) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    margin-top: 10vh;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* Small mobile screens. No fixed nav. */
 | 
						|
@media (max-height: 400px) and (orientation: portrait),
 | 
						|
       (max-height: 239px) and (orientation: landscape),
 | 
						|
       (max-width: 419px) and (max-height: 399px) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    display: flex;
 | 
						|
    flex-direction: column;
 | 
						|
    margin-bottom: 0;
 | 
						|
  }
 | 
						|
 | 
						|
  #details {
 | 
						|
    flex: 1 1 auto;
 | 
						|
    order: 0;
 | 
						|
  }
 | 
						|
 | 
						|
  #main-content {
 | 
						|
    flex: 1 1 auto;
 | 
						|
    order: 0;
 | 
						|
  }
 | 
						|
 | 
						|
  .nav-wrapper {
 | 
						|
    flex: 0 1 auto;
 | 
						|
    margin-top: 8px;
 | 
						|
    order: 1;
 | 
						|
    padding-left: 0;
 | 
						|
    padding-right: 0;
 | 
						|
    position: relative;
 | 
						|
    width: 100%;
 | 
						|
  }
 | 
						|
 | 
						|
  button {
 | 
						|
    padding: 16px 24px;
 | 
						|
  }
 | 
						|
 | 
						|
  button.small-link {
 | 
						|
    color: var(--google-blue-600);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 239px) and (orientation: portrait) {
 | 
						|
  .nav-wrapper {
 | 
						|
    padding-left: 0;
 | 
						|
    padding-right: 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
</style>
 | 
						|
  <style>/* Copyright 2013 The Chromium Authors. All rights reserved.
 | 
						|
 * Use of this source code is governed by a BSD-style license that can be
 | 
						|
 * found in the LICENSE file. */
 | 
						|
 | 
						|
/* Don't use the main frame div when the error is in a subframe. */
 | 
						|
html[subframe] #main-frame-error {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
/* Don't use the subframe error div when the error is in a main frame. */
 | 
						|
html:not([subframe]) #sub-frame-error {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
#diagnose-button {
 | 
						|
  float: none;
 | 
						|
  margin-bottom: 10px;
 | 
						|
  margin-inline-start: 0;
 | 
						|
  margin-top: 20px;
 | 
						|
}
 | 
						|
 | 
						|
h1 {
 | 
						|
  margin-top: 0;
 | 
						|
  word-wrap: break-word;
 | 
						|
}
 | 
						|
 | 
						|
h1 span {
 | 
						|
  font-weight: 500;
 | 
						|
}
 | 
						|
 | 
						|
h2 {
 | 
						|
  color: #666;
 | 
						|
  font-size: 1.2em;
 | 
						|
  font-weight: normal;
 | 
						|
  margin: 10px 0;
 | 
						|
}
 | 
						|
 | 
						|
a {
 | 
						|
  color: rgb(17, 85, 204);
 | 
						|
  text-decoration: none;
 | 
						|
}
 | 
						|
 | 
						|
.icon {
 | 
						|
  -webkit-user-select: none;
 | 
						|
  display: inline-block;
 | 
						|
}
 | 
						|
 | 
						|
.icon-generic {
 | 
						|
  /**
 | 
						|
   * Can't access chrome://theme/IDR_ERROR_NETWORK_GENERIC from an untrusted
 | 
						|
   * renderer process, so embed the resource manually.
 | 
						|
   */
 | 
						|
  content: -webkit-image-set(
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEgAAABIAQMAAABvIyEEAAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAENJREFUeF7tzbEJACEQRNGBLeAasBCza2lLEGx0CxFGG9hBMDDxRy/72O9FMnIFapGylsu1fgoBdkXfUHLrQgdfrlJN1BdYBjQQm3UAAAAASUVORK5CYII=) 1x,
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJAAAACQAQMAAADdiHD7AAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAFJJREFUeF7t0cENgDAMQ9FwYgxG6WjpaIzCCAxQxVggFuDiCvlLOeRdHR9yzjncHVoq3npu+wQUrUuJHylSTmBaespJyJQoObUeyxDQb3bEm5Au81c0pSCD8HYAAAAASUVORK5CYII=) 2x);
 | 
						|
}
 | 
						|
 | 
						|
.icon-offline {
 | 
						|
  content: -webkit-image-set(
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEgAAABIAQMAAABvIyEEAAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAGxJREFUeF7tyMEJwkAQRuFf5ipMKxYQiJ3Z2nSwrWwBA0+DQZcdxEOueaePp9+dQZFB7GpUcURSVU66yVNFj6LFICatThZB6r/ko/pbRpUgilY0Cbw5sNmb9txGXUKyuH7eV25x39DtJXUNPQGJtWFV+BT/QAAAAABJRU5ErkJggg==) 1x,
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJAAAACQBAMAAAAVaP+LAAAAGFBMVEUAAABTU1NNTU1TU1NPT09SUlJSUlJTU1O8B7DEAAAAB3RSTlMAoArVKvVgBuEdKgAAAJ1JREFUeF7t1TEOwyAMQNG0Q6/UE+RMXD9d/tC6womIFSL9P+MnAYOXeTIzMzMzMzMzaz8J9Ri6HoITmuHXhISE8nEh9yxDh55aCEUoTGbbQwjqHwIkRAEiIaG0+0AA9VBMaE89Rogeoww936MQrWdBr4GN/z0IAdQ6nQ/FIpRXDwHcA+JIJcQowQAlFUA0MfQpXLlVQfkzR4igS6ENjknm/wiaGhsAAAAASUVORK5CYII=) 2x);
 | 
						|
  position: relative;
 | 
						|
}
 | 
						|
 | 
						|
.icon-disabled {
 | 
						|
  content: -webkit-image-set(
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAHAAAABICAMAAAAZF4G5AAAABlBMVEVMaXFTU1OXUj8tAAAAAXRSTlMAQObYZgAAASZJREFUeAHd11Fq7jAMRGGf/W/6PoWB67YMqv5DybwG/CFjRuR8JBw3+ByiRjgV9W/TJ31P0tBfC6+cj1haUFXKHmVJo5wP98WwQ0ZCbfUc6LQ6VuUBz31ikADkLMkDrfUC4rR6QGW+gF6rx7NaHWCj1Y/W6lf4L7utvgBSt3rBFSS/XBMPUILcJINHCBWYUfpWn4NBi1ZfudIc3rf6/NGEvEA+AsYTJozmXemjXeLZAov+mnkN2HfzXpMSVQDnGw++57qNJ4D1xitA2sJ+VAWMygSEaYf2mYPTjZfk2K8wmP7HLIH5Mg4/pP+PEcDzUvDMvYbs/2NWwPO5vBdMZE4EE5UTQLiBFDaUlTDPBRoJ9HdAYIkIo06og3BNXtCzy7zA1aXk5x+tJARq63eAygAAAABJRU5ErkJggg==) 1x,
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAOAAAACQAQMAAAArwfVjAAAABlBMVEVMaXFTU1OXUj8tAAAAAXRSTlMAQObYZgAAAYdJREFUeF7F1EFqwzAUBNARAmVj0FZe5QoBH6BX+dn4GlY2PYNzGx/A0CvkCIJuvIraKJKbgBvzf2g62weDGD7CYggpfFReis4J0ey9EGFIiEQQojFSlA9kSIiqd0KkFjKsewgRbStEN19mxUPTtmW9HQ/h6tyqNQ8NlSMZdzyE6qkoE0trVYGFm0n1WYeBhduzwbwBC7voS+vIxfeMjeaiLxsMMtQNwMPtuew+DjzcTHk8YMfDknEcIUOtf2lVfgVH3K4Xv5PRYAXRVMtItIJ3rfaCIVn9DsTH2NxisAVRex2Hh3hX+/mRUR08bAwPEYsI51ZxWH4Q0SpicQRXeyEaIug48FEdegARfMz/tADVsRciwTAxW308ehmC2gLraC+YCbV3QoTZexa+zegAEW5PhhgYfmbvJgcRqngGByOSXdFJcLk2JeDPEN0kxe1JhIt5FiFA+w+ItMELsUyPF2IaJ4aILqb4FbxPwhImwj6JauKgDUCYaxmYIsd4KXdMjIC9ItB5Bn4BNRwsG0XM2nwAAAAASUVORK5CYII=) 2x);
 | 
						|
  width: 112px;
 | 
						|
}
 | 
						|
 | 
						|
.error-code {
 | 
						|
  display: block;
 | 
						|
  font-size: .8em;
 | 
						|
}
 | 
						|
 | 
						|
#content-top {
 | 
						|
  margin: 20px;
 | 
						|
}
 | 
						|
 | 
						|
#help-box-inner {
 | 
						|
  background-color: #f9f9f9;
 | 
						|
  border-top: 1px solid #EEE;
 | 
						|
  color: #444;
 | 
						|
  padding: 20px;
 | 
						|
  text-align: start;
 | 
						|
}
 | 
						|
 | 
						|
.hidden {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
#suggestion {
 | 
						|
  margin-top: 15px;
 | 
						|
}
 | 
						|
 | 
						|
#suggestions-list p {
 | 
						|
  margin-block-end: 0;
 | 
						|
}
 | 
						|
 | 
						|
#suggestions-list ul {
 | 
						|
  margin-top: 0;
 | 
						|
}
 | 
						|
 | 
						|
.single-suggestion {
 | 
						|
  list-style-type: none;
 | 
						|
  padding-left: 0;
 | 
						|
}
 | 
						|
 | 
						|
#short-suggestion {
 | 
						|
  margin-top: 5px;
 | 
						|
}
 | 
						|
 | 
						|
#error-information-button {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGZpbGw9Im5vbmUiIGQ9Ik0wIDBoMjR2MjRIMHoiLz4KICAgIDxwYXRoIGQ9Ik0xMSAxOGgydi0yaC0ydjJ6bTEtMTZDNi40OCAyIDIgNi40OCAyIDEyczQuNDggMTAgMTAgMTAgMTAtNC40OCAxMC0xMFMxNy41MiAyIDEyIDJ6bTAgMThjLTQuNDEgMC04LTMuNTktOC04czMuNTktOCA4LTggOCAzLjU5IDggOC0zLjU5IDgtOCA4em0wLTE0Yy0yLjIxIDAtNCAxLjc5LTQgNGgyYzAtMS4xLjktMiAyLTJzMiAuOSAyIDJjMCAyLTMgMS43NS0zIDVoMmMwLTIuMjUgMy0yLjUgMy01IDAtMi4yMS0xLjc5LTQtNC00eiIvPgo8L3N2Zz4K);
 | 
						|
  height: 24px;
 | 
						|
  vertical-align: -.15em;
 | 
						|
  width: 24px;
 | 
						|
}
 | 
						|
 | 
						|
.use-popup-container#error-information-popup-container
 | 
						|
  #error-information-popup {
 | 
						|
  align-items: center;
 | 
						|
  background-color: rgba(0,0,0,.65);
 | 
						|
  display: flex;
 | 
						|
  height: 100%;
 | 
						|
  left: 0;
 | 
						|
  position: fixed;
 | 
						|
  top: 0;
 | 
						|
  width: 100%;
 | 
						|
  z-index: 100;
 | 
						|
}
 | 
						|
 | 
						|
.use-popup-container#error-information-popup-container
 | 
						|
  #error-information-popup-content > p {
 | 
						|
  margin-bottom: 11px;
 | 
						|
  margin-inline-start: 20px;
 | 
						|
}
 | 
						|
 | 
						|
.use-popup-container#error-information-popup-container #suggestions-list ul {
 | 
						|
  margin-inline-start: 15px;
 | 
						|
}
 | 
						|
 | 
						|
.use-popup-container#error-information-popup-container
 | 
						|
  #error-information-popup-box {
 | 
						|
  background-color: white;
 | 
						|
  left: 5%;
 | 
						|
  padding-bottom: 15px;
 | 
						|
  padding-top: 15px;
 | 
						|
  position: fixed;
 | 
						|
  width: 90%;
 | 
						|
  z-index: 101;
 | 
						|
}
 | 
						|
 | 
						|
.use-popup-container#error-information-popup-container div.error-code {
 | 
						|
  margin-inline-start: 20px;
 | 
						|
}
 | 
						|
 | 
						|
.use-popup-container#error-information-popup-container #suggestions-list p {
 | 
						|
  margin-inline-start: 20px;
 | 
						|
}
 | 
						|
 | 
						|
:not(.use-popup-container)#error-information-popup-container
 | 
						|
  #error-information-popup-close {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
#error-information-popup-close {
 | 
						|
  margin-bottom: 0px;
 | 
						|
  margin-inline-end: 35px;
 | 
						|
  margin-top: 15px;
 | 
						|
  text-align: end;
 | 
						|
}
 | 
						|
 | 
						|
.link-button {
 | 
						|
  color: rgb(66, 133, 244);
 | 
						|
  display: inline-block;
 | 
						|
  font-weight: bold;
 | 
						|
  text-transform: uppercase;
 | 
						|
}
 | 
						|
 | 
						|
#sub-frame-error-details {
 | 
						|
 | 
						|
  color: #8F8F8F;
 | 
						|
 | 
						|
  /* Not done on mobile for performance reasons. */
 | 
						|
  text-shadow: 0 1px 0 rgba(255,255,255,0.3);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
[jscontent=hostName],
 | 
						|
[jscontent=failedUrl] {
 | 
						|
  overflow-wrap: break-word;
 | 
						|
}
 | 
						|
 | 
						|
#search-container {
 | 
						|
  /* Prevents a space between controls. */
 | 
						|
  display: flex;
 | 
						|
  margin-top: 20px;
 | 
						|
}
 | 
						|
 | 
						|
#search-box {
 | 
						|
  border: 1px solid #cdcdcd;
 | 
						|
  flex-grow: 1;
 | 
						|
  font-size: 1em;
 | 
						|
  height: 26px;
 | 
						|
  margin-right: 0;
 | 
						|
  padding: 1px 9px;
 | 
						|
}
 | 
						|
 | 
						|
#search-box:focus {
 | 
						|
  border: 1px solid rgb(93, 154, 255);
 | 
						|
  outline: none;
 | 
						|
}
 | 
						|
 | 
						|
#search-button {
 | 
						|
  border: none;
 | 
						|
  border-bottom-left-radius: 0;
 | 
						|
  border-top-left-radius: 0;
 | 
						|
  box-shadow: none;
 | 
						|
  display: flex;
 | 
						|
  height: 30px;
 | 
						|
  margin: 0;
 | 
						|
  padding: 0;
 | 
						|
  width: 60px;
 | 
						|
}
 | 
						|
 | 
						|
#search-image {
 | 
						|
  content:
 | 
						|
      -webkit-image-set(
 | 
						|
          url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAA4AAAAPCAQAAAB+HTb/AAAArElEQVR4Xn3NsUoCUBzG0XvB3U0chR4geo5qihpt6gkCx0bXFsMERWj2KWqIanAvmlUUoQapwU6g4l8H5bd9Z/iSPS0hu/RqZqrncBuzLl7U3Rn4cSpQFTeroejJl1Lgs7f4ceDPdeBMXYp86gaONYJkY83AnqHiGk9wHnjk16PKgo5N9BUCkzPf5j6M0PfuVg5MymoetFwoaKAlB26WdXAvJ7u5mezitqtkT//7Sv/u96CaLQAAAABJRU5ErkJggg==) 1x,
 | 
						|
          url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABwAAAAeCAQAAACVzLYUAAABYElEQVR4Xr3VMUuVURzH8XO98jgkGikENkRD0KRGDUVDQy0h2SiC4IuIiktL4AvQt1CDBJUJwo1KXXS6cWdHw7tcjWwoC5Hrx+UZgnNO5CXiO/75jD/+QZf9MzjskVU7DrU1zRv9G9ir5hsA4Nii83+GA9ZI1nI1D6tWAE1TRlQMuuuFDthzMQefgo4nKr+f3dIGDdUUHPYD1ISoMQdgJgUfgqaKEOcxWE/BVTArJBvwC0cGY7gNLgiZNsD1GP4EPVn4EtyLYRuczcJ34HYMP4E7GdajDS7FcB48z8AJ8FmI4TjouBkzZ2yBuRQMlsButIZ+dfDVUBqOaIHvavpLVHXfFmAqv45r9gEHNr3y3hcAfLSgSMPgiiZR+6Z9AMuKNAwqpjUcA2h55pxgAfBWkYRlQ254YMJloaxPHbCkiGCymL5RlLA7GnRDXyuC7uhicLoKdRyaDE5Pl00K//93nABqPgBDK8sfWgAAAABJRU5ErkJggg==) 2x);
 | 
						|
  margin: auto;
 | 
						|
}
 | 
						|
 | 
						|
.secondary-button {
 | 
						|
  background: #d9d9d9;
 | 
						|
  color: #696969;
 | 
						|
  margin-inline-end: 16px;
 | 
						|
}
 | 
						|
 | 
						|
.snackbar {
 | 
						|
  background: #323232;
 | 
						|
  border-radius: 2px;
 | 
						|
  bottom: 24px;
 | 
						|
  box-sizing: border-box;
 | 
						|
  color: #fff;
 | 
						|
  font-size: .87em;
 | 
						|
  left: 24px;
 | 
						|
  max-width: 568px;
 | 
						|
  min-width: 288px;
 | 
						|
  opacity: 0;
 | 
						|
  padding: 16px 24px 12px;
 | 
						|
  position: fixed;
 | 
						|
  transform: translateY(90px);
 | 
						|
  will-change: opacity, transform;
 | 
						|
  z-index: 999;
 | 
						|
}
 | 
						|
 | 
						|
.snackbar-show {
 | 
						|
  -webkit-animation:
 | 
						|
    show-snackbar .25s cubic-bezier(0.0, 0.0, 0.2, 1) forwards,
 | 
						|
    hide-snackbar .25s cubic-bezier(0.4, 0.0, 1, 1) forwards 5s;
 | 
						|
}
 | 
						|
 | 
						|
@-webkit-keyframes show-snackbar {
 | 
						|
  100% {
 | 
						|
    opacity: 1;
 | 
						|
    transform: translateY(0);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@-webkit-keyframes hide-snackbar {
 | 
						|
  0% {
 | 
						|
    opacity: 1;
 | 
						|
    transform: translateY(0);
 | 
						|
  }
 | 
						|
  100% {
 | 
						|
    opacity: 0;
 | 
						|
    transform: translateY(90px);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
.suggestions {
 | 
						|
  margin-top: 18px;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-header {
 | 
						|
  font-weight: bold;
 | 
						|
  margin-bottom: 4px;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-body {
 | 
						|
  color: #777;
 | 
						|
}
 | 
						|
 | 
						|
/* Increase line height at higher resolutions. */
 | 
						|
@media (min-width: 641px) and (min-height: 641px) {
 | 
						|
  #help-box-inner {
 | 
						|
    line-height: 18px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* Decrease padding at low sizes. */
 | 
						|
@media (max-width: 640px), (max-height: 640px) {
 | 
						|
  h1 {
 | 
						|
    margin: 0 0 15px;
 | 
						|
  }
 | 
						|
  #content-top {
 | 
						|
    margin: 15px;
 | 
						|
  }
 | 
						|
  #help-box-inner {
 | 
						|
    padding: 20px;
 | 
						|
  }
 | 
						|
  .suggestions {
 | 
						|
    margin-top: 10px;
 | 
						|
  }
 | 
						|
  .suggestion-header {
 | 
						|
    margin-bottom: 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
#download-link, #download-link-clicked {
 | 
						|
  margin-bottom: 30px;
 | 
						|
  margin-top: 30px;
 | 
						|
}
 | 
						|
 | 
						|
#download-link-clicked {
 | 
						|
  color: #BBB;
 | 
						|
}
 | 
						|
 | 
						|
#download-link:before, #download-link-clicked:before {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIxLjJlbSIgaGVpZ2h0PSIxLjJlbSIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik01LDIwSDE5VjE4SDVNMTksOUgxNVYzSDlWOUg1TDEyLDE2TDE5LDlaIiBmaWxsPSJyZ2IoNjYsIDEzMywgMjQ0KSIgLz4KPC9zdmc+);
 | 
						|
  display: inline-block;
 | 
						|
  margin-inline-end: 4px;
 | 
						|
  vertical-align: -webkit-baseline-middle;
 | 
						|
}
 | 
						|
 | 
						|
#download-link-clicked:before {
 | 
						|
  width: 0px;
 | 
						|
  opacity: 0;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list-visibility-card {
 | 
						|
  border: 1px solid white;
 | 
						|
  border-radius: 8px;
 | 
						|
  display: flex;
 | 
						|
  font-size: .8em;
 | 
						|
  justify-content: space-between;
 | 
						|
  line-height: 1;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list.list-hidden #offline-content-list-visibility-card {
 | 
						|
  border-color: rgb(218, 220, 224);
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list-visibility-card > div {
 | 
						|
  padding: 1em;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list-title {
 | 
						|
  color: var(--google-gray-700);
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list-show-text, #offline-content-list-hide-text {
 | 
						|
  color: rgb(66, 133, 244);
 | 
						|
}
 | 
						|
 | 
						|
/* Hides "hide" text div, the offline content list itself and the action button
 | 
						|
 * to show the downloads home when the offline content list is collapsed/hidden.
 | 
						|
 */
 | 
						|
#offline-content-list.list-hidden #offline-content-suggestions,
 | 
						|
#offline-content-list.list-hidden #offline-content-list-action,
 | 
						|
#offline-content-list.list-hidden #offline-content-list-hide-text {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
/* Hides the "show" div when the offline content list is expanded/shown. */
 | 
						|
#offline-content-list:not(.list-hidden) #offline-content-list-show-text {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list {
 | 
						|
  margin-inline-start: -5%;
 | 
						|
  width: 110%;
 | 
						|
}
 | 
						|
 | 
						|
/* The selectors below adjust the "overflow" of the suggestion cards contents
 | 
						|
 * based on the same screen size based strategy used for the main frame, which
 | 
						|
 * is applied by the `interstitial-wrapper` class. */
 | 
						|
@media (max-width: 420px)  {
 | 
						|
  #offline-content-list {
 | 
						|
    margin-inline-start: -2.5%;
 | 
						|
    width: 105%;
 | 
						|
  }
 | 
						|
}
 | 
						|
@media (max-width: 420px) and (orientation: portrait),
 | 
						|
       (max-height: 560px) {
 | 
						|
  #offline-content-list {
 | 
						|
    margin-inline-start: -12px;
 | 
						|
    width: calc(100% + 24px);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-image .offline-content-suggestion-visual {
 | 
						|
  flex-basis: 8.2em;
 | 
						|
  flex-shrink: 0;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-image .offline-content-suggestion-visual > img {
 | 
						|
  height: 100%;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list:not(.is-rtl) .suggestion-with-image
 | 
						|
.offline-content-suggestion-visual > img {
 | 
						|
  border-bottom-right-radius: 7px;
 | 
						|
  border-top-right-radius: 7px;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list.is-rtl .suggestion-with-image
 | 
						|
.offline-content-suggestion-visual > img {
 | 
						|
  border-bottom-left-radius: 7px;
 | 
						|
  border-top-left-radius: 7px;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-icon .offline-content-suggestion-visual {
 | 
						|
  align-items: center;
 | 
						|
  display: flex;
 | 
						|
  justify-content: center;
 | 
						|
  min-height: 4.2em;
 | 
						|
  min-width: 4.2em;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-icon .offline-content-suggestion-visual > div {
 | 
						|
  align-items: center;
 | 
						|
  background-color: rgb(241, 243, 244);
 | 
						|
  border-radius: 50%;
 | 
						|
  display: flex;
 | 
						|
  height: 2.3em;
 | 
						|
  justify-content: center;
 | 
						|
  width: 2.3em;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-icon .offline-content-suggestion-visual > div > img {
 | 
						|
  height: 1.45em;
 | 
						|
  width: 1.45em;
 | 
						|
}
 | 
						|
 | 
						|
.image-video {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik0xNywxMC41VjdBMSwxIDAgMCwwIDE2LDZINEExLDEgMCAwLDAgMyw3VjE3QTEsMSAwIDAsMCA0LDE4SDE2QTEsMSAwIDAsMCAxNywxN1YxMy41TDIxLDE3LjVWNi41TDE3LDEwLjVaIiBmaWxsPSIjM0M0MDQzIiAvPgo8L3N2Zz4=);
 | 
						|
}
 | 
						|
 | 
						|
.image-music-note {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik0xMiwzVjEyLjI2QzExLjUsMTIuMDkgMTEsMTIgMTAuNSwxMkM4LDEyIDYsMTQgNiwxNi41QzYsMTkgOCwyMSAxMC41LDIxQzEzLDIxIDE1LDE5IDE1LDE2LjVWNkgxOVYzSDEyWiIgZmlsbD0iIzNDNDA0MyIgLz4KPC9zdmc+);
 | 
						|
}
 | 
						|
 | 
						|
.image-earth {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB3aWR0aD0iMjRweCIgaGVpZ2h0PSIyNHB4IiB2aWV3Qm94PSIwIDAgMjQgMjQiIHZlcnNpb249IjEuMSIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB4bWxuczp4bGluaz0iaHR0cDovL3d3dy53My5vcmcvMTk5OS94bGluayI+CiAgICA8cGF0aCBkPSJNMTIsMiBDMTcuNTIsMiAyMiw2LjQ4IDIyLDEyIEMyMiwxNy41MiAxNy41MiwyMiAxMiwyMiBDNi40OCwyMiAyLDE3LjUyIDIsMTIgQzIsNi40OCA2LjQ4LDIgMTIsMiBaIE00LDEyIEw4LjM5OTY1NzM4LDEyIEMxMS44MDY5NTY0LDEyLjAyMTY3MDMgMTMuMzIxNTEyNywxMy43MzA2ODgxIDEyLjk0MzMyNjMsMTcuMTI3MDUzMyBMOS40ODc3OTI5NywxNy4xMjcwNTMzIEw5LjQ4Nzc5Mjk3LDE5LjU5Njk2NzcgQzEwLjI3Nzk4MTIsMTkuODU4NDUzMyAxMS4xMjI1ODYyLDIwIDEyLDIwIEMxNi40MTU0MzA1LDIwIDIwLDE2LjQxNTQzMDUgMjAsMTIgQzIwLDExLjgzNjk2ODkgMTkuOTk1MTEzMSwxMS42NzUwNzA1IDE5Ljk4NTQ3OCwxMS41MTQ0NDM1IEMxOS4zMjg0OTI3LDEyLjUwNDgxNDUgMTguMzMzMzMzMywxMyAxNywxMyBDMTQuODYyNTcwOSwxMyAxMy43OTM4NTY0LDEyLjA4MzU3NTEgMTMuNzkzODU2NCwxMC4yNTA3MjUyIEwxMC4wNDU2OTYyLDEwLjI1MDcyNTIgQzkuNzcxODkzODEsNy41MjI0MzE3NyAxMC43Mjg1MTc1LDYuMTU4Mjg1MDcgMTIuOTE1NTY3Miw2LjE1ODI4NTA3IEMxMi45MTU1NjcyLDUuMTgzMDg2OTIgMTMuMjQzMDA2Myw0LjU2MTQ2MTg1IDEzLjcyNzI1NTUsNC4xODcyNjgyIEMxMy4xNzA5MzQsNC4wNjQ2NDU4IDEyLjU5Mjk1OSw0IDEyLDQgQzcuNTg0NTY5NSw0IDQsNy41ODQ1Njk1IDQsMTIgWiIgaWQ9IkNvbWJpbmVkLVNoYXBlIiBmaWxsPSIjM0M0MDQzIiBmaWxsLXJ1bGU9Im5vbnplcm8iPjwvcGF0aD4KPC9zdmc+);
 | 
						|
}
 | 
						|
 | 
						|
.image-file {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik0xMyw5VjMuNUwxOC41LDlNNiwyQzQuODksMiA0LDIuODkgNCw0VjIwQTIsMiAwIDAsMCA2LDIySDE4QTIsMiAwIDAsMCAyMCwyMFY4TDE0LDJINloiIGZpbGw9IiMzQzQwNDMiIC8+Cjwvc3ZnPg==);
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-suggestion-texts {
 | 
						|
  display: flex;
 | 
						|
  flex-direction: column;
 | 
						|
  justify-content: space-between;
 | 
						|
  line-height: 1.3;
 | 
						|
  padding: .9em;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-suggestion-title {
 | 
						|
  -webkit-box-orient: vertical;
 | 
						|
  -webkit-line-clamp: 3;
 | 
						|
  color: rgb(32, 33, 36);
 | 
						|
  display: -webkit-box;
 | 
						|
  font-size: 1.1em;
 | 
						|
  overflow: hidden;
 | 
						|
  text-overflow: ellipsis;
 | 
						|
}
 | 
						|
 | 
						|
div.offline-content-suggestion {
 | 
						|
  align-items: stretch;
 | 
						|
  border: 1px solid rgb(218, 220, 224);
 | 
						|
  border-radius: 8px;
 | 
						|
  display: flex;
 | 
						|
  justify-content: space-between;
 | 
						|
  margin-bottom: .8em;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-image {
 | 
						|
  flex-direction: row;
 | 
						|
  height: 8.2em;
 | 
						|
  max-height: 8.2em;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-icon {
 | 
						|
  flex-direction: row-reverse;
 | 
						|
  height: 4.2em;
 | 
						|
  max-height: 4.2em;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-icon .offline-content-suggestion-title {
 | 
						|
  -webkit-line-clamp: 1;
 | 
						|
  word-break: break-all;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-icon .offline-content-suggestion-texts {
 | 
						|
  padding-inline-start: 0px;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-suggestion-attribution-freshness {
 | 
						|
  color: rgb(95, 99, 104);
 | 
						|
  display: flex;
 | 
						|
  font-size: .8em;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-suggestion-attribution {
 | 
						|
  -webkit-box-orient: vertical;
 | 
						|
  -webkit-line-clamp: 1;
 | 
						|
  display: -webkit-box;
 | 
						|
  flex-shrink: 1;
 | 
						|
  overflow-wrap: break-word;
 | 
						|
  overflow: hidden;
 | 
						|
  text-overflow: ellipsis;
 | 
						|
  word-break: break-all;
 | 
						|
}
 | 
						|
 | 
						|
.no-attribution .offline-content-suggestion-attribution {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-suggestion-freshness:before {
 | 
						|
  content: '-';
 | 
						|
  display: inline-block;
 | 
						|
  flex-shrink: 0;
 | 
						|
  margin-inline-end: .1em;
 | 
						|
  margin-inline-start: .1em;
 | 
						|
}
 | 
						|
 | 
						|
.no-attribution .offline-content-suggestion-freshness:before {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-suggestion-freshness {
 | 
						|
  flex-shrink: 0;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-image .offline-content-suggestion-pin-spacer {
 | 
						|
  flex-shrink: 1;
 | 
						|
  flex-grow: 100;
 | 
						|
}
 | 
						|
 | 
						|
.suggestion-with-image .offline-content-suggestion-pin {
 | 
						|
  content: url(data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2aWV3Qm94PSIwIDAgMjQgMjQiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCI+CiAgICA8ZGVmcz4KICAgICAgICA8cGF0aCBpZD0iYSIgZD0iTTAgMGgyNHYyNEgwVjB6Ii8+CiAgICA8L2RlZnM+CiAgICA8Y2xpcFBhdGggaWQ9ImIiPgogICAgICAgIDx1c2UgeGxpbms6aHJlZj0iI2EiIG92ZXJmbG93PSJ2aXNpYmxlIi8+CiAgICA8L2NsaXBQYXRoPgogICAgPHBhdGggY2xpcC1wYXRoPSJ1cmwoI2IpIiBkPSJNMTIgMkM2LjUgMiAyIDYuNSAyIDEyczQuNSAxMCAxMCAxMCAxMC00LjUgMTAtMTBTMTcuNSAyIDEyIDJ6bTUgMTZIN3YtMmgxMHYyem0tNi43LTRMNyAxMC43bDEuNC0xLjQgMS45IDEuOSA1LjMtNS4zTDE3IDcuMyAxMC4zIDE0eiIgZmlsbD0icmdiKDE1NCwgMTYwLCAxNjYpIi8+Cjwvc3ZnPgo=);
 | 
						|
  flex-shrink: 0;
 | 
						|
  height: 1.4em;
 | 
						|
  margin-inline-start: .4em;
 | 
						|
  width: 1.4em;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-list-action {
 | 
						|
  text-align: center;
 | 
						|
}
 | 
						|
 | 
						|
#offline-content-summary {
 | 
						|
  border: 1px solid rgb(241, 243, 244);
 | 
						|
  border-radius: 12px;
 | 
						|
  padding: 12px;
 | 
						|
  text-align: center;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-summary-image-truncate {
 | 
						|
  width: 45px;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-summary-images {
 | 
						|
  direction: ltr;
 | 
						|
  display: flex;
 | 
						|
  margin-top: 10px;
 | 
						|
  justify-content: center;
 | 
						|
  padding-bottom: 12px;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-summary-images img {
 | 
						|
  background: rgb(241, 243, 244);
 | 
						|
  border-radius: 50%;
 | 
						|
  box-shadow:
 | 
						|
    0px 1px 2px 0px rgb(155, 155, 155),
 | 
						|
    0px 1px 3px 0px rgb(155, 155, 155);
 | 
						|
  padding: 12px;
 | 
						|
  width: 32px;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-summary-description {
 | 
						|
  border-top: 1px solid rgb(241, 243, 244);
 | 
						|
  padding-top: 12px;
 | 
						|
}
 | 
						|
 | 
						|
.offline-content-summary-action {
 | 
						|
  padding-top: 12px;
 | 
						|
}
 | 
						|
 | 
						|
#cancel-save-page-button {
 | 
						|
  border: 1px solid var(--google-gray-300);
 | 
						|
  border-radius: 5px;
 | 
						|
  color: var(--google-gray-700);
 | 
						|
  padding: 16px;
 | 
						|
  text-align: center;
 | 
						|
}
 | 
						|
 | 
						|
#save-page-for-later-button {
 | 
						|
  display: flex;
 | 
						|
  justify-content: center;
 | 
						|
}
 | 
						|
 | 
						|
.hidden#save-page-for-later-button {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
/* Don't allow overflow when in a subframe. */
 | 
						|
html[subframe] body {
 | 
						|
  overflow: hidden;
 | 
						|
}
 | 
						|
 | 
						|
#sub-frame-error {
 | 
						|
  -webkit-align-items: center;
 | 
						|
  background-color: #DDD;
 | 
						|
  display: -webkit-flex;
 | 
						|
  -webkit-flex-flow: column;
 | 
						|
  height: 100%;
 | 
						|
  -webkit-justify-content: center;
 | 
						|
  left: 0;
 | 
						|
  position: absolute;
 | 
						|
  text-align: center;
 | 
						|
  top: 0;
 | 
						|
  transition: background-color .2s ease-in-out;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
#sub-frame-error:hover {
 | 
						|
  background-color: #EEE;
 | 
						|
}
 | 
						|
 | 
						|
#sub-frame-error .icon-generic {
 | 
						|
  margin: 0 0 16px;
 | 
						|
}
 | 
						|
 | 
						|
#sub-frame-error-details {
 | 
						|
  margin: 0 10px;
 | 
						|
  text-align: center;
 | 
						|
  visibility: hidden;
 | 
						|
}
 | 
						|
 | 
						|
/* Show details only when hovering. */
 | 
						|
#sub-frame-error:hover #sub-frame-error-details {
 | 
						|
  visibility: visible;
 | 
						|
}
 | 
						|
 | 
						|
/* If the iframe is too small, always hide the error code. */
 | 
						|
/* TODO(mmenke): See if overflow: no-display works better, once supported. */
 | 
						|
@media (max-width: 200px), (max-height: 95px) {
 | 
						|
  #sub-frame-error-details {
 | 
						|
    display: none;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* Adjust icon for small embedded frames in apps. */
 | 
						|
@media (max-height: 100px) {
 | 
						|
  #sub-frame-error .icon-generic {
 | 
						|
    height: auto;
 | 
						|
    margin: 0;
 | 
						|
    padding-top: 0;
 | 
						|
    width: 25px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/* details-button is special; it's a <button> element that looks like a link. */
 | 
						|
#details-button {
 | 
						|
  box-shadow: none;
 | 
						|
  min-width: 0;
 | 
						|
}
 | 
						|
 | 
						|
/* Styles for platform dependent separation of controls and details button. */
 | 
						|
.suggested-left > #control-buttons,
 | 
						|
.suggested-left #stale-load-button,
 | 
						|
.suggested-right > #details-button {
 | 
						|
  float: left;
 | 
						|
}
 | 
						|
 | 
						|
.suggested-right > #control-buttons,
 | 
						|
.suggested-right #stale-load-button,
 | 
						|
.suggested-left > #details-button {
 | 
						|
  float: right;
 | 
						|
}
 | 
						|
 | 
						|
.suggested-left .secondary-button {
 | 
						|
  margin-inline-end: 0px;
 | 
						|
  margin-inline-start: 16px;
 | 
						|
}
 | 
						|
 | 
						|
#details-button.singular {
 | 
						|
  float: none;
 | 
						|
}
 | 
						|
 | 
						|
/* download-button shows both icon and text. */
 | 
						|
#download-button {
 | 
						|
  padding-bottom: 4px;
 | 
						|
  padding-top: 4px;
 | 
						|
  position: relative;
 | 
						|
}
 | 
						|
 | 
						|
#download-button:before {
 | 
						|
  background: -webkit-image-set(
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAQAAABKfvVzAAAAO0lEQVQ4y2NgGArgPxIY1YChsOE/LtBAmpYG0mxpIOSDBpKUo2lpIDZxNJCkHKqlYZAla3RAHQ1DFgAARRroHyLNTwwAAAAASUVORK5CYII=) 1x,
 | 
						|
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAQAAAD9CzEMAAAAZElEQVRYw+3Ruw3AMAwDUY3OzZUmRRD4E9iim9wNwAdbEURHyk4AAAAATiCVK8lLyPsKeT9K3lsownnunfkPxO78hKiYHxBV8x2icr5BVM+/CMf8g3DN34Rzns6ViwHUAUQ/6wIAd5Km7l6c8AAAAABJRU5ErkJggg==) 2x)
 | 
						|
    no-repeat;
 | 
						|
  content: '';
 | 
						|
  display: inline-block;
 | 
						|
  width: 24px;
 | 
						|
  height: 24px;
 | 
						|
  margin-inline-end: 4px;
 | 
						|
  margin-inline-start: -4px;
 | 
						|
  vertical-align: middle;
 | 
						|
}
 | 
						|
 | 
						|
#download-button:disabled {
 | 
						|
  background: rgb(180, 206, 249);
 | 
						|
  color: rgb(255, 255, 255);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
TODO(https://crbug.com/852872): UI for offline suggested content is incomplete.
 | 
						|
*/
 | 
						|
.suggested-thumbnail {
 | 
						|
  width: 25vw;
 | 
						|
  height: 25vw;
 | 
						|
}
 | 
						|
 | 
						|
/* Alternate dino page button styles */
 | 
						|
#control-buttons .reload-button-alternate:disabled {
 | 
						|
  background: #ccc;
 | 
						|
  color: #fff;
 | 
						|
  font-size: 14px;
 | 
						|
  height: 48px;
 | 
						|
}
 | 
						|
 | 
						|
#buttons::after {
 | 
						|
  clear: both;
 | 
						|
  content: '';
 | 
						|
  display: block;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
/* Offline page */
 | 
						|
.offline {
 | 
						|
  transition: -webkit-filter 1.5s cubic-bezier(0.65, 0.05, 0.36, 1),
 | 
						|
              background-color 1.5s cubic-bezier(0.65, 0.05, 0.36, 1);
 | 
						|
  will-change: -webkit-filter, background-color;
 | 
						|
}
 | 
						|
 | 
						|
.offline #main-message > p {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
.offline.inverted {
 | 
						|
  -webkit-filter: invert(100%);
 | 
						|
  background-color: #000;
 | 
						|
}
 | 
						|
 | 
						|
.offline .interstitial-wrapper {
 | 
						|
  color: #2b2b2b;
 | 
						|
  font-size: 1em;
 | 
						|
  line-height: 1.55;
 | 
						|
  margin: 0 auto;
 | 
						|
  max-width: 600px;
 | 
						|
  padding-top: 100px;
 | 
						|
  width: 100%;
 | 
						|
}
 | 
						|
 | 
						|
.offline .runner-container {
 | 
						|
  direction: ltr;
 | 
						|
  height: 150px;
 | 
						|
  max-width: 600px;
 | 
						|
  overflow: hidden;
 | 
						|
  position: absolute;
 | 
						|
  top: 35px;
 | 
						|
  width: 44px;
 | 
						|
}
 | 
						|
 | 
						|
.offline .runner-canvas {
 | 
						|
  height: 150px;
 | 
						|
  max-width: 600px;
 | 
						|
  opacity: 1;
 | 
						|
  overflow: hidden;
 | 
						|
  position: absolute;
 | 
						|
  top: 0;
 | 
						|
  z-index: 10;
 | 
						|
}
 | 
						|
 | 
						|
.offline .controller {
 | 
						|
  background: rgba(247,247,247, .1);
 | 
						|
  height: 100vh;
 | 
						|
  left: 0;
 | 
						|
  position: absolute;
 | 
						|
  top: 0;
 | 
						|
  width: 100vw;
 | 
						|
  z-index: 9;
 | 
						|
}
 | 
						|
 | 
						|
#offline-resources {
 | 
						|
  display: none;
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 420px) {
 | 
						|
  #download-button {
 | 
						|
    padding-bottom: 12px;
 | 
						|
    padding-top: 12px;
 | 
						|
  }
 | 
						|
 | 
						|
  .suggested-left > #control-buttons,
 | 
						|
  .suggested-right > #control-buttons {
 | 
						|
    float: none;
 | 
						|
  }
 | 
						|
 | 
						|
  .snackbar {
 | 
						|
    left: 0;
 | 
						|
    bottom: 0;
 | 
						|
    width: 100%;
 | 
						|
    border-radius: 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-height: 350px) {
 | 
						|
  h1 {
 | 
						|
    margin: 0 0 15px;
 | 
						|
  }
 | 
						|
 | 
						|
  .icon-offline {
 | 
						|
    margin: 0 0 10px;
 | 
						|
  }
 | 
						|
 | 
						|
  .interstitial-wrapper {
 | 
						|
    margin-top: 5%;
 | 
						|
  }
 | 
						|
 | 
						|
  .nav-wrapper {
 | 
						|
    margin-top: 30px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-width: 420px) and (max-width: 736px) and
 | 
						|
       (min-height: 240px) and (max-height: 420px) and
 | 
						|
       (orientation:landscape) {
 | 
						|
  .interstitial-wrapper {
 | 
						|
    margin-bottom: 100px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 360px) and (max-height: 480px) {
 | 
						|
  .offline .interstitial-wrapper {
 | 
						|
    padding-top: 60px;
 | 
						|
  }
 | 
						|
 | 
						|
  .offline .runner-container {
 | 
						|
    top: 8px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (min-height: 240px) and (orientation: landscape) {
 | 
						|
  .offline .interstitial-wrapper {
 | 
						|
    margin-bottom: 90px;
 | 
						|
  }
 | 
						|
 | 
						|
  .icon-offline {
 | 
						|
    margin-bottom: 20px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-height: 320px) and (orientation: landscape) {
 | 
						|
  .icon-offline {
 | 
						|
    margin-bottom: 0;
 | 
						|
  }
 | 
						|
 | 
						|
  .offline .runner-container {
 | 
						|
    top: 10px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 240px) {
 | 
						|
  button {
 | 
						|
    padding-left: 12px;
 | 
						|
    padding-right: 12px;
 | 
						|
  }
 | 
						|
 | 
						|
  .interstitial-wrapper {
 | 
						|
    overflow: inherit;
 | 
						|
    padding: 0 8px;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
@media (max-width: 120px) {
 | 
						|
  button {
 | 
						|
    width: auto;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
.arcade-mode,
 | 
						|
.arcade-mode .runner-container,
 | 
						|
.arcade-mode .runner-canvas {
 | 
						|
  image-rendering: pixelated;
 | 
						|
  max-width: 100%;
 | 
						|
  overflow: hidden;
 | 
						|
}
 | 
						|
 | 
						|
.arcade-mode #buttons,
 | 
						|
.arcade-mode #main-content {
 | 
						|
  opacity: 0;
 | 
						|
  overflow: hidden;
 | 
						|
}
 | 
						|
 | 
						|
.arcade-mode .interstitial-wrapper {
 | 
						|
  height: 100vh;
 | 
						|
  max-width: 100%;
 | 
						|
  overflow: hidden;
 | 
						|
}
 | 
						|
 | 
						|
.arcade-mode .runner-container {
 | 
						|
  left: 0;
 | 
						|
  margin: auto;
 | 
						|
  right: 0;
 | 
						|
  transform-origin: top center;
 | 
						|
  transition: transform 250ms cubic-bezier(0.4, 0.0, 1, 1) .4s;
 | 
						|
  z-index: 2;
 | 
						|
}
 | 
						|
</style>
 | 
						|
  <script>// Copyright 2017 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
// This is the shared code for security interstitials. It is used for both SSL
 | 
						|
// interstitials and Safe Browsing interstitials.
 | 
						|
 | 
						|
// Should match security_interstitials::SecurityInterstitialCommand
 | 
						|
/** @enum| {string} */
 | 
						|
var SecurityInterstitialCommandId = {
 | 
						|
  CMD_DONT_PROCEED: 0,
 | 
						|
  CMD_PROCEED: 1,
 | 
						|
  // Ways for user to get more information
 | 
						|
  CMD_SHOW_MORE_SECTION: 2,
 | 
						|
  CMD_OPEN_HELP_CENTER: 3,
 | 
						|
  CMD_OPEN_DIAGNOSTIC: 4,
 | 
						|
  // Primary button actions
 | 
						|
  CMD_RELOAD: 5,
 | 
						|
  CMD_OPEN_DATE_SETTINGS: 6,
 | 
						|
  CMD_OPEN_LOGIN: 7,
 | 
						|
  // Safe Browsing Extended Reporting
 | 
						|
  CMD_DO_REPORT: 8,
 | 
						|
  CMD_DONT_REPORT: 9,
 | 
						|
  CMD_OPEN_REPORTING_PRIVACY: 10,
 | 
						|
  CMD_OPEN_WHITEPAPER: 11,
 | 
						|
  // Report a phishing error.
 | 
						|
  CMD_REPORT_PHISHING_ERROR: 12
 | 
						|
};
 | 
						|
 | 
						|
var HIDDEN_CLASS = 'hidden';
 | 
						|
 | 
						|
/**
 | 
						|
 * A convenience method for sending commands to the parent page.
 | 
						|
 * @param {string} cmd  The command to send.
 | 
						|
 */
 | 
						|
function sendCommand(cmd) {
 | 
						|
  if (window.certificateErrorPageController) {
 | 
						|
    switch (cmd) {
 | 
						|
      case SecurityInterstitialCommandId.CMD_DONT_PROCEED:
 | 
						|
        certificateErrorPageController.dontProceed();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_PROCEED:
 | 
						|
        certificateErrorPageController.proceed();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_SHOW_MORE_SECTION:
 | 
						|
        certificateErrorPageController.showMoreSection();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_OPEN_HELP_CENTER:
 | 
						|
        certificateErrorPageController.openHelpCenter();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_OPEN_DIAGNOSTIC:
 | 
						|
        certificateErrorPageController.openDiagnostic();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_RELOAD:
 | 
						|
        certificateErrorPageController.reload();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_OPEN_DATE_SETTINGS:
 | 
						|
        certificateErrorPageController.openDateSettings();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_OPEN_LOGIN:
 | 
						|
        certificateErrorPageController.openLogin();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_DO_REPORT:
 | 
						|
        certificateErrorPageController.doReport();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_DONT_REPORT:
 | 
						|
        certificateErrorPageController.dontReport();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_OPEN_REPORTING_PRIVACY:
 | 
						|
        certificateErrorPageController.openReportingPrivacy();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_OPEN_WHITEPAPER:
 | 
						|
        certificateErrorPageController.openWhitepaper();
 | 
						|
        break;
 | 
						|
      case SecurityInterstitialCommandId.CMD_REPORT_PHISHING_ERROR:
 | 
						|
        certificateErrorPageController.reportPhishingError();
 | 
						|
        break;
 | 
						|
    }
 | 
						|
    return;
 | 
						|
  }
 | 
						|
// 
 | 
						|
  window.domAutomationController.send(cmd);
 | 
						|
// 
 | 
						|
// 
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Call this to stop clicks on <a href="#"> links from scrolling to the top of
 | 
						|
 * the page (and possibly showing a # in the link).
 | 
						|
 */
 | 
						|
function preventDefaultOnPoundLinkClicks() {
 | 
						|
  document.addEventListener('click', function(e) {
 | 
						|
    var anchor = findAncestor(/** @type {Node} */ (e.target), function(el) {
 | 
						|
      return el.tagName == 'A';
 | 
						|
    });
 | 
						|
    // Use getAttribute() to prevent URL normalization.
 | 
						|
    if (anchor && anchor.getAttribute('href') == '#')
 | 
						|
      e.preventDefault();
 | 
						|
  });
 | 
						|
}
 | 
						|
</script>
 | 
						|
  <script>// Copyright 2015 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
var mobileNav = false;
 | 
						|
 | 
						|
/**
 | 
						|
 * For small screen mobile the navigation buttons are moved
 | 
						|
 * below the advanced text.
 | 
						|
 */
 | 
						|
function onResize() {
 | 
						|
  var helpOuterBox = document.querySelector('#details');
 | 
						|
  var mainContent = document.querySelector('#main-content');
 | 
						|
  var mediaQuery = '(min-width: 240px) and (max-width: 420px) and ' +
 | 
						|
      '(min-height: 401px), ' +
 | 
						|
      '(max-height: 560px) and (min-height: 240px) and ' +
 | 
						|
      '(min-width: 421px)';
 | 
						|
 | 
						|
  var detailsHidden = helpOuterBox.classList.contains(HIDDEN_CLASS);
 | 
						|
  var runnerContainer = document.querySelector('.runner-container');
 | 
						|
 | 
						|
  // Check for change in nav status.
 | 
						|
  if (mobileNav != window.matchMedia(mediaQuery).matches) {
 | 
						|
    mobileNav = !mobileNav;
 | 
						|
 | 
						|
    // Handle showing the top content / details sections according to state.
 | 
						|
    if (mobileNav) {
 | 
						|
      mainContent.classList.toggle(HIDDEN_CLASS, !detailsHidden);
 | 
						|
      helpOuterBox.classList.toggle(HIDDEN_CLASS, detailsHidden);
 | 
						|
      if (runnerContainer) {
 | 
						|
        runnerContainer.classList.toggle(HIDDEN_CLASS, !detailsHidden);
 | 
						|
      }
 | 
						|
    } else if (!detailsHidden) {
 | 
						|
      // Non mobile nav with visible details.
 | 
						|
      mainContent.classList.remove(HIDDEN_CLASS);
 | 
						|
      helpOuterBox.classList.remove(HIDDEN_CLASS);
 | 
						|
      if (runnerContainer) {
 | 
						|
        runnerContainer.classList.remove(HIDDEN_CLASS);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function setupMobileNav() {
 | 
						|
  window.addEventListener('resize', onResize);
 | 
						|
  onResize();
 | 
						|
}
 | 
						|
 | 
						|
document.addEventListener('DOMContentLoaded', setupMobileNav);
 | 
						|
</script>
 | 
						|
  <script>// Copyright 2013 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
// Decodes a UTF16 string that is encoded as base64.
 | 
						|
function decodeUTF16Base64ToString(encoded_text) {
 | 
						|
  var data = atob(encoded_text);
 | 
						|
  var result = '';
 | 
						|
  for (var i = 0; i < data.length; i += 2) {
 | 
						|
    result +=
 | 
						|
        String.fromCharCode(data.charCodeAt(i) * 256 + data.charCodeAt(i + 1));
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
function toggleHelpBox() {
 | 
						|
  var helpBoxOuter = document.getElementById('details');
 | 
						|
  helpBoxOuter.classList.toggle(HIDDEN_CLASS);
 | 
						|
  var detailsButton = document.getElementById('details-button');
 | 
						|
  if (helpBoxOuter.classList.contains(HIDDEN_CLASS))
 | 
						|
    detailsButton.innerText = detailsButton.detailsText;
 | 
						|
  else
 | 
						|
    detailsButton.innerText = detailsButton.hideDetailsText;
 | 
						|
 | 
						|
  // Details appears over the main content on small screens.
 | 
						|
  if (mobileNav) {
 | 
						|
    document.getElementById('main-content').classList.toggle(HIDDEN_CLASS);
 | 
						|
    var runnerContainer = document.querySelector('.runner-container');
 | 
						|
    if (runnerContainer) {
 | 
						|
      runnerContainer.classList.toggle(HIDDEN_CLASS);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function diagnoseErrors() {
 | 
						|
// 
 | 
						|
    if (window.errorPageController)
 | 
						|
      errorPageController.diagnoseErrorsButtonClick();
 | 
						|
// 
 | 
						|
// 
 | 
						|
}
 | 
						|
 | 
						|
// Subframes use a different layout but the same html file.  This is to make it
 | 
						|
// easier to support platforms that load the error page via different
 | 
						|
// mechanisms (Currently just iOS).
 | 
						|
if (window.top.location != window.location)
 | 
						|
  document.documentElement.setAttribute('subframe', '');
 | 
						|
 | 
						|
// Re-renders the error page using |strings| as the dictionary of values.
 | 
						|
// Used by NetErrorTabHelper to update DNS error pages with probe results.
 | 
						|
function updateForDnsProbe(strings) {
 | 
						|
  var context = new JsEvalContext(strings);
 | 
						|
  jstProcess(context, document.getElementById('t'));
 | 
						|
}
 | 
						|
 | 
						|
// Given the classList property of an element, adds an icon class to the list
 | 
						|
// and removes the previously-
 | 
						|
function updateIconClass(classList, newClass) {
 | 
						|
  var oldClass;
 | 
						|
 | 
						|
  if (classList.hasOwnProperty('last_icon_class')) {
 | 
						|
    oldClass = classList['last_icon_class'];
 | 
						|
    if (oldClass == newClass)
 | 
						|
      return;
 | 
						|
  }
 | 
						|
 | 
						|
  classList.add(newClass);
 | 
						|
  if (oldClass !== undefined)
 | 
						|
    classList.remove(oldClass);
 | 
						|
 | 
						|
  classList['last_icon_class'] = newClass;
 | 
						|
 | 
						|
  if (newClass == 'icon-offline') {
 | 
						|
    document.body.classList.add('offline');
 | 
						|
    new Runner('.interstitial-wrapper');
 | 
						|
  } else {
 | 
						|
    document.body.classList.add('neterror');
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// Does a search using |baseSearchUrl| and the text in the search box.
 | 
						|
function search(baseSearchUrl) {
 | 
						|
  var searchTextNode = document.getElementById('search-box');
 | 
						|
  document.location = baseSearchUrl + searchTextNode.value;
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
// Use to track clicks on elements generated by the navigation correction
 | 
						|
// service.  If |trackingId| is negative, the element does not come from the
 | 
						|
// correction service.
 | 
						|
function trackClick(trackingId) {
 | 
						|
  // This can't be done with XHRs because XHRs are cancelled on navigation
 | 
						|
  // start, and because these are cross-site requests.
 | 
						|
  if (trackingId >= 0 && errorPageController)
 | 
						|
    errorPageController.trackClick(trackingId);
 | 
						|
}
 | 
						|
 | 
						|
// Called when an <a> tag generated by the navigation correction service is
 | 
						|
// clicked.  Separate function from trackClick so the resources don't have to
 | 
						|
// be updated if new data is added to jstdata.
 | 
						|
function linkClicked(jstdata) {
 | 
						|
  trackClick(jstdata.trackingId);
 | 
						|
}
 | 
						|
 | 
						|
// Implements button clicks.  This function is needed during the transition
 | 
						|
// between implementing these in trunk chromium and implementing them in
 | 
						|
// iOS.
 | 
						|
function reloadButtonClick(url) {
 | 
						|
  if (window.errorPageController) {
 | 
						|
    errorPageController.reloadButtonClick();
 | 
						|
  } else {
 | 
						|
    location = url;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function showSavedCopyButtonClick() {
 | 
						|
  if (window.errorPageController) {
 | 
						|
    errorPageController.showSavedCopyButtonClick();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function downloadButtonClick() {
 | 
						|
  if (window.errorPageController) {
 | 
						|
    errorPageController.downloadButtonClick();
 | 
						|
    var downloadButton = document.getElementById('download-button');
 | 
						|
    downloadButton.disabled = true;
 | 
						|
    downloadButton.textContent = downloadButton.disabledText;
 | 
						|
 | 
						|
    document.getElementById('download-link-wrapper')
 | 
						|
        .classList.add(HIDDEN_CLASS);
 | 
						|
    document.getElementById('download-link-clicked-wrapper')
 | 
						|
        .classList.remove(HIDDEN_CLASS);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function detailsButtonClick() {
 | 
						|
  if (window.errorPageController)
 | 
						|
    errorPageController.detailsButtonClick();
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Replace the reload button with the Google cached copy suggestion.
 | 
						|
 */
 | 
						|
function setUpCachedButton(buttonStrings) {
 | 
						|
  var reloadButton = document.getElementById('reload-button');
 | 
						|
 | 
						|
  reloadButton.textContent = buttonStrings.msg;
 | 
						|
  var url = buttonStrings.cacheUrl;
 | 
						|
  var trackingId = buttonStrings.trackingId;
 | 
						|
  reloadButton.onclick = function(e) {
 | 
						|
    e.preventDefault();
 | 
						|
    trackClick(trackingId);
 | 
						|
    if (window.errorPageController) {
 | 
						|
      errorPageController.trackCachedCopyButtonClick();
 | 
						|
    }
 | 
						|
    location = url;
 | 
						|
  };
 | 
						|
  reloadButton.style.display = '';
 | 
						|
  document.getElementById('control-buttons').hidden = false;
 | 
						|
}
 | 
						|
 | 
						|
var primaryControlOnLeft = true;
 | 
						|
// 
 | 
						|
 | 
						|
function setAutoFetchState(scheduled, can_schedule) {
 | 
						|
  document.getElementById('cancel-save-page-button')
 | 
						|
      .classList.toggle(HIDDEN_CLASS, !scheduled);
 | 
						|
  document.getElementById('save-page-for-later-button')
 | 
						|
      .classList.toggle(HIDDEN_CLASS, scheduled || !can_schedule);
 | 
						|
}
 | 
						|
 | 
						|
function savePageLaterClick() {
 | 
						|
  errorPageController.savePageForLater();
 | 
						|
  // savePageForLater will eventually trigger a call to setAutoFetchState() when
 | 
						|
  // it completes.
 | 
						|
}
 | 
						|
 | 
						|
function cancelSavePageClick() {
 | 
						|
  errorPageController.cancelSavePage();
 | 
						|
  // setAutoFetchState is not called in response to cancelSavePage(), so do it
 | 
						|
  // now.
 | 
						|
  setAutoFetchState(false, true);
 | 
						|
}
 | 
						|
 | 
						|
function toggleErrorInformationPopup() {
 | 
						|
  document.getElementById('error-information-popup-container')
 | 
						|
      .classList.toggle(HIDDEN_CLASS);
 | 
						|
}
 | 
						|
 | 
						|
function launchOfflineItem(itemID, name_space) {
 | 
						|
  errorPageController.launchOfflineItem(itemID, name_space);
 | 
						|
}
 | 
						|
 | 
						|
function launchDownloadsPage() {
 | 
						|
  errorPageController.launchDownloadsPage();
 | 
						|
}
 | 
						|
 | 
						|
// Populates a summary of suggested offline content.
 | 
						|
function offlineContentSummaryAvailable(summary) {
 | 
						|
  // Note: See AvailableContentSummaryToValue in
 | 
						|
  // available_offline_content_helper.cc for the data contained in |summary|.
 | 
						|
  if (!summary || summary.total_items == 0 ||
 | 
						|
      !loadTimeData.valueExists('offlineContentSummary')) {
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  // TODO(https://crbug.com/852872): Customize presented icons based on the
 | 
						|
  // types of available offline content.
 | 
						|
  document.getElementById('offline-content-summary').hidden = false;
 | 
						|
}
 | 
						|
 | 
						|
function getIconForSuggestedItem(item) {
 | 
						|
  // Note: |item.content_type| contains the enum values from
 | 
						|
  // chrome::mojom::AvailableContentType.
 | 
						|
  switch (item.content_type) {
 | 
						|
    case 1:  // kVideo
 | 
						|
      return 'image-video';
 | 
						|
    case 2:  // kAudio
 | 
						|
      return 'image-music-note';
 | 
						|
    case 0:  // kPrefetchedPage
 | 
						|
    case 3:  // kOtherPage
 | 
						|
      return 'image-earth';
 | 
						|
  }
 | 
						|
  return 'image-file';
 | 
						|
}
 | 
						|
 | 
						|
function getSuggestedContentDiv(item, index) {
 | 
						|
  // Note: See AvailableContentToValue in available_offline_content_helper.cc
 | 
						|
  // for the data contained in an |item|.
 | 
						|
  // TODO(carlosk): Present |snippet_base64| when that content becomes
 | 
						|
  // available.
 | 
						|
  var visual = '';
 | 
						|
  var extraContainerClasses = [];
 | 
						|
  // html_inline.py will try to replace src attributes with data URIs using a
 | 
						|
  // simple regex. The following is obfuscated slightly to avoid that.
 | 
						|
  var src = 'src';
 | 
						|
  if (item.thumbnail_data_uri) {
 | 
						|
    extraContainerClasses.push('suggestion-with-image');
 | 
						|
    visual = `<img ${src}="${item.thumbnail_data_uri}">`;
 | 
						|
  } else {
 | 
						|
    extraContainerClasses.push('suggestion-with-icon');
 | 
						|
    iconClass = getIconForSuggestedItem(item);
 | 
						|
    visual = `<div><img class="${iconClass}"></div>`;
 | 
						|
  }
 | 
						|
 | 
						|
  if (!item.attribution_base64)
 | 
						|
    extraContainerClasses.push('no-attribution');
 | 
						|
 | 
						|
  return `
 | 
						|
  <div class="offline-content-suggestion ${extraContainerClasses.join(' ')}"
 | 
						|
    onclick="launchOfflineItem('${item.ID}', '${item.name_space}')">
 | 
						|
      <div class="offline-content-suggestion-texts">
 | 
						|
        <div id="offline-content-suggestion-title-${index}"
 | 
						|
             class="offline-content-suggestion-title">
 | 
						|
        </div>
 | 
						|
        <div class="offline-content-suggestion-attribution-freshness">
 | 
						|
          <div id="offline-content-suggestion-attribution-${index}"
 | 
						|
               class="offline-content-suggestion-attribution">
 | 
						|
          </div>
 | 
						|
          <div class="offline-content-suggestion-freshness">
 | 
						|
            ${item.date_modified}
 | 
						|
          </div>
 | 
						|
          <div class="offline-content-suggestion-pin-spacer"></div>
 | 
						|
          <div class="offline-content-suggestion-pin"></div>
 | 
						|
        </div>
 | 
						|
      </div>
 | 
						|
      <div class="offline-content-suggestion-visual">
 | 
						|
        ${visual}
 | 
						|
      </div>
 | 
						|
  </div>`;
 | 
						|
}
 | 
						|
 | 
						|
// Populates a list of suggested offline content.
 | 
						|
// Note: For security reasons all content downloaded from the web is considered
 | 
						|
// unsafe and must be securely handled to be presented on the dino page. Images
 | 
						|
// have already been safely re-encoded but textual content -- like title and
 | 
						|
// attribution -- must be properly handled here.
 | 
						|
function offlineContentAvailable(isShown, suggestions) {
 | 
						|
  if (!suggestions || !loadTimeData.valueExists('offlineContentList'))
 | 
						|
    return;
 | 
						|
 | 
						|
  var suggestionsHTML = [];
 | 
						|
  for (var index = 0; index < suggestions.length; index++)
 | 
						|
    suggestionsHTML.push(getSuggestedContentDiv(suggestions[index], index));
 | 
						|
 | 
						|
  document.getElementById('offline-content-suggestions').innerHTML =
 | 
						|
      suggestionsHTML.join('\n');
 | 
						|
 | 
						|
  // Sets textual web content using |textContent| to make sure it's handled as
 | 
						|
  // plain text.
 | 
						|
  for (var index = 0; index < suggestions.length; index++) {
 | 
						|
    document.getElementById(`offline-content-suggestion-title-${index}`)
 | 
						|
        .textContent =
 | 
						|
        decodeUTF16Base64ToString(suggestions[index].title_base64);
 | 
						|
    document.getElementById(`offline-content-suggestion-attribution-${index}`)
 | 
						|
        .textContent =
 | 
						|
        decodeUTF16Base64ToString(suggestions[index].attribution_base64);
 | 
						|
  }
 | 
						|
 | 
						|
  var contentListElement = document.getElementById('offline-content-list');
 | 
						|
  if (document.dir == 'rtl')
 | 
						|
    contentListElement.classList.add('is-rtl');
 | 
						|
  // The list is configured as shown by default. Hide if needed.
 | 
						|
  if (!isShown)
 | 
						|
    toggleOfflineContentListVisibility(false);
 | 
						|
  contentListElement.hidden = false;
 | 
						|
}
 | 
						|
 | 
						|
function toggleOfflineContentListVisibility(updatePref) {
 | 
						|
  if (!loadTimeData.valueExists('offlineContentList'))
 | 
						|
    return;
 | 
						|
 | 
						|
  var contentListElement = document.getElementById('offline-content-list');
 | 
						|
  var isVisible = !contentListElement.classList.toggle('list-hidden');
 | 
						|
 | 
						|
  if (updatePref && window.errorPageController) {
 | 
						|
    errorPageController.listVisibilityChanged(isVisible);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function onDocumentLoad() {
 | 
						|
  var controlButtonDiv = document.getElementById('control-buttons');
 | 
						|
  var reloadButton = document.getElementById('reload-button');
 | 
						|
  var detailsButton = document.getElementById('details-button');
 | 
						|
  var showSavedCopyButton = document.getElementById('show-saved-copy-button');
 | 
						|
  var downloadButton = document.getElementById('download-button');
 | 
						|
 | 
						|
  var reloadButtonVisible = loadTimeData.valueExists('reloadButton') &&
 | 
						|
      loadTimeData.getValue('reloadButton').msg;
 | 
						|
  var showSavedCopyButtonVisible =
 | 
						|
      loadTimeData.valueExists('showSavedCopyButton') &&
 | 
						|
      loadTimeData.getValue('showSavedCopyButton').msg;
 | 
						|
  var downloadButtonVisible = loadTimeData.valueExists('downloadButton') &&
 | 
						|
      loadTimeData.getValue('downloadButton').msg;
 | 
						|
 | 
						|
  // If offline content suggestions will be visible, the usual buttons will not
 | 
						|
  // be presented.
 | 
						|
  var offlineContentVisible =
 | 
						|
      loadTimeData.valueExists('suggestedOfflineContentPresentationMode');
 | 
						|
  if (offlineContentVisible) {
 | 
						|
    document.querySelector('.nav-wrapper').classList.add(HIDDEN_CLASS);
 | 
						|
    detailsButton.classList.add(HIDDEN_CLASS);
 | 
						|
 | 
						|
    if (downloadButtonVisible)
 | 
						|
      document.getElementById('download-link').hidden = false;
 | 
						|
 | 
						|
    document.getElementById('download-links-wrapper')
 | 
						|
        .classList.remove(HIDDEN_CLASS);
 | 
						|
    document.getElementById('error-information-popup-container')
 | 
						|
        .classList.add('use-popup-container', HIDDEN_CLASS)
 | 
						|
    document.getElementById('error-information-button')
 | 
						|
        .classList.remove(HIDDEN_CLASS);
 | 
						|
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  var primaryButton, secondaryButton;
 | 
						|
  if (showSavedCopyButton.primary) {
 | 
						|
    primaryButton = showSavedCopyButton;
 | 
						|
    secondaryButton = reloadButton;
 | 
						|
  } else {
 | 
						|
    primaryButton = reloadButton;
 | 
						|
    secondaryButton = showSavedCopyButton;
 | 
						|
  }
 | 
						|
 | 
						|
  // Sets up the proper button layout for the current platform.
 | 
						|
  if (primaryControlOnLeft) {
 | 
						|
    buttons.classList.add('suggested-left');
 | 
						|
    controlButtonDiv.insertBefore(secondaryButton, primaryButton);
 | 
						|
  } else {
 | 
						|
    buttons.classList.add('suggested-right');
 | 
						|
    controlButtonDiv.insertBefore(primaryButton, secondaryButton);
 | 
						|
  }
 | 
						|
 | 
						|
  // Check for Google cached copy suggestion.
 | 
						|
  if (loadTimeData.valueExists('cacheButton')) {
 | 
						|
    setUpCachedButton(loadTimeData.getValue('cacheButton'));
 | 
						|
  }
 | 
						|
 | 
						|
  if (reloadButton.style.display == 'none' &&
 | 
						|
      showSavedCopyButton.style.display == 'none' &&
 | 
						|
      downloadButton.style.display == 'none') {
 | 
						|
    detailsButton.classList.add('singular');
 | 
						|
  }
 | 
						|
 | 
						|
  var attemptAutoFetch = loadTimeData.valueExists('attemptAutoFetch') &&
 | 
						|
      loadTimeData.getValue('attemptAutoFetch');
 | 
						|
 | 
						|
  // Show control buttons.
 | 
						|
  if (reloadButtonVisible || showSavedCopyButtonVisible ||
 | 
						|
      downloadButtonVisible || attemptAutoFetch) {
 | 
						|
    controlButtonDiv.hidden = false;
 | 
						|
 | 
						|
    // Set the secondary button state in the cases of two call to actions.
 | 
						|
    if ((reloadButtonVisible || downloadButtonVisible) &&
 | 
						|
        showSavedCopyButtonVisible) {
 | 
						|
      secondaryButton.classList.add('secondary-button');
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
document.addEventListener('DOMContentLoaded', onDocumentLoad);
 | 
						|
</script>
 | 
						|
  <script>// Copyright (c) 2014 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
(function() {
 | 
						|
'use strict';
 | 
						|
/**
 | 
						|
 * T-Rex runner.
 | 
						|
 * @param {string} outerContainerId Outer containing element id.
 | 
						|
 * @param {Object} opt_config
 | 
						|
 * @constructor
 | 
						|
 * @export
 | 
						|
 */
 | 
						|
function Runner(outerContainerId, opt_config) {
 | 
						|
  // Singleton
 | 
						|
  if (Runner.instance_) {
 | 
						|
    return Runner.instance_;
 | 
						|
  }
 | 
						|
  Runner.instance_ = this;
 | 
						|
 | 
						|
  this.outerContainerEl = document.querySelector(outerContainerId);
 | 
						|
  this.containerEl = null;
 | 
						|
  this.snackbarEl = null;
 | 
						|
  // A div to intercept touch events. Only set while (playing && useTouch).
 | 
						|
  this.touchController = null;
 | 
						|
 | 
						|
  this.config = opt_config || Runner.config;
 | 
						|
  // Logical dimensions of the container.
 | 
						|
  this.dimensions = Runner.defaultDimensions;
 | 
						|
 | 
						|
  this.canvas = null;
 | 
						|
  this.canvasCtx = null;
 | 
						|
 | 
						|
  this.tRex = null;
 | 
						|
 | 
						|
  this.distanceMeter = null;
 | 
						|
  this.distanceRan = 0;
 | 
						|
 | 
						|
  this.highestScore = 0;
 | 
						|
  this.syncHighestScore = false;
 | 
						|
 | 
						|
  this.time = 0;
 | 
						|
  this.runningTime = 0;
 | 
						|
  this.msPerFrame = 1000 / FPS;
 | 
						|
  this.currentSpeed = this.config.SPEED;
 | 
						|
 | 
						|
  this.obstacles = [];
 | 
						|
 | 
						|
  this.activated = false; // Whether the easter egg has been activated.
 | 
						|
  this.playing = false; // Whether the game is currently in play state.
 | 
						|
  this.crashed = false;
 | 
						|
  this.paused = false;
 | 
						|
  this.inverted = false;
 | 
						|
  this.invertTimer = 0;
 | 
						|
  this.resizeTimerId_ = null;
 | 
						|
 | 
						|
  this.playCount = 0;
 | 
						|
 | 
						|
  // Sound FX.
 | 
						|
  this.audioBuffer = null;
 | 
						|
  this.soundFx = {};
 | 
						|
 | 
						|
  // Global web audio context for playing sounds.
 | 
						|
  this.audioContext = null;
 | 
						|
 | 
						|
  // Images.
 | 
						|
  this.images = {};
 | 
						|
  this.imagesLoaded = 0;
 | 
						|
 | 
						|
  if (this.isDisabled()) {
 | 
						|
    this.setupDisabledRunner();
 | 
						|
  } else {
 | 
						|
    this.loadImages();
 | 
						|
 | 
						|
    window['initializeEasterEggHighScore'] =
 | 
						|
        this.initializeHighScore.bind(this);
 | 
						|
  }
 | 
						|
}
 | 
						|
window['Runner'] = Runner;
 | 
						|
 | 
						|
/**
 | 
						|
 * Default game width.
 | 
						|
 * @const
 | 
						|
 */
 | 
						|
var DEFAULT_WIDTH = 600;
 | 
						|
 | 
						|
/**
 | 
						|
 * Frames per second.
 | 
						|
 * @const
 | 
						|
 */
 | 
						|
var FPS = 60;
 | 
						|
 | 
						|
/** @const */
 | 
						|
var IS_HIDPI = window.devicePixelRatio > 1;
 | 
						|
 | 
						|
/** @const */
 | 
						|
var IS_IOS = /iPad|iPhone|iPod/.test(window.navigator.platform);
 | 
						|
 | 
						|
/** @const */
 | 
						|
var IS_MOBILE = /Android/.test(window.navigator.userAgent) || IS_IOS;
 | 
						|
 | 
						|
/** @const */
 | 
						|
var ARCADE_MODE_URL = 'chrome://dino/';
 | 
						|
 | 
						|
/**
 | 
						|
 * Default game configuration.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
Runner.config = {
 | 
						|
  ACCELERATION: 0.001,
 | 
						|
  BG_CLOUD_SPEED: 0.2,
 | 
						|
  BOTTOM_PAD: 10,
 | 
						|
  // Scroll Y threshold at which the game can be activated.
 | 
						|
  CANVAS_IN_VIEW_OFFSET: -10,
 | 
						|
  CLEAR_TIME: 3000,
 | 
						|
  CLOUD_FREQUENCY: 0.5,
 | 
						|
  GAMEOVER_CLEAR_TIME: 750,
 | 
						|
  GAP_COEFFICIENT: 0.6,
 | 
						|
  GRAVITY: 0.6,
 | 
						|
  INITIAL_JUMP_VELOCITY: 12,
 | 
						|
  INVERT_FADE_DURATION: 12000,
 | 
						|
  INVERT_DISTANCE: 700,
 | 
						|
  MAX_BLINK_COUNT: 3,
 | 
						|
  MAX_CLOUDS: 6,
 | 
						|
  MAX_OBSTACLE_LENGTH: 3,
 | 
						|
  MAX_OBSTACLE_DUPLICATION: 2,
 | 
						|
  MAX_SPEED: 13,
 | 
						|
  MIN_JUMP_HEIGHT: 35,
 | 
						|
  MOBILE_SPEED_COEFFICIENT: 1.2,
 | 
						|
  RESOURCE_TEMPLATE_ID: 'audio-resources',
 | 
						|
  SPEED: 6,
 | 
						|
  SPEED_DROP_COEFFICIENT: 3,
 | 
						|
  ARCADE_MODE_INITIAL_TOP_POSITION: 35,
 | 
						|
  ARCADE_MODE_TOP_POSITION_PERCENT: 0.1
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Default dimensions.
 | 
						|
 * @enum {string}
 | 
						|
 */
 | 
						|
Runner.defaultDimensions = {
 | 
						|
  WIDTH: DEFAULT_WIDTH,
 | 
						|
  HEIGHT: 150
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * CSS class names.
 | 
						|
 * @enum {string}
 | 
						|
 */
 | 
						|
Runner.classes = {
 | 
						|
  ARCADE_MODE: 'arcade-mode',
 | 
						|
  CANVAS: 'runner-canvas',
 | 
						|
  CONTAINER: 'runner-container',
 | 
						|
  CRASHED: 'crashed',
 | 
						|
  ICON: 'icon-offline',
 | 
						|
  INVERTED: 'inverted',
 | 
						|
  SNACKBAR: 'snackbar',
 | 
						|
  SNACKBAR_SHOW: 'snackbar-show',
 | 
						|
  TOUCH_CONTROLLER: 'controller'
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Sprite definition layout of the spritesheet.
 | 
						|
 * @enum {Object}
 | 
						|
 */
 | 
						|
Runner.spriteDefinition = {
 | 
						|
  LDPI: {
 | 
						|
    CACTUS_LARGE: {x: 332, y: 2},
 | 
						|
    CACTUS_SMALL: {x: 228, y: 2},
 | 
						|
    CLOUD: {x: 86, y: 2},
 | 
						|
    HORIZON: {x: 2, y: 54},
 | 
						|
    MOON: {x: 484, y: 2},
 | 
						|
    PTERODACTYL: {x: 134, y: 2},
 | 
						|
    RESTART: {x: 2, y: 2},
 | 
						|
    TEXT_SPRITE: {x: 655, y: 2},
 | 
						|
    TREX: {x: 848, y: 2},
 | 
						|
    STAR: {x: 645, y: 2}
 | 
						|
  },
 | 
						|
  HDPI: {
 | 
						|
    CACTUS_LARGE: {x: 652, y: 2},
 | 
						|
    CACTUS_SMALL: {x: 446, y: 2},
 | 
						|
    CLOUD: {x: 166, y: 2},
 | 
						|
    HORIZON: {x: 2, y: 104},
 | 
						|
    MOON: {x: 954, y: 2},
 | 
						|
    PTERODACTYL: {x: 260, y: 2},
 | 
						|
    RESTART: {x: 2, y: 2},
 | 
						|
    TEXT_SPRITE: {x: 1294, y: 2},
 | 
						|
    TREX: {x: 1678, y: 2},
 | 
						|
    STAR: {x: 1276, y: 2}
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Sound FX. Reference to the ID of the audio tag on interstitial page.
 | 
						|
 * @enum {string}
 | 
						|
 */
 | 
						|
Runner.sounds = {
 | 
						|
  BUTTON_PRESS: 'offline-sound-press',
 | 
						|
  HIT: 'offline-sound-hit',
 | 
						|
  SCORE: 'offline-sound-reached'
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Key code mapping.
 | 
						|
 * @enum {Object}
 | 
						|
 */
 | 
						|
Runner.keycodes = {
 | 
						|
  JUMP: {'38': 1, '32': 1},  // Up, spacebar
 | 
						|
  DUCK: {'40': 1},  // Down
 | 
						|
  RESTART: {'13': 1}  // Enter
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Runner event names.
 | 
						|
 * @enum {string}
 | 
						|
 */
 | 
						|
Runner.events = {
 | 
						|
  ANIM_END: 'webkitAnimationEnd',
 | 
						|
  CLICK: 'click',
 | 
						|
  KEYDOWN: 'keydown',
 | 
						|
  KEYUP: 'keyup',
 | 
						|
  POINTERDOWN: 'pointerdown',
 | 
						|
  POINTERUP: 'pointerup',
 | 
						|
  RESIZE: 'resize',
 | 
						|
  TOUCHEND: 'touchend',
 | 
						|
  TOUCHSTART: 'touchstart',
 | 
						|
  VISIBILITY: 'visibilitychange',
 | 
						|
  BLUR: 'blur',
 | 
						|
  FOCUS: 'focus',
 | 
						|
  LOAD: 'load'
 | 
						|
};
 | 
						|
 | 
						|
Runner.prototype = {
 | 
						|
  /**
 | 
						|
   * Whether the easter egg has been disabled. CrOS enterprise enrolled devices.
 | 
						|
   * @return {boolean}
 | 
						|
   */
 | 
						|
  isDisabled: function() {
 | 
						|
    return loadTimeData && loadTimeData.valueExists('disabledEasterEgg');
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * For disabled instances, set up a snackbar with the disabled message.
 | 
						|
   */
 | 
						|
  setupDisabledRunner: function() {
 | 
						|
    this.containerEl = document.createElement('div');
 | 
						|
    this.containerEl.className = Runner.classes.SNACKBAR;
 | 
						|
    this.containerEl.textContent = loadTimeData.getValue('disabledEasterEgg');
 | 
						|
    this.outerContainerEl.appendChild(this.containerEl);
 | 
						|
 | 
						|
    // Show notification when the activation key is pressed.
 | 
						|
    document.addEventListener(Runner.events.KEYDOWN, function(e) {
 | 
						|
      if (Runner.keycodes.JUMP[e.keyCode]) {
 | 
						|
        this.containerEl.classList.add(Runner.classes.SNACKBAR_SHOW);
 | 
						|
        document.querySelector('.icon').classList.add('icon-disabled');
 | 
						|
      }
 | 
						|
    }.bind(this));
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Setting individual settings for debugging.
 | 
						|
   * @param {string} setting
 | 
						|
   * @param {*} value
 | 
						|
   */
 | 
						|
  updateConfigSetting: function(setting, value) {
 | 
						|
    if (setting in this.config && value != undefined) {
 | 
						|
      this.config[setting] = value;
 | 
						|
 | 
						|
      switch (setting) {
 | 
						|
        case 'GRAVITY':
 | 
						|
        case 'MIN_JUMP_HEIGHT':
 | 
						|
        case 'SPEED_DROP_COEFFICIENT':
 | 
						|
          this.tRex.config[setting] = value;
 | 
						|
          break;
 | 
						|
        case 'INITIAL_JUMP_VELOCITY':
 | 
						|
          this.tRex.setJumpVelocity(value);
 | 
						|
          break;
 | 
						|
        case 'SPEED':
 | 
						|
          this.setSpeed(value);
 | 
						|
          break;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Cache the appropriate image sprite from the page and get the sprite sheet
 | 
						|
   * definition.
 | 
						|
   */
 | 
						|
  loadImages: function() {
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      Runner.imageSprite = document.getElementById('offline-resources-2x');
 | 
						|
      this.spriteDef = Runner.spriteDefinition.HDPI;
 | 
						|
    } else {
 | 
						|
      Runner.imageSprite = document.getElementById('offline-resources-1x');
 | 
						|
      this.spriteDef = Runner.spriteDefinition.LDPI;
 | 
						|
    }
 | 
						|
 | 
						|
    if (Runner.imageSprite.complete) {
 | 
						|
      this.init();
 | 
						|
    } else {
 | 
						|
      // If the images are not yet loaded, add a listener.
 | 
						|
      Runner.imageSprite.addEventListener(Runner.events.LOAD,
 | 
						|
          this.init.bind(this));
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Load and decode base 64 encoded sounds.
 | 
						|
   */
 | 
						|
  loadSounds: function() {
 | 
						|
    if (!IS_IOS) {
 | 
						|
      this.audioContext = new AudioContext();
 | 
						|
 | 
						|
      var resourceTemplate =
 | 
						|
          document.getElementById(this.config.RESOURCE_TEMPLATE_ID).content;
 | 
						|
 | 
						|
      for (var sound in Runner.sounds) {
 | 
						|
        var soundSrc =
 | 
						|
            resourceTemplate.getElementById(Runner.sounds[sound]).src;
 | 
						|
        soundSrc = soundSrc.substr(soundSrc.indexOf(',') + 1);
 | 
						|
        var buffer = decodeBase64ToArrayBuffer(soundSrc);
 | 
						|
 | 
						|
        // Async, so no guarantee of order in array.
 | 
						|
        this.audioContext.decodeAudioData(buffer, function(index, audioData) {
 | 
						|
            this.soundFx[index] = audioData;
 | 
						|
          }.bind(this, sound));
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the game speed. Adjust the speed accordingly if on a smaller screen.
 | 
						|
   * @param {number} opt_speed
 | 
						|
   */
 | 
						|
  setSpeed: function(opt_speed) {
 | 
						|
    var speed = opt_speed || this.currentSpeed;
 | 
						|
 | 
						|
    // Reduce the speed on smaller mobile screens.
 | 
						|
    if (this.dimensions.WIDTH < DEFAULT_WIDTH) {
 | 
						|
      var mobileSpeed = speed * this.dimensions.WIDTH / DEFAULT_WIDTH *
 | 
						|
          this.config.MOBILE_SPEED_COEFFICIENT;
 | 
						|
      this.currentSpeed = mobileSpeed > speed ? speed : mobileSpeed;
 | 
						|
    } else if (opt_speed) {
 | 
						|
      this.currentSpeed = opt_speed;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Game initialiser.
 | 
						|
   */
 | 
						|
  init: function() {
 | 
						|
    // Hide the static icon.
 | 
						|
    document.querySelector('.' + Runner.classes.ICON).style.visibility =
 | 
						|
        'hidden';
 | 
						|
 | 
						|
    this.adjustDimensions();
 | 
						|
    this.setSpeed();
 | 
						|
 | 
						|
    this.containerEl = document.createElement('div');
 | 
						|
    this.containerEl.className = Runner.classes.CONTAINER;
 | 
						|
 | 
						|
    // Player canvas container.
 | 
						|
    this.canvas = createCanvas(this.containerEl, this.dimensions.WIDTH,
 | 
						|
        this.dimensions.HEIGHT, Runner.classes.PLAYER);
 | 
						|
 | 
						|
    this.canvasCtx = this.canvas.getContext('2d');
 | 
						|
    this.canvasCtx.fillStyle = '#f7f7f7';
 | 
						|
    this.canvasCtx.fill();
 | 
						|
    Runner.updateCanvasScaling(this.canvas);
 | 
						|
 | 
						|
    // Horizon contains clouds, obstacles and the ground.
 | 
						|
    this.horizon = new Horizon(this.canvas, this.spriteDef, this.dimensions,
 | 
						|
        this.config.GAP_COEFFICIENT);
 | 
						|
 | 
						|
    // Distance meter
 | 
						|
    this.distanceMeter = new DistanceMeter(this.canvas,
 | 
						|
          this.spriteDef.TEXT_SPRITE, this.dimensions.WIDTH);
 | 
						|
 | 
						|
    // Draw t-rex
 | 
						|
    this.tRex = new Trex(this.canvas, this.spriteDef.TREX);
 | 
						|
 | 
						|
    this.outerContainerEl.appendChild(this.containerEl);
 | 
						|
 | 
						|
    this.startListening();
 | 
						|
    this.update();
 | 
						|
 | 
						|
    window.addEventListener(Runner.events.RESIZE,
 | 
						|
        this.debounceResize.bind(this));
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Create the touch controller. A div that covers whole screen.
 | 
						|
   */
 | 
						|
  createTouchController: function() {
 | 
						|
    this.touchController = document.createElement('div');
 | 
						|
    this.touchController.className = Runner.classes.TOUCH_CONTROLLER;
 | 
						|
    this.touchController.addEventListener(Runner.events.TOUCHSTART, this);
 | 
						|
    this.touchController.addEventListener(Runner.events.TOUCHEND, this);
 | 
						|
    this.outerContainerEl.appendChild(this.touchController);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Debounce the resize event.
 | 
						|
   */
 | 
						|
  debounceResize: function() {
 | 
						|
    if (!this.resizeTimerId_) {
 | 
						|
      this.resizeTimerId_ =
 | 
						|
          setInterval(this.adjustDimensions.bind(this), 250);
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Adjust game space dimensions on resize.
 | 
						|
   */
 | 
						|
  adjustDimensions: function() {
 | 
						|
    clearInterval(this.resizeTimerId_);
 | 
						|
    this.resizeTimerId_ = null;
 | 
						|
 | 
						|
    var boxStyles = window.getComputedStyle(this.outerContainerEl);
 | 
						|
    var padding = Number(boxStyles.paddingLeft.substr(0,
 | 
						|
        boxStyles.paddingLeft.length - 2));
 | 
						|
 | 
						|
    this.dimensions.WIDTH = this.outerContainerEl.offsetWidth - padding * 2;
 | 
						|
    if (this.isArcadeMode()) {
 | 
						|
      this.dimensions.WIDTH = Math.min(DEFAULT_WIDTH, this.dimensions.WIDTH);
 | 
						|
      if (this.activated) {
 | 
						|
        this.setArcadeModeContainerScale();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Redraw the elements back onto the canvas.
 | 
						|
    if (this.canvas) {
 | 
						|
      this.canvas.width = this.dimensions.WIDTH;
 | 
						|
      this.canvas.height = this.dimensions.HEIGHT;
 | 
						|
 | 
						|
      Runner.updateCanvasScaling(this.canvas);
 | 
						|
 | 
						|
      this.distanceMeter.calcXPos(this.dimensions.WIDTH);
 | 
						|
      this.clearCanvas();
 | 
						|
      this.horizon.update(0, 0, true);
 | 
						|
      this.tRex.update(0);
 | 
						|
 | 
						|
      // Outer container and distance meter.
 | 
						|
      if (this.playing || this.crashed || this.paused) {
 | 
						|
        this.containerEl.style.width = this.dimensions.WIDTH + 'px';
 | 
						|
        this.containerEl.style.height = this.dimensions.HEIGHT + 'px';
 | 
						|
        this.distanceMeter.update(0, Math.ceil(this.distanceRan));
 | 
						|
        this.stop();
 | 
						|
      } else {
 | 
						|
        this.tRex.draw(0, 0);
 | 
						|
      }
 | 
						|
 | 
						|
      // Game over panel.
 | 
						|
      if (this.crashed && this.gameOverPanel) {
 | 
						|
        this.gameOverPanel.updateDimensions(this.dimensions.WIDTH);
 | 
						|
        this.gameOverPanel.draw();
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Play the game intro.
 | 
						|
   * Canvas container width expands out to the full width.
 | 
						|
   */
 | 
						|
  playIntro: function() {
 | 
						|
    if (!this.activated && !this.crashed) {
 | 
						|
      this.playingIntro = true;
 | 
						|
      this.tRex.playingIntro = true;
 | 
						|
 | 
						|
      // CSS animation definition.
 | 
						|
      var keyframes = '@-webkit-keyframes intro { ' +
 | 
						|
            'from { width:' + Trex.config.WIDTH + 'px }' +
 | 
						|
            'to { width: ' + this.dimensions.WIDTH + 'px }' +
 | 
						|
          '}';
 | 
						|
      document.styleSheets[0].insertRule(keyframes, 0);
 | 
						|
 | 
						|
      this.containerEl.addEventListener(Runner.events.ANIM_END,
 | 
						|
          this.startGame.bind(this));
 | 
						|
 | 
						|
      this.containerEl.style.webkitAnimation = 'intro .4s ease-out 1 both';
 | 
						|
      this.containerEl.style.width = this.dimensions.WIDTH + 'px';
 | 
						|
 | 
						|
      this.setPlayStatus(true);
 | 
						|
      this.activated = true;
 | 
						|
    } else if (this.crashed) {
 | 
						|
      this.restart();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the game status to started.
 | 
						|
   */
 | 
						|
  startGame: function() {
 | 
						|
    if (this.isArcadeMode()) {
 | 
						|
      this.setArcadeMode();
 | 
						|
    }
 | 
						|
    this.runningTime = 0;
 | 
						|
    this.playingIntro = false;
 | 
						|
    this.tRex.playingIntro = false;
 | 
						|
    this.containerEl.style.webkitAnimation = '';
 | 
						|
    this.playCount++;
 | 
						|
 | 
						|
    // Handle tabbing off the page. Pause the current game.
 | 
						|
    document.addEventListener(Runner.events.VISIBILITY,
 | 
						|
          this.onVisibilityChange.bind(this));
 | 
						|
 | 
						|
    window.addEventListener(Runner.events.BLUR,
 | 
						|
          this.onVisibilityChange.bind(this));
 | 
						|
 | 
						|
    window.addEventListener(Runner.events.FOCUS,
 | 
						|
          this.onVisibilityChange.bind(this));
 | 
						|
  },
 | 
						|
 | 
						|
  clearCanvas: function() {
 | 
						|
    this.canvasCtx.clearRect(0, 0, this.dimensions.WIDTH,
 | 
						|
        this.dimensions.HEIGHT);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Checks whether the canvas area is in the viewport of the browser
 | 
						|
   * through the current scroll position.
 | 
						|
   * @return boolean.
 | 
						|
   */
 | 
						|
  isCanvasInView: function() {
 | 
						|
    return this.containerEl.getBoundingClientRect().top >
 | 
						|
        Runner.config.CANVAS_IN_VIEW_OFFSET;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the game frame and schedules the next one.
 | 
						|
   */
 | 
						|
  update: function() {
 | 
						|
    this.updatePending = false;
 | 
						|
 | 
						|
    var now = getTimeStamp();
 | 
						|
    var deltaTime = now - (this.time || now);
 | 
						|
 | 
						|
    this.time = now;
 | 
						|
 | 
						|
    if (this.playing) {
 | 
						|
      this.clearCanvas();
 | 
						|
 | 
						|
      if (this.tRex.jumping) {
 | 
						|
        this.tRex.updateJump(deltaTime);
 | 
						|
      }
 | 
						|
 | 
						|
      this.runningTime += deltaTime;
 | 
						|
      var hasObstacles = this.runningTime > this.config.CLEAR_TIME;
 | 
						|
 | 
						|
      // First jump triggers the intro.
 | 
						|
      if (this.tRex.jumpCount == 1 && !this.playingIntro) {
 | 
						|
        this.playIntro();
 | 
						|
      }
 | 
						|
 | 
						|
      // The horizon doesn't move until the intro is over.
 | 
						|
      if (this.playingIntro) {
 | 
						|
        this.horizon.update(0, this.currentSpeed, hasObstacles);
 | 
						|
      } else {
 | 
						|
        deltaTime = !this.activated ? 0 : deltaTime;
 | 
						|
        this.horizon.update(deltaTime, this.currentSpeed, hasObstacles,
 | 
						|
            this.inverted);
 | 
						|
      }
 | 
						|
 | 
						|
      // Check for collisions.
 | 
						|
      var collision = hasObstacles &&
 | 
						|
          checkForCollision(this.horizon.obstacles[0], this.tRex);
 | 
						|
 | 
						|
      if (!collision) {
 | 
						|
        this.distanceRan += this.currentSpeed * deltaTime / this.msPerFrame;
 | 
						|
 | 
						|
        if (this.currentSpeed < this.config.MAX_SPEED) {
 | 
						|
          this.currentSpeed += this.config.ACCELERATION;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        this.gameOver();
 | 
						|
      }
 | 
						|
 | 
						|
      var playAchievementSound = this.distanceMeter.update(deltaTime,
 | 
						|
          Math.ceil(this.distanceRan));
 | 
						|
 | 
						|
      if (playAchievementSound) {
 | 
						|
        this.playSound(this.soundFx.SCORE);
 | 
						|
      }
 | 
						|
 | 
						|
      // Night mode.
 | 
						|
      if (this.invertTimer > this.config.INVERT_FADE_DURATION) {
 | 
						|
        this.invertTimer = 0;
 | 
						|
        this.invertTrigger = false;
 | 
						|
        this.invert();
 | 
						|
      } else if (this.invertTimer) {
 | 
						|
        this.invertTimer += deltaTime;
 | 
						|
      } else {
 | 
						|
        var actualDistance =
 | 
						|
            this.distanceMeter.getActualDistance(Math.ceil(this.distanceRan));
 | 
						|
 | 
						|
        if (actualDistance > 0) {
 | 
						|
          this.invertTrigger = !(actualDistance %
 | 
						|
              this.config.INVERT_DISTANCE);
 | 
						|
 | 
						|
          if (this.invertTrigger && this.invertTimer === 0) {
 | 
						|
            this.invertTimer += deltaTime;
 | 
						|
            this.invert();
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    if (this.playing || (!this.activated &&
 | 
						|
        this.tRex.blinkCount < Runner.config.MAX_BLINK_COUNT)) {
 | 
						|
      this.tRex.update(deltaTime);
 | 
						|
      this.scheduleNextUpdate();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Event handler.
 | 
						|
   */
 | 
						|
  handleEvent: function(e) {
 | 
						|
    return (function(evtType, events) {
 | 
						|
      switch (evtType) {
 | 
						|
        case events.KEYDOWN:
 | 
						|
        case events.TOUCHSTART:
 | 
						|
        case events.POINTERDOWN:
 | 
						|
          this.onKeyDown(e);
 | 
						|
          break;
 | 
						|
        case events.KEYUP:
 | 
						|
        case events.TOUCHEND:
 | 
						|
        case events.POINTERUP:
 | 
						|
          this.onKeyUp(e);
 | 
						|
          break;
 | 
						|
      }
 | 
						|
    }.bind(this))(e.type, Runner.events);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Bind relevant key / mouse / touch listeners.
 | 
						|
   */
 | 
						|
  startListening: function() {
 | 
						|
    // Keys.
 | 
						|
    document.addEventListener(Runner.events.KEYDOWN, this);
 | 
						|
    document.addEventListener(Runner.events.KEYUP, this);
 | 
						|
 | 
						|
    // Touch / pointer.
 | 
						|
    this.containerEl.addEventListener(Runner.events.TOUCHSTART, this);
 | 
						|
    document.addEventListener(Runner.events.POINTERDOWN, this);
 | 
						|
    document.addEventListener(Runner.events.POINTERUP, this);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Remove all listeners.
 | 
						|
   */
 | 
						|
  stopListening: function() {
 | 
						|
    document.removeEventListener(Runner.events.KEYDOWN, this);
 | 
						|
    document.removeEventListener(Runner.events.KEYUP, this);
 | 
						|
 | 
						|
    if (this.touchController) {
 | 
						|
      this.touchController.removeEventListener(Runner.events.TOUCHSTART, this);
 | 
						|
      this.touchController.removeEventListener(Runner.events.TOUCHEND, this);
 | 
						|
    }
 | 
						|
 | 
						|
    this.containerEl.removeEventListener(Runner.events.TOUCHSTART, this);
 | 
						|
    document.removeEventListener(Runner.events.POINTERDOWN, this);
 | 
						|
    document.removeEventListener(Runner.events.POINTERUP, this);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Process keydown.
 | 
						|
   * @param {Event} e
 | 
						|
   */
 | 
						|
  onKeyDown: function(e) {
 | 
						|
    // Prevent native page scrolling whilst tapping on mobile.
 | 
						|
    if (IS_MOBILE && this.playing) {
 | 
						|
      e.preventDefault();
 | 
						|
    }
 | 
						|
 | 
						|
    if (this.isCanvasInView()) {
 | 
						|
      if (!this.crashed && !this.paused) {
 | 
						|
        if (Runner.keycodes.JUMP[e.keyCode] ||
 | 
						|
            e.type == Runner.events.TOUCHSTART) {
 | 
						|
          e.preventDefault();
 | 
						|
          // Starting the game for the first time.
 | 
						|
          if (!this.playing) {
 | 
						|
            // Started by touch so create a touch controller.
 | 
						|
            if (!this.touchController && e.type == Runner.events.TOUCHSTART) {
 | 
						|
              this.createTouchController();
 | 
						|
            }
 | 
						|
            this.loadSounds();
 | 
						|
            this.setPlayStatus(true);
 | 
						|
            this.update();
 | 
						|
            if (window.errorPageController) {
 | 
						|
              errorPageController.trackEasterEgg();
 | 
						|
            }
 | 
						|
          }
 | 
						|
          // Start jump.
 | 
						|
          if (!this.tRex.jumping && !this.tRex.ducking) {
 | 
						|
            this.playSound(this.soundFx.BUTTON_PRESS);
 | 
						|
            this.tRex.startJump(this.currentSpeed);
 | 
						|
          }
 | 
						|
        } else if (this.playing && Runner.keycodes.DUCK[e.keyCode]) {
 | 
						|
          e.preventDefault();
 | 
						|
          if (this.tRex.jumping) {
 | 
						|
            // Speed drop, activated only when jump key is not pressed.
 | 
						|
            this.tRex.setSpeedDrop();
 | 
						|
          } else if (!this.tRex.jumping && !this.tRex.ducking) {
 | 
						|
            // Duck.
 | 
						|
            this.tRex.setDuck(true);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      } else if (this.crashed && e.type == Runner.events.TOUCHSTART &&
 | 
						|
          e.currentTarget == this.containerEl) {
 | 
						|
        this.restart();
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
 | 
						|
  /**
 | 
						|
   * Process key up.
 | 
						|
   * @param {Event} e
 | 
						|
   */
 | 
						|
  onKeyUp: function(e) {
 | 
						|
    var keyCode = String(e.keyCode);
 | 
						|
    var isjumpKey = Runner.keycodes.JUMP[keyCode] ||
 | 
						|
       e.type == Runner.events.TOUCHEND ||
 | 
						|
       e.type == Runner.events.POINTERUP;
 | 
						|
 | 
						|
    if (this.isRunning() && isjumpKey) {
 | 
						|
      this.tRex.endJump();
 | 
						|
    } else if (Runner.keycodes.DUCK[keyCode]) {
 | 
						|
      this.tRex.speedDrop = false;
 | 
						|
      this.tRex.setDuck(false);
 | 
						|
    } else if (this.crashed) {
 | 
						|
      // Check that enough time has elapsed before allowing jump key to restart.
 | 
						|
      var deltaTime = getTimeStamp() - this.time;
 | 
						|
 | 
						|
      if (this.isCanvasInView() &&
 | 
						|
          (Runner.keycodes.RESTART[keyCode] || this.isLeftClickOnCanvas(e) ||
 | 
						|
          (deltaTime >= this.config.GAMEOVER_CLEAR_TIME &&
 | 
						|
          Runner.keycodes.JUMP[keyCode]))) {
 | 
						|
        this.restart();
 | 
						|
      }
 | 
						|
    } else if (this.paused && isjumpKey) {
 | 
						|
      // Reset the jump state
 | 
						|
      this.tRex.reset();
 | 
						|
      this.play();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns whether the event was a left click on canvas.
 | 
						|
   * On Windows right click is registered as a click.
 | 
						|
   * @param {Event} e
 | 
						|
   * @return {boolean}
 | 
						|
   */
 | 
						|
  isLeftClickOnCanvas: function(e) {
 | 
						|
    return e.button != null && e.button < 2 &&
 | 
						|
        e.type == Runner.events.POINTERUP && e.target == this.canvas;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * RequestAnimationFrame wrapper.
 | 
						|
   */
 | 
						|
  scheduleNextUpdate: function() {
 | 
						|
    if (!this.updatePending) {
 | 
						|
      this.updatePending = true;
 | 
						|
      this.raqId = requestAnimationFrame(this.update.bind(this));
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Whether the game is running.
 | 
						|
   * @return {boolean}
 | 
						|
   */
 | 
						|
  isRunning: function() {
 | 
						|
    return !!this.raqId;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set the initial high score as stored in the user's profile.
 | 
						|
   * @param {integer} highScore
 | 
						|
   */
 | 
						|
  initializeHighScore: function(highScore) {
 | 
						|
    this.syncHighestScore = true;
 | 
						|
    highScore = Math.ceil(highScore);
 | 
						|
    if (highScore < this.highestScore) {
 | 
						|
      if (window.errorPageController) {
 | 
						|
        errorPageController.updateEasterEggHighScore(this.highestScore);
 | 
						|
      }
 | 
						|
      return;
 | 
						|
    }
 | 
						|
    this.highestScore = highScore;
 | 
						|
    this.distanceMeter.setHighScore(this.highestScore);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Game over state.
 | 
						|
   */
 | 
						|
  gameOver: function() {
 | 
						|
    this.playSound(this.soundFx.HIT);
 | 
						|
    vibrate(200);
 | 
						|
 | 
						|
    this.stop();
 | 
						|
    this.crashed = true;
 | 
						|
    this.distanceMeter.achievement = false;
 | 
						|
 | 
						|
    this.tRex.update(100, Trex.status.CRASHED);
 | 
						|
 | 
						|
    // Game over panel.
 | 
						|
    if (!this.gameOverPanel) {
 | 
						|
      this.gameOverPanel = new GameOverPanel(this.canvas,
 | 
						|
          this.spriteDef.TEXT_SPRITE, this.spriteDef.RESTART,
 | 
						|
          this.dimensions);
 | 
						|
    } else {
 | 
						|
      this.gameOverPanel.draw();
 | 
						|
    }
 | 
						|
 | 
						|
    // Update the high score.
 | 
						|
    if (this.distanceRan > this.highestScore) {
 | 
						|
      this.highestScore = Math.ceil(this.distanceRan);
 | 
						|
      this.distanceMeter.setHighScore(this.highestScore);
 | 
						|
 | 
						|
      // Store the new high score in the profile.
 | 
						|
      if (this.syncHighestScore && window.errorPageController) {
 | 
						|
        errorPageController.updateEasterEggHighScore(this.highestScore);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Reset the time clock.
 | 
						|
    this.time = getTimeStamp();
 | 
						|
  },
 | 
						|
 | 
						|
  stop: function() {
 | 
						|
    this.setPlayStatus(false);
 | 
						|
    this.paused = true;
 | 
						|
    cancelAnimationFrame(this.raqId);
 | 
						|
    this.raqId = 0;
 | 
						|
  },
 | 
						|
 | 
						|
  play: function() {
 | 
						|
    if (!this.crashed) {
 | 
						|
      this.setPlayStatus(true);
 | 
						|
      this.paused = false;
 | 
						|
      this.tRex.update(0, Trex.status.RUNNING);
 | 
						|
      this.time = getTimeStamp();
 | 
						|
      this.update();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  restart: function() {
 | 
						|
    if (!this.raqId) {
 | 
						|
      this.playCount++;
 | 
						|
      this.runningTime = 0;
 | 
						|
      this.setPlayStatus(true);
 | 
						|
      this.paused = false;
 | 
						|
      this.crashed = false;
 | 
						|
      this.distanceRan = 0;
 | 
						|
      this.setSpeed(this.config.SPEED);
 | 
						|
      this.time = getTimeStamp();
 | 
						|
      this.containerEl.classList.remove(Runner.classes.CRASHED);
 | 
						|
      this.clearCanvas();
 | 
						|
      this.distanceMeter.reset(this.highestScore);
 | 
						|
      this.horizon.reset();
 | 
						|
      this.tRex.reset();
 | 
						|
      this.playSound(this.soundFx.BUTTON_PRESS);
 | 
						|
      this.invert(true);
 | 
						|
      this.bdayFlashTimer = null;
 | 
						|
      this.update();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  setPlayStatus: function(isPlaying) {
 | 
						|
    if (this.touchController)
 | 
						|
      this.touchController.classList.toggle(HIDDEN_CLASS, !isPlaying);
 | 
						|
    this.playing = isPlaying;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Whether the game should go into arcade mode.
 | 
						|
   * @return {boolean}
 | 
						|
   */
 | 
						|
  isArcadeMode: function() {
 | 
						|
    return document.title == ARCADE_MODE_URL;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Hides offline messaging for a fullscreen game only experience.
 | 
						|
   */
 | 
						|
  setArcadeMode: function() {
 | 
						|
    document.body.classList.add(Runner.classes.ARCADE_MODE);
 | 
						|
    this.setArcadeModeContainerScale();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the scaling for arcade mode.
 | 
						|
   */
 | 
						|
  setArcadeModeContainerScale: function() {
 | 
						|
    var windowHeight = window.innerHeight;
 | 
						|
    var scaleHeight = windowHeight / this.dimensions.HEIGHT;
 | 
						|
    var scaleWidth = window.innerWidth / this.dimensions.WIDTH;
 | 
						|
    var scale = Math.max(1, Math.min(scaleHeight, scaleWidth));
 | 
						|
    var scaledCanvasHeight = this.dimensions.HEIGHT * scale;
 | 
						|
    // Positions the game container at 10% of the available vertical window
 | 
						|
    // height minus the game container height.
 | 
						|
    var translateY = Math.ceil(Math.max(0, (windowHeight - scaledCanvasHeight -
 | 
						|
        Runner.config.ARCADE_MODE_INITIAL_TOP_POSITION) *
 | 
						|
        Runner.config.ARCADE_MODE_TOP_POSITION_PERCENT)) *
 | 
						|
        window.devicePixelRatio;
 | 
						|
    this.containerEl.style.transform = 'scale(' + scale + ') translateY(' +
 | 
						|
        translateY + 'px)';
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Pause the game if the tab is not in focus.
 | 
						|
   */
 | 
						|
  onVisibilityChange: function(e) {
 | 
						|
    if (document.hidden || document.webkitHidden || e.type == 'blur' ||
 | 
						|
      document.visibilityState != 'visible') {
 | 
						|
      this.stop();
 | 
						|
    } else if (!this.crashed) {
 | 
						|
      this.tRex.reset();
 | 
						|
      this.play();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Play a sound.
 | 
						|
   * @param {SoundBuffer} soundBuffer
 | 
						|
   */
 | 
						|
  playSound: function(soundBuffer) {
 | 
						|
    if (soundBuffer) {
 | 
						|
      var sourceNode = this.audioContext.createBufferSource();
 | 
						|
      sourceNode.buffer = soundBuffer;
 | 
						|
      sourceNode.connect(this.audioContext.destination);
 | 
						|
      sourceNode.start(0);
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Inverts the current page / canvas colors.
 | 
						|
   * @param {boolean} Whether to reset colors.
 | 
						|
   */
 | 
						|
  invert: function(reset) {
 | 
						|
    if (reset) {
 | 
						|
      document.body.classList.toggle(Runner.classes.INVERTED, false);
 | 
						|
      this.invertTimer = 0;
 | 
						|
      this.inverted = false;
 | 
						|
    } else {
 | 
						|
      this.inverted = document.body.classList.toggle(Runner.classes.INVERTED,
 | 
						|
          this.invertTrigger);
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Updates the canvas size taking into
 | 
						|
 * account the backing store pixel ratio and
 | 
						|
 * the device pixel ratio.
 | 
						|
 *
 | 
						|
 * See article by Paul Lewis:
 | 
						|
 * http://www.html5rocks.com/en/tutorials/canvas/hidpi/
 | 
						|
 *
 | 
						|
 * @param {HTMLCanvasElement} canvas
 | 
						|
 * @param {number} opt_width
 | 
						|
 * @param {number} opt_height
 | 
						|
 * @return {boolean} Whether the canvas was scaled.
 | 
						|
 */
 | 
						|
Runner.updateCanvasScaling = function(canvas, opt_width, opt_height) {
 | 
						|
  var context = canvas.getContext('2d');
 | 
						|
 | 
						|
  // Query the various pixel ratios
 | 
						|
  var devicePixelRatio = Math.floor(window.devicePixelRatio) || 1;
 | 
						|
  var backingStoreRatio = Math.floor(context.webkitBackingStorePixelRatio) || 1;
 | 
						|
  var ratio = devicePixelRatio / backingStoreRatio;
 | 
						|
 | 
						|
  // Upscale the canvas if the two ratios don't match
 | 
						|
  if (devicePixelRatio !== backingStoreRatio) {
 | 
						|
    var oldWidth = opt_width || canvas.width;
 | 
						|
    var oldHeight = opt_height || canvas.height;
 | 
						|
 | 
						|
    canvas.width = oldWidth * ratio;
 | 
						|
    canvas.height = oldHeight * ratio;
 | 
						|
 | 
						|
    canvas.style.width = oldWidth + 'px';
 | 
						|
    canvas.style.height = oldHeight + 'px';
 | 
						|
 | 
						|
    // Scale the context to counter the fact that we've manually scaled
 | 
						|
    // our canvas element.
 | 
						|
    context.scale(ratio, ratio);
 | 
						|
    return true;
 | 
						|
  } else if (devicePixelRatio == 1) {
 | 
						|
    // Reset the canvas width / height. Fixes scaling bug when the page is
 | 
						|
    // zoomed and the devicePixelRatio changes accordingly.
 | 
						|
    canvas.style.width = canvas.width + 'px';
 | 
						|
    canvas.style.height = canvas.height + 'px';
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Get random number.
 | 
						|
 * @param {number} min
 | 
						|
 * @param {number} max
 | 
						|
 * @param {number}
 | 
						|
 */
 | 
						|
function getRandomNum(min, max) {
 | 
						|
  return Math.floor(Math.random() * (max - min + 1)) + min;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Vibrate on mobile devices.
 | 
						|
 * @param {number} duration Duration of the vibration in milliseconds.
 | 
						|
 */
 | 
						|
function vibrate(duration) {
 | 
						|
  if (IS_MOBILE && window.navigator.vibrate) {
 | 
						|
    window.navigator.vibrate(duration);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Create canvas element.
 | 
						|
 * @param {HTMLElement} container Element to append canvas to.
 | 
						|
 * @param {number} width
 | 
						|
 * @param {number} height
 | 
						|
 * @param {string} opt_classname
 | 
						|
 * @return {HTMLCanvasElement}
 | 
						|
 */
 | 
						|
function createCanvas(container, width, height, opt_classname) {
 | 
						|
  var canvas = document.createElement('canvas');
 | 
						|
  canvas.className = opt_classname ? Runner.classes.CANVAS + ' ' +
 | 
						|
      opt_classname : Runner.classes.CANVAS;
 | 
						|
  canvas.width = width;
 | 
						|
  canvas.height = height;
 | 
						|
  container.appendChild(canvas);
 | 
						|
 | 
						|
  return canvas;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Decodes the base 64 audio to ArrayBuffer used by Web Audio.
 | 
						|
 * @param {string} base64String
 | 
						|
 */
 | 
						|
function decodeBase64ToArrayBuffer(base64String) {
 | 
						|
  var len = (base64String.length / 4) * 3;
 | 
						|
  var str = atob(base64String);
 | 
						|
  var arrayBuffer = new ArrayBuffer(len);
 | 
						|
  var bytes = new Uint8Array(arrayBuffer);
 | 
						|
 | 
						|
  for (var i = 0; i < len; i++) {
 | 
						|
    bytes[i] = str.charCodeAt(i);
 | 
						|
  }
 | 
						|
  return bytes.buffer;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Return the current timestamp.
 | 
						|
 * @return {number}
 | 
						|
 */
 | 
						|
function getTimeStamp() {
 | 
						|
  return IS_IOS ? new Date().getTime() : performance.now();
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Game over panel.
 | 
						|
 * @param {!HTMLCanvasElement} canvas
 | 
						|
 * @param {Object} textImgPos
 | 
						|
 * @param {Object} restartImgPos
 | 
						|
 * @param {!Object} dimensions Canvas dimensions.
 | 
						|
 * @constructor
 | 
						|
 */
 | 
						|
function GameOverPanel(canvas, textImgPos, restartImgPos, dimensions) {
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = canvas.getContext('2d');
 | 
						|
  this.canvasDimensions = dimensions;
 | 
						|
  this.textImgPos = textImgPos;
 | 
						|
  this.restartImgPos = restartImgPos;
 | 
						|
  this.draw();
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Dimensions used in the panel.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
GameOverPanel.dimensions = {
 | 
						|
  TEXT_X: 0,
 | 
						|
  TEXT_Y: 13,
 | 
						|
  TEXT_WIDTH: 191,
 | 
						|
  TEXT_HEIGHT: 11,
 | 
						|
  RESTART_WIDTH: 36,
 | 
						|
  RESTART_HEIGHT: 32
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
GameOverPanel.prototype = {
 | 
						|
  /**
 | 
						|
   * Update the panel dimensions.
 | 
						|
   * @param {number} width New canvas width.
 | 
						|
   * @param {number} opt_height Optional new canvas height.
 | 
						|
   */
 | 
						|
  updateDimensions: function(width, opt_height) {
 | 
						|
    this.canvasDimensions.WIDTH = width;
 | 
						|
    if (opt_height) {
 | 
						|
      this.canvasDimensions.HEIGHT = opt_height;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw the panel.
 | 
						|
   */
 | 
						|
  draw: function() {
 | 
						|
    var dimensions = GameOverPanel.dimensions;
 | 
						|
 | 
						|
    var centerX = this.canvasDimensions.WIDTH / 2;
 | 
						|
 | 
						|
    // Game over text.
 | 
						|
    var textSourceX = dimensions.TEXT_X;
 | 
						|
    var textSourceY = dimensions.TEXT_Y;
 | 
						|
    var textSourceWidth = dimensions.TEXT_WIDTH;
 | 
						|
    var textSourceHeight = dimensions.TEXT_HEIGHT;
 | 
						|
 | 
						|
    var textTargetX = Math.round(centerX - (dimensions.TEXT_WIDTH / 2));
 | 
						|
    var textTargetY = Math.round((this.canvasDimensions.HEIGHT - 25) / 3);
 | 
						|
    var textTargetWidth = dimensions.TEXT_WIDTH;
 | 
						|
    var textTargetHeight = dimensions.TEXT_HEIGHT;
 | 
						|
 | 
						|
    var restartSourceWidth = dimensions.RESTART_WIDTH;
 | 
						|
    var restartSourceHeight = dimensions.RESTART_HEIGHT;
 | 
						|
    var restartTargetX = centerX - (dimensions.RESTART_WIDTH / 2);
 | 
						|
    var restartTargetY = this.canvasDimensions.HEIGHT / 2;
 | 
						|
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      textSourceY *= 2;
 | 
						|
      textSourceX *= 2;
 | 
						|
      textSourceWidth *= 2;
 | 
						|
      textSourceHeight *= 2;
 | 
						|
      restartSourceWidth *= 2;
 | 
						|
      restartSourceHeight *= 2;
 | 
						|
    }
 | 
						|
 | 
						|
    textSourceX += this.textImgPos.x;
 | 
						|
    textSourceY += this.textImgPos.y;
 | 
						|
 | 
						|
    // Game over text from sprite.
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite,
 | 
						|
        textSourceX, textSourceY, textSourceWidth, textSourceHeight,
 | 
						|
        textTargetX, textTargetY, textTargetWidth, textTargetHeight);
 | 
						|
 | 
						|
    // Restart button.
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite,
 | 
						|
        this.restartImgPos.x, this.restartImgPos.y,
 | 
						|
        restartSourceWidth, restartSourceHeight,
 | 
						|
        restartTargetX, restartTargetY, dimensions.RESTART_WIDTH,
 | 
						|
        dimensions.RESTART_HEIGHT);
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Check for a collision.
 | 
						|
 * @param {!Obstacle} obstacle
 | 
						|
 * @param {!Trex} tRex T-rex object.
 | 
						|
 * @param {HTMLCanvasContext} opt_canvasCtx Optional canvas context for drawing
 | 
						|
 *    collision boxes.
 | 
						|
 * @return {Array<CollisionBox>}
 | 
						|
 */
 | 
						|
function checkForCollision(obstacle, tRex, opt_canvasCtx) {
 | 
						|
  var obstacleBoxXPos = Runner.defaultDimensions.WIDTH + obstacle.xPos;
 | 
						|
 | 
						|
  // Adjustments are made to the bounding box as there is a 1 pixel white
 | 
						|
  // border around the t-rex and obstacles.
 | 
						|
  var tRexBox = new CollisionBox(
 | 
						|
      tRex.xPos + 1,
 | 
						|
      tRex.yPos + 1,
 | 
						|
      tRex.config.WIDTH - 2,
 | 
						|
      tRex.config.HEIGHT - 2);
 | 
						|
 | 
						|
  var obstacleBox = new CollisionBox(
 | 
						|
      obstacle.xPos + 1,
 | 
						|
      obstacle.yPos + 1,
 | 
						|
      obstacle.typeConfig.width * obstacle.size - 2,
 | 
						|
      obstacle.typeConfig.height - 2);
 | 
						|
 | 
						|
  // Debug outer box
 | 
						|
  if (opt_canvasCtx) {
 | 
						|
    drawCollisionBoxes(opt_canvasCtx, tRexBox, obstacleBox);
 | 
						|
  }
 | 
						|
 | 
						|
  // Simple outer bounds check.
 | 
						|
  if (boxCompare(tRexBox, obstacleBox)) {
 | 
						|
    var collisionBoxes = obstacle.collisionBoxes;
 | 
						|
    var tRexCollisionBoxes = tRex.ducking ?
 | 
						|
        Trex.collisionBoxes.DUCKING : Trex.collisionBoxes.RUNNING;
 | 
						|
 | 
						|
    // Detailed axis aligned box check.
 | 
						|
    for (var t = 0; t < tRexCollisionBoxes.length; t++) {
 | 
						|
      for (var i = 0; i < collisionBoxes.length; i++) {
 | 
						|
        // Adjust the box to actual positions.
 | 
						|
        var adjTrexBox =
 | 
						|
            createAdjustedCollisionBox(tRexCollisionBoxes[t], tRexBox);
 | 
						|
        var adjObstacleBox =
 | 
						|
            createAdjustedCollisionBox(collisionBoxes[i], obstacleBox);
 | 
						|
        var crashed = boxCompare(adjTrexBox, adjObstacleBox);
 | 
						|
 | 
						|
        // Draw boxes for debug.
 | 
						|
        if (opt_canvasCtx) {
 | 
						|
          drawCollisionBoxes(opt_canvasCtx, adjTrexBox, adjObstacleBox);
 | 
						|
        }
 | 
						|
 | 
						|
        if (crashed) {
 | 
						|
          return [adjTrexBox, adjObstacleBox];
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Adjust the collision box.
 | 
						|
 * @param {!CollisionBox} box The original box.
 | 
						|
 * @param {!CollisionBox} adjustment Adjustment box.
 | 
						|
 * @return {CollisionBox} The adjusted collision box object.
 | 
						|
 */
 | 
						|
function createAdjustedCollisionBox(box, adjustment) {
 | 
						|
  return new CollisionBox(
 | 
						|
      box.x + adjustment.x,
 | 
						|
      box.y + adjustment.y,
 | 
						|
      box.width,
 | 
						|
      box.height);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Draw the collision boxes for debug.
 | 
						|
 */
 | 
						|
function drawCollisionBoxes(canvasCtx, tRexBox, obstacleBox) {
 | 
						|
  canvasCtx.save();
 | 
						|
  canvasCtx.strokeStyle = '#f00';
 | 
						|
  canvasCtx.strokeRect(tRexBox.x, tRexBox.y, tRexBox.width, tRexBox.height);
 | 
						|
 | 
						|
  canvasCtx.strokeStyle = '#0f0';
 | 
						|
  canvasCtx.strokeRect(obstacleBox.x, obstacleBox.y,
 | 
						|
      obstacleBox.width, obstacleBox.height);
 | 
						|
  canvasCtx.restore();
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Compare two collision boxes for a collision.
 | 
						|
 * @param {CollisionBox} tRexBox
 | 
						|
 * @param {CollisionBox} obstacleBox
 | 
						|
 * @return {boolean} Whether the boxes intersected.
 | 
						|
 */
 | 
						|
function boxCompare(tRexBox, obstacleBox) {
 | 
						|
  var crashed = false;
 | 
						|
  var tRexBoxX = tRexBox.x;
 | 
						|
  var tRexBoxY = tRexBox.y;
 | 
						|
 | 
						|
  var obstacleBoxX = obstacleBox.x;
 | 
						|
  var obstacleBoxY = obstacleBox.y;
 | 
						|
 | 
						|
  // Axis-Aligned Bounding Box method.
 | 
						|
  if (tRexBox.x < obstacleBoxX + obstacleBox.width &&
 | 
						|
      tRexBox.x + tRexBox.width > obstacleBoxX &&
 | 
						|
      tRexBox.y < obstacleBox.y + obstacleBox.height &&
 | 
						|
      tRexBox.height + tRexBox.y > obstacleBox.y) {
 | 
						|
    crashed = true;
 | 
						|
  }
 | 
						|
 | 
						|
  return crashed;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Collision box object.
 | 
						|
 * @param {number} x X position.
 | 
						|
 * @param {number} y Y Position.
 | 
						|
 * @param {number} w Width.
 | 
						|
 * @param {number} h Height.
 | 
						|
 */
 | 
						|
function CollisionBox(x, y, w, h) {
 | 
						|
  this.x = x;
 | 
						|
  this.y = y;
 | 
						|
  this.width = w;
 | 
						|
  this.height = h;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Obstacle.
 | 
						|
 * @param {HTMLCanvasCtx} canvasCtx
 | 
						|
 * @param {Obstacle.type} type
 | 
						|
 * @param {Object} spritePos Obstacle position in sprite.
 | 
						|
 * @param {Object} dimensions
 | 
						|
 * @param {number} gapCoefficient Mutipler in determining the gap.
 | 
						|
 * @param {number} speed
 | 
						|
 * @param {number} opt_xOffset
 | 
						|
 */
 | 
						|
function Obstacle(canvasCtx, type, spriteImgPos, dimensions,
 | 
						|
    gapCoefficient, speed, opt_xOffset) {
 | 
						|
 | 
						|
  this.canvasCtx = canvasCtx;
 | 
						|
  this.spritePos = spriteImgPos;
 | 
						|
  this.typeConfig = type;
 | 
						|
  this.gapCoefficient = gapCoefficient;
 | 
						|
  this.size = getRandomNum(1, Obstacle.MAX_OBSTACLE_LENGTH);
 | 
						|
  this.dimensions = dimensions;
 | 
						|
  this.remove = false;
 | 
						|
  this.xPos = dimensions.WIDTH + (opt_xOffset || 0);
 | 
						|
  this.yPos = 0;
 | 
						|
  this.width = 0;
 | 
						|
  this.collisionBoxes = [];
 | 
						|
  this.gap = 0;
 | 
						|
  this.speedOffset = 0;
 | 
						|
 | 
						|
  // For animated obstacles.
 | 
						|
  this.currentFrame = 0;
 | 
						|
  this.timer = 0;
 | 
						|
 | 
						|
  this.init(speed);
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Coefficient for calculating the maximum gap.
 | 
						|
 * @const
 | 
						|
 */
 | 
						|
Obstacle.MAX_GAP_COEFFICIENT = 1.5;
 | 
						|
 | 
						|
/**
 | 
						|
 * Maximum obstacle grouping count.
 | 
						|
 * @const
 | 
						|
 */
 | 
						|
Obstacle.MAX_OBSTACLE_LENGTH = 3,
 | 
						|
 | 
						|
 | 
						|
Obstacle.prototype = {
 | 
						|
  /**
 | 
						|
   * Initialise the DOM for the obstacle.
 | 
						|
   * @param {number} speed
 | 
						|
   */
 | 
						|
  init: function(speed) {
 | 
						|
    this.cloneCollisionBoxes();
 | 
						|
 | 
						|
    // Only allow sizing if we're at the right speed.
 | 
						|
    if (this.size > 1 && this.typeConfig.multipleSpeed > speed) {
 | 
						|
      this.size = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    this.width = this.typeConfig.width * this.size;
 | 
						|
 | 
						|
    // Check if obstacle can be positioned at various heights.
 | 
						|
    if (Array.isArray(this.typeConfig.yPos))  {
 | 
						|
      var yPosConfig = IS_MOBILE ? this.typeConfig.yPosMobile :
 | 
						|
          this.typeConfig.yPos;
 | 
						|
      this.yPos = yPosConfig[getRandomNum(0, yPosConfig.length - 1)];
 | 
						|
    } else {
 | 
						|
      this.yPos = this.typeConfig.yPos;
 | 
						|
    }
 | 
						|
 | 
						|
    this.draw();
 | 
						|
 | 
						|
    // Make collision box adjustments,
 | 
						|
    // Central box is adjusted to the size as one box.
 | 
						|
    //      ____        ______        ________
 | 
						|
    //    _|   |-|    _|     |-|    _|       |-|
 | 
						|
    //   | |<->| |   | |<--->| |   | |<----->| |
 | 
						|
    //   | | 1 | |   | |  2  | |   | |   3   | |
 | 
						|
    //   |_|___|_|   |_|_____|_|   |_|_______|_|
 | 
						|
    //
 | 
						|
    if (this.size > 1) {
 | 
						|
      this.collisionBoxes[1].width = this.width - this.collisionBoxes[0].width -
 | 
						|
          this.collisionBoxes[2].width;
 | 
						|
      this.collisionBoxes[2].x = this.width - this.collisionBoxes[2].width;
 | 
						|
    }
 | 
						|
 | 
						|
    // For obstacles that go at a different speed from the horizon.
 | 
						|
    if (this.typeConfig.speedOffset) {
 | 
						|
      this.speedOffset = Math.random() > 0.5 ? this.typeConfig.speedOffset :
 | 
						|
          -this.typeConfig.speedOffset;
 | 
						|
    }
 | 
						|
 | 
						|
    this.gap = this.getGap(this.gapCoefficient, speed);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw and crop based on size.
 | 
						|
   */
 | 
						|
  draw: function() {
 | 
						|
    var sourceWidth = this.typeConfig.width;
 | 
						|
    var sourceHeight = this.typeConfig.height;
 | 
						|
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      sourceWidth = sourceWidth * 2;
 | 
						|
      sourceHeight = sourceHeight * 2;
 | 
						|
    }
 | 
						|
 | 
						|
    // X position in sprite.
 | 
						|
    var sourceX = (sourceWidth * this.size) * (0.5 * (this.size - 1)) +
 | 
						|
        this.spritePos.x;
 | 
						|
 | 
						|
    // Animation frames.
 | 
						|
    if (this.currentFrame > 0) {
 | 
						|
      sourceX += sourceWidth * this.currentFrame;
 | 
						|
    }
 | 
						|
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite,
 | 
						|
      sourceX, this.spritePos.y,
 | 
						|
      sourceWidth * this.size, sourceHeight,
 | 
						|
      this.xPos, this.yPos,
 | 
						|
      this.typeConfig.width * this.size, this.typeConfig.height);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Obstacle frame update.
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @param {number} speed
 | 
						|
   */
 | 
						|
  update: function(deltaTime, speed) {
 | 
						|
    if (!this.remove) {
 | 
						|
      if (this.typeConfig.speedOffset) {
 | 
						|
        speed += this.speedOffset;
 | 
						|
      }
 | 
						|
      this.xPos -= Math.floor((speed * FPS / 1000) * deltaTime);
 | 
						|
 | 
						|
      // Update frame
 | 
						|
      if (this.typeConfig.numFrames) {
 | 
						|
        this.timer += deltaTime;
 | 
						|
        if (this.timer >= this.typeConfig.frameRate) {
 | 
						|
          this.currentFrame =
 | 
						|
              this.currentFrame == this.typeConfig.numFrames - 1 ?
 | 
						|
              0 : this.currentFrame + 1;
 | 
						|
          this.timer = 0;
 | 
						|
        }
 | 
						|
      }
 | 
						|
      this.draw();
 | 
						|
 | 
						|
      if (!this.isVisible()) {
 | 
						|
        this.remove = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Calculate a random gap size.
 | 
						|
   * - Minimum gap gets wider as speed increses
 | 
						|
   * @param {number} gapCoefficient
 | 
						|
   * @param {number} speed
 | 
						|
   * @return {number} The gap size.
 | 
						|
   */
 | 
						|
  getGap: function(gapCoefficient, speed) {
 | 
						|
    var minGap = Math.round(this.width * speed +
 | 
						|
          this.typeConfig.minGap * gapCoefficient);
 | 
						|
    var maxGap = Math.round(minGap * Obstacle.MAX_GAP_COEFFICIENT);
 | 
						|
    return getRandomNum(minGap, maxGap);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Check if obstacle is visible.
 | 
						|
   * @return {boolean} Whether the obstacle is in the game area.
 | 
						|
   */
 | 
						|
  isVisible: function() {
 | 
						|
    return this.xPos + this.width > 0;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Make a copy of the collision boxes, since these will change based on
 | 
						|
   * obstacle type and size.
 | 
						|
   */
 | 
						|
  cloneCollisionBoxes: function() {
 | 
						|
    var collisionBoxes = this.typeConfig.collisionBoxes;
 | 
						|
 | 
						|
    for (var i = collisionBoxes.length - 1; i >= 0; i--) {
 | 
						|
      this.collisionBoxes[i] = new CollisionBox(collisionBoxes[i].x,
 | 
						|
          collisionBoxes[i].y, collisionBoxes[i].width,
 | 
						|
          collisionBoxes[i].height);
 | 
						|
    }
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Obstacle definitions.
 | 
						|
 * minGap: minimum pixel space betweeen obstacles.
 | 
						|
 * multipleSpeed: Speed at which multiples are allowed.
 | 
						|
 * speedOffset: speed faster / slower than the horizon.
 | 
						|
 * minSpeed: Minimum speed which the obstacle can make an appearance.
 | 
						|
 */
 | 
						|
Obstacle.types = [
 | 
						|
  {
 | 
						|
    type: 'CACTUS_SMALL',
 | 
						|
    width: 17,
 | 
						|
    height: 35,
 | 
						|
    yPos: 105,
 | 
						|
    multipleSpeed: 4,
 | 
						|
    minGap: 120,
 | 
						|
    minSpeed: 0,
 | 
						|
    collisionBoxes: [
 | 
						|
      new CollisionBox(0, 7, 5, 27),
 | 
						|
      new CollisionBox(4, 0, 6, 34),
 | 
						|
      new CollisionBox(10, 4, 7, 14)
 | 
						|
    ]
 | 
						|
  },
 | 
						|
  {
 | 
						|
    type: 'CACTUS_LARGE',
 | 
						|
    width: 25,
 | 
						|
    height: 50,
 | 
						|
    yPos: 90,
 | 
						|
    multipleSpeed: 7,
 | 
						|
    minGap: 120,
 | 
						|
    minSpeed: 0,
 | 
						|
    collisionBoxes: [
 | 
						|
      new CollisionBox(0, 12, 7, 38),
 | 
						|
      new CollisionBox(8, 0, 7, 49),
 | 
						|
      new CollisionBox(13, 10, 10, 38)
 | 
						|
    ]
 | 
						|
  },
 | 
						|
  {
 | 
						|
    type: 'PTERODACTYL',
 | 
						|
    width: 46,
 | 
						|
    height: 40,
 | 
						|
    yPos: [ 100, 75, 50 ], // Variable height.
 | 
						|
    yPosMobile: [ 100, 50 ], // Variable height mobile.
 | 
						|
    multipleSpeed: 999,
 | 
						|
    minSpeed: 8.5,
 | 
						|
    minGap: 150,
 | 
						|
    collisionBoxes: [
 | 
						|
      new CollisionBox(15, 15, 16, 5),
 | 
						|
      new CollisionBox(18, 21, 24, 6),
 | 
						|
      new CollisionBox(2, 14, 4, 3),
 | 
						|
      new CollisionBox(6, 10, 4, 7),
 | 
						|
      new CollisionBox(10, 8, 6, 9)
 | 
						|
    ],
 | 
						|
    numFrames: 2,
 | 
						|
    frameRate: 1000/6,
 | 
						|
    speedOffset: .8
 | 
						|
  }
 | 
						|
];
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
/**
 | 
						|
 * T-rex game character.
 | 
						|
 * @param {HTMLCanvas} canvas
 | 
						|
 * @param {Object} spritePos Positioning within image sprite.
 | 
						|
 * @constructor
 | 
						|
 */
 | 
						|
function Trex(canvas, spritePos) {
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = canvas.getContext('2d');
 | 
						|
  this.spritePos = spritePos;
 | 
						|
  this.xPos = 0;
 | 
						|
  this.yPos = 0;
 | 
						|
  // Position when on the ground.
 | 
						|
  this.groundYPos = 0;
 | 
						|
  this.currentFrame = 0;
 | 
						|
  this.currentAnimFrames = [];
 | 
						|
  this.blinkDelay = 0;
 | 
						|
  this.blinkCount = 0;
 | 
						|
  this.animStartTime = 0;
 | 
						|
  this.timer = 0;
 | 
						|
  this.msPerFrame = 1000 / FPS;
 | 
						|
  this.config = Trex.config;
 | 
						|
  // Current status.
 | 
						|
  this.status = Trex.status.WAITING;
 | 
						|
 | 
						|
  this.jumping = false;
 | 
						|
  this.ducking = false;
 | 
						|
  this.jumpVelocity = 0;
 | 
						|
  this.reachedMinHeight = false;
 | 
						|
  this.speedDrop = false;
 | 
						|
  this.jumpCount = 0;
 | 
						|
  this.jumpspotX = 0;
 | 
						|
 | 
						|
  this.init();
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * T-rex player config.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
Trex.config = {
 | 
						|
  DROP_VELOCITY: -5,
 | 
						|
  GRAVITY: 0.6,
 | 
						|
  HEIGHT: 47,
 | 
						|
  HEIGHT_DUCK: 25,
 | 
						|
  INIITAL_JUMP_VELOCITY: -10,
 | 
						|
  INTRO_DURATION: 1500,
 | 
						|
  MAX_JUMP_HEIGHT: 30,
 | 
						|
  MIN_JUMP_HEIGHT: 30,
 | 
						|
  SPEED_DROP_COEFFICIENT: 3,
 | 
						|
  SPRITE_WIDTH: 262,
 | 
						|
  START_X_POS: 50,
 | 
						|
  WIDTH: 44,
 | 
						|
  WIDTH_DUCK: 59
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Used in collision detection.
 | 
						|
 * @type {Array<CollisionBox>}
 | 
						|
 */
 | 
						|
Trex.collisionBoxes = {
 | 
						|
  DUCKING: [
 | 
						|
    new CollisionBox(1, 18, 55, 25)
 | 
						|
  ],
 | 
						|
  RUNNING: [
 | 
						|
    new CollisionBox(22, 0, 17, 16),
 | 
						|
    new CollisionBox(1, 18, 30, 9),
 | 
						|
    new CollisionBox(10, 35, 14, 8),
 | 
						|
    new CollisionBox(1, 24, 29, 5),
 | 
						|
    new CollisionBox(5, 30, 21, 4),
 | 
						|
    new CollisionBox(9, 34, 15, 4)
 | 
						|
  ]
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Animation states.
 | 
						|
 * @enum {string}
 | 
						|
 */
 | 
						|
Trex.status = {
 | 
						|
  CRASHED: 'CRASHED',
 | 
						|
  DUCKING: 'DUCKING',
 | 
						|
  JUMPING: 'JUMPING',
 | 
						|
  RUNNING: 'RUNNING',
 | 
						|
  WAITING: 'WAITING'
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * Blinking coefficient.
 | 
						|
 * @const
 | 
						|
 */
 | 
						|
Trex.BLINK_TIMING = 7000;
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Animation config for different states.
 | 
						|
 * @enum {Object}
 | 
						|
 */
 | 
						|
Trex.animFrames = {
 | 
						|
  WAITING: {
 | 
						|
    frames: [44, 0],
 | 
						|
    msPerFrame: 1000 / 3
 | 
						|
  },
 | 
						|
  RUNNING: {
 | 
						|
    frames: [88, 132],
 | 
						|
    msPerFrame: 1000 / 12
 | 
						|
  },
 | 
						|
  CRASHED: {
 | 
						|
    frames: [220],
 | 
						|
    msPerFrame: 1000 / 60
 | 
						|
  },
 | 
						|
  JUMPING: {
 | 
						|
    frames: [0],
 | 
						|
    msPerFrame: 1000 / 60
 | 
						|
  },
 | 
						|
  DUCKING: {
 | 
						|
    frames: [264, 323],
 | 
						|
    msPerFrame: 1000 / 8
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
Trex.prototype = {
 | 
						|
  /**
 | 
						|
   * T-rex player initaliser.
 | 
						|
   * Sets the t-rex to blink at random intervals.
 | 
						|
   */
 | 
						|
  init: function() {
 | 
						|
    this.groundYPos = Runner.defaultDimensions.HEIGHT - this.config.HEIGHT -
 | 
						|
        Runner.config.BOTTOM_PAD;
 | 
						|
    this.yPos = this.groundYPos;
 | 
						|
    this.minJumpHeight = this.groundYPos - this.config.MIN_JUMP_HEIGHT;
 | 
						|
 | 
						|
    this.draw(0, 0);
 | 
						|
    this.update(0, Trex.status.WAITING);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Setter for the jump velocity.
 | 
						|
   * The approriate drop velocity is also set.
 | 
						|
   */
 | 
						|
  setJumpVelocity: function(setting) {
 | 
						|
    this.config.INIITAL_JUMP_VELOCITY = -setting;
 | 
						|
    this.config.DROP_VELOCITY = -setting / 2;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set the animation status.
 | 
						|
   * @param {!number} deltaTime
 | 
						|
   * @param {Trex.status} status Optional status to switch to.
 | 
						|
   */
 | 
						|
  update: function(deltaTime, opt_status) {
 | 
						|
    this.timer += deltaTime;
 | 
						|
 | 
						|
    // Update the status.
 | 
						|
    if (opt_status) {
 | 
						|
      this.status = opt_status;
 | 
						|
      this.currentFrame = 0;
 | 
						|
      this.msPerFrame = Trex.animFrames[opt_status].msPerFrame;
 | 
						|
      this.currentAnimFrames = Trex.animFrames[opt_status].frames;
 | 
						|
 | 
						|
      if (opt_status == Trex.status.WAITING) {
 | 
						|
        this.animStartTime = getTimeStamp();
 | 
						|
        this.setBlinkDelay();
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Game intro animation, T-rex moves in from the left.
 | 
						|
    if (this.playingIntro && this.xPos < this.config.START_X_POS) {
 | 
						|
      this.xPos += Math.round((this.config.START_X_POS /
 | 
						|
          this.config.INTRO_DURATION) * deltaTime);
 | 
						|
    }
 | 
						|
 | 
						|
    if (this.status == Trex.status.WAITING) {
 | 
						|
      this.blink(getTimeStamp());
 | 
						|
    } else {
 | 
						|
      this.draw(this.currentAnimFrames[this.currentFrame], 0);
 | 
						|
    }
 | 
						|
 | 
						|
    // Update the frame position.
 | 
						|
    if (this.timer >= this.msPerFrame) {
 | 
						|
      this.currentFrame = this.currentFrame ==
 | 
						|
          this.currentAnimFrames.length - 1 ? 0 : this.currentFrame + 1;
 | 
						|
      this.timer = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    // Speed drop becomes duck if the down key is still being pressed.
 | 
						|
    if (this.speedDrop && this.yPos == this.groundYPos) {
 | 
						|
      this.speedDrop = false;
 | 
						|
      this.setDuck(true);
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw the t-rex to a particular position.
 | 
						|
   * @param {number} x
 | 
						|
   * @param {number} y
 | 
						|
   */
 | 
						|
  draw: function(x, y) {
 | 
						|
    var sourceX = x;
 | 
						|
    var sourceY = y;
 | 
						|
    var sourceWidth = this.ducking && this.status != Trex.status.CRASHED ?
 | 
						|
        this.config.WIDTH_DUCK : this.config.WIDTH;
 | 
						|
    var sourceHeight = this.config.HEIGHT;
 | 
						|
    var outputHeight = sourceHeight;
 | 
						|
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      sourceX *= 2;
 | 
						|
      sourceY *= 2;
 | 
						|
      sourceWidth *= 2;
 | 
						|
      sourceHeight *= 2;
 | 
						|
    }
 | 
						|
 | 
						|
    // Adjustments for sprite sheet position.
 | 
						|
    sourceX += this.spritePos.x;
 | 
						|
    sourceY += this.spritePos.y;
 | 
						|
 | 
						|
    // Ducking.
 | 
						|
    if (this.ducking && this.status != Trex.status.CRASHED) {
 | 
						|
      this.canvasCtx.drawImage(Runner.imageSprite, sourceX, sourceY,
 | 
						|
          sourceWidth, sourceHeight,
 | 
						|
          this.xPos, this.yPos,
 | 
						|
          this.config.WIDTH_DUCK, outputHeight);
 | 
						|
    } else {
 | 
						|
      // Crashed whilst ducking. Trex is standing up so needs adjustment.
 | 
						|
      if (this.ducking && this.status == Trex.status.CRASHED) {
 | 
						|
        this.xPos++;
 | 
						|
      }
 | 
						|
      // Standing / running
 | 
						|
      this.canvasCtx.drawImage(Runner.imageSprite, sourceX, sourceY,
 | 
						|
          sourceWidth, sourceHeight,
 | 
						|
          this.xPos, this.yPos,
 | 
						|
          this.config.WIDTH, outputHeight);
 | 
						|
    }
 | 
						|
    this.canvasCtx.globalAlpha = 1;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets a random time for the blink to happen.
 | 
						|
   */
 | 
						|
  setBlinkDelay: function() {
 | 
						|
    this.blinkDelay = Math.ceil(Math.random() * Trex.BLINK_TIMING);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Make t-rex blink at random intervals.
 | 
						|
   * @param {number} time Current time in milliseconds.
 | 
						|
   */
 | 
						|
  blink: function(time) {
 | 
						|
    var deltaTime = time - this.animStartTime;
 | 
						|
 | 
						|
    if (deltaTime >= this.blinkDelay) {
 | 
						|
      this.draw(this.currentAnimFrames[this.currentFrame], 0);
 | 
						|
 | 
						|
      if (this.currentFrame == 1) {
 | 
						|
        // Set new random delay to blink.
 | 
						|
        this.setBlinkDelay();
 | 
						|
        this.animStartTime = time;
 | 
						|
        this.blinkCount++;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Initialise a jump.
 | 
						|
   * @param {number} speed
 | 
						|
   */
 | 
						|
  startJump: function(speed) {
 | 
						|
    if (!this.jumping) {
 | 
						|
      this.update(0, Trex.status.JUMPING);
 | 
						|
      // Tweak the jump velocity based on the speed.
 | 
						|
      this.jumpVelocity = this.config.INIITAL_JUMP_VELOCITY - (speed / 10);
 | 
						|
      this.jumping = true;
 | 
						|
      this.reachedMinHeight = false;
 | 
						|
      this.speedDrop = false;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Jump is complete, falling down.
 | 
						|
   */
 | 
						|
  endJump: function() {
 | 
						|
    if (this.reachedMinHeight &&
 | 
						|
        this.jumpVelocity < this.config.DROP_VELOCITY) {
 | 
						|
      this.jumpVelocity = this.config.DROP_VELOCITY;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update frame for a jump.
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @param {number} speed
 | 
						|
   */
 | 
						|
  updateJump: function(deltaTime, speed) {
 | 
						|
    var msPerFrame = Trex.animFrames[this.status].msPerFrame;
 | 
						|
    var framesElapsed = deltaTime / msPerFrame;
 | 
						|
 | 
						|
    // Speed drop makes Trex fall faster.
 | 
						|
    if (this.speedDrop) {
 | 
						|
      this.yPos += Math.round(this.jumpVelocity *
 | 
						|
          this.config.SPEED_DROP_COEFFICIENT * framesElapsed);
 | 
						|
    } else {
 | 
						|
      this.yPos += Math.round(this.jumpVelocity * framesElapsed);
 | 
						|
    }
 | 
						|
 | 
						|
    this.jumpVelocity += this.config.GRAVITY * framesElapsed;
 | 
						|
 | 
						|
    // Minimum height has been reached.
 | 
						|
    if (this.yPos < this.minJumpHeight || this.speedDrop) {
 | 
						|
      this.reachedMinHeight = true;
 | 
						|
    }
 | 
						|
 | 
						|
    // Reached max height
 | 
						|
    if (this.yPos < this.config.MAX_JUMP_HEIGHT || this.speedDrop) {
 | 
						|
      this.endJump();
 | 
						|
    }
 | 
						|
 | 
						|
    // Back down at ground level. Jump completed.
 | 
						|
    if (this.yPos > this.groundYPos) {
 | 
						|
      this.reset();
 | 
						|
      this.jumpCount++;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set the speed drop. Immediately cancels the current jump.
 | 
						|
   */
 | 
						|
  setSpeedDrop: function() {
 | 
						|
    this.speedDrop = true;
 | 
						|
    this.jumpVelocity = 1;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * @param {boolean} isDucking.
 | 
						|
   */
 | 
						|
  setDuck: function(isDucking) {
 | 
						|
    if (isDucking && this.status != Trex.status.DUCKING) {
 | 
						|
      this.update(0, Trex.status.DUCKING);
 | 
						|
      this.ducking = true;
 | 
						|
    } else if (this.status == Trex.status.DUCKING) {
 | 
						|
      this.update(0, Trex.status.RUNNING);
 | 
						|
      this.ducking = false;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Reset the t-rex to running at start of game.
 | 
						|
   */
 | 
						|
  reset: function() {
 | 
						|
    this.yPos = this.groundYPos;
 | 
						|
    this.jumpVelocity = 0;
 | 
						|
    this.jumping = false;
 | 
						|
    this.ducking = false;
 | 
						|
    this.update(0, Trex.status.RUNNING);
 | 
						|
    this.midair = false;
 | 
						|
    this.speedDrop = false;
 | 
						|
    this.jumpCount = 0;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Handles displaying the distance meter.
 | 
						|
 * @param {!HTMLCanvasElement} canvas
 | 
						|
 * @param {Object} spritePos Image position in sprite.
 | 
						|
 * @param {number} canvasWidth
 | 
						|
 * @constructor
 | 
						|
 */
 | 
						|
function DistanceMeter(canvas, spritePos, canvasWidth) {
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = canvas.getContext('2d');
 | 
						|
  this.image = Runner.imageSprite;
 | 
						|
  this.spritePos = spritePos;
 | 
						|
  this.x = 0;
 | 
						|
  this.y = 5;
 | 
						|
 | 
						|
  this.currentDistance = 0;
 | 
						|
  this.maxScore = 0;
 | 
						|
  this.highScore = 0;
 | 
						|
  this.container = null;
 | 
						|
 | 
						|
  this.digits = [];
 | 
						|
  this.achievement = false;
 | 
						|
  this.defaultString = '';
 | 
						|
  this.flashTimer = 0;
 | 
						|
  this.flashIterations = 0;
 | 
						|
  this.invertTrigger = false;
 | 
						|
 | 
						|
  this.config = DistanceMeter.config;
 | 
						|
  this.maxScoreUnits = this.config.MAX_DISTANCE_UNITS;
 | 
						|
  this.init(canvasWidth);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
DistanceMeter.dimensions = {
 | 
						|
  WIDTH: 10,
 | 
						|
  HEIGHT: 13,
 | 
						|
  DEST_WIDTH: 11
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Y positioning of the digits in the sprite sheet.
 | 
						|
 * X position is always 0.
 | 
						|
 * @type {Array<number>}
 | 
						|
 */
 | 
						|
DistanceMeter.yPos = [0, 13, 27, 40, 53, 67, 80, 93, 107, 120];
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Distance meter config.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
DistanceMeter.config = {
 | 
						|
  // Number of digits.
 | 
						|
  MAX_DISTANCE_UNITS: 5,
 | 
						|
 | 
						|
  // Distance that causes achievement animation.
 | 
						|
  ACHIEVEMENT_DISTANCE: 100,
 | 
						|
 | 
						|
  // Used for conversion from pixel distance to a scaled unit.
 | 
						|
  COEFFICIENT: 0.025,
 | 
						|
 | 
						|
  // Flash duration in milliseconds.
 | 
						|
  FLASH_DURATION: 1000 / 4,
 | 
						|
 | 
						|
  // Flash iterations for achievement animation.
 | 
						|
  FLASH_ITERATIONS: 3
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
DistanceMeter.prototype = {
 | 
						|
  /**
 | 
						|
   * Initialise the distance meter to '00000'.
 | 
						|
   * @param {number} width Canvas width in px.
 | 
						|
   */
 | 
						|
  init: function(width) {
 | 
						|
    var maxDistanceStr = '';
 | 
						|
 | 
						|
    this.calcXPos(width);
 | 
						|
    this.maxScore = this.maxScoreUnits;
 | 
						|
    for (var i = 0; i < this.maxScoreUnits; i++) {
 | 
						|
      this.draw(i, 0);
 | 
						|
      this.defaultString += '0';
 | 
						|
      maxDistanceStr += '9';
 | 
						|
    }
 | 
						|
 | 
						|
    this.maxScore = parseInt(maxDistanceStr);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Calculate the xPos in the canvas.
 | 
						|
   * @param {number} canvasWidth
 | 
						|
   */
 | 
						|
  calcXPos: function(canvasWidth) {
 | 
						|
    this.x = canvasWidth - (DistanceMeter.dimensions.DEST_WIDTH *
 | 
						|
        (this.maxScoreUnits + 1));
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw a digit to canvas.
 | 
						|
   * @param {number} digitPos Position of the digit.
 | 
						|
   * @param {number} value Digit value 0-9.
 | 
						|
   * @param {boolean} opt_highScore Whether drawing the high score.
 | 
						|
   */
 | 
						|
  draw: function(digitPos, value, opt_highScore) {
 | 
						|
    var sourceWidth = DistanceMeter.dimensions.WIDTH;
 | 
						|
    var sourceHeight = DistanceMeter.dimensions.HEIGHT;
 | 
						|
    var sourceX = DistanceMeter.dimensions.WIDTH * value;
 | 
						|
    var sourceY = 0;
 | 
						|
 | 
						|
    var targetX = digitPos * DistanceMeter.dimensions.DEST_WIDTH;
 | 
						|
    var targetY = this.y;
 | 
						|
    var targetWidth = DistanceMeter.dimensions.WIDTH;
 | 
						|
    var targetHeight = DistanceMeter.dimensions.HEIGHT;
 | 
						|
 | 
						|
    // For high DPI we 2x source values.
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      sourceWidth *= 2;
 | 
						|
      sourceHeight *= 2;
 | 
						|
      sourceX *= 2;
 | 
						|
    }
 | 
						|
 | 
						|
    sourceX += this.spritePos.x;
 | 
						|
    sourceY += this.spritePos.y;
 | 
						|
 | 
						|
    this.canvasCtx.save();
 | 
						|
 | 
						|
    if (opt_highScore) {
 | 
						|
      // Left of the current score.
 | 
						|
      var highScoreX = this.x - (this.maxScoreUnits * 2) *
 | 
						|
          DistanceMeter.dimensions.WIDTH;
 | 
						|
      this.canvasCtx.translate(highScoreX, this.y);
 | 
						|
    } else {
 | 
						|
      this.canvasCtx.translate(this.x, this.y);
 | 
						|
    }
 | 
						|
 | 
						|
    this.canvasCtx.drawImage(this.image, sourceX, sourceY,
 | 
						|
        sourceWidth, sourceHeight,
 | 
						|
        targetX, targetY,
 | 
						|
        targetWidth, targetHeight
 | 
						|
      );
 | 
						|
 | 
						|
    this.canvasCtx.restore();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Covert pixel distance to a 'real' distance.
 | 
						|
   * @param {number} distance Pixel distance ran.
 | 
						|
   * @return {number} The 'real' distance ran.
 | 
						|
   */
 | 
						|
  getActualDistance: function(distance) {
 | 
						|
    return distance ? Math.round(distance * this.config.COEFFICIENT) : 0;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the distance meter.
 | 
						|
   * @param {number} distance
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @return {boolean} Whether the acheivement sound fx should be played.
 | 
						|
   */
 | 
						|
  update: function(deltaTime, distance) {
 | 
						|
    var paint = true;
 | 
						|
    var playSound = false;
 | 
						|
 | 
						|
    if (!this.achievement) {
 | 
						|
      distance = this.getActualDistance(distance);
 | 
						|
      // Score has gone beyond the initial digit count.
 | 
						|
      if (distance > this.maxScore && this.maxScoreUnits ==
 | 
						|
        this.config.MAX_DISTANCE_UNITS) {
 | 
						|
        this.maxScoreUnits++;
 | 
						|
        this.maxScore = parseInt(this.maxScore + '9');
 | 
						|
      } else {
 | 
						|
        this.distance = 0;
 | 
						|
      }
 | 
						|
 | 
						|
      if (distance > 0) {
 | 
						|
        // Acheivement unlocked
 | 
						|
        if (distance % this.config.ACHIEVEMENT_DISTANCE == 0) {
 | 
						|
          // Flash score and play sound.
 | 
						|
          this.achievement = true;
 | 
						|
          this.flashTimer = 0;
 | 
						|
          playSound = true;
 | 
						|
        }
 | 
						|
 | 
						|
        // Create a string representation of the distance with leading 0.
 | 
						|
        var distanceStr = (this.defaultString +
 | 
						|
            distance).substr(-this.maxScoreUnits);
 | 
						|
        this.digits = distanceStr.split('');
 | 
						|
      } else {
 | 
						|
        this.digits = this.defaultString.split('');
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // Control flashing of the score on reaching acheivement.
 | 
						|
      if (this.flashIterations <= this.config.FLASH_ITERATIONS) {
 | 
						|
        this.flashTimer += deltaTime;
 | 
						|
 | 
						|
        if (this.flashTimer < this.config.FLASH_DURATION) {
 | 
						|
          paint = false;
 | 
						|
        } else if (this.flashTimer >
 | 
						|
            this.config.FLASH_DURATION * 2) {
 | 
						|
          this.flashTimer = 0;
 | 
						|
          this.flashIterations++;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        this.achievement = false;
 | 
						|
        this.flashIterations = 0;
 | 
						|
        this.flashTimer = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Draw the digits if not flashing.
 | 
						|
    if (paint) {
 | 
						|
      for (var i = this.digits.length - 1; i >= 0; i--) {
 | 
						|
        this.draw(i, parseInt(this.digits[i]));
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    this.drawHighScore();
 | 
						|
    return playSound;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw the high score.
 | 
						|
   */
 | 
						|
  drawHighScore: function() {
 | 
						|
    this.canvasCtx.save();
 | 
						|
    this.canvasCtx.globalAlpha = .8;
 | 
						|
    for (var i = this.highScore.length - 1; i >= 0; i--) {
 | 
						|
      this.draw(i, parseInt(this.highScore[i], 10), true);
 | 
						|
    }
 | 
						|
    this.canvasCtx.restore();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set the highscore as a array string.
 | 
						|
   * Position of char in the sprite: H - 10, I - 11.
 | 
						|
   * @param {number} distance Distance ran in pixels.
 | 
						|
   */
 | 
						|
  setHighScore: function(distance) {
 | 
						|
    distance = this.getActualDistance(distance);
 | 
						|
    var highScoreStr = (this.defaultString +
 | 
						|
        distance).substr(-this.maxScoreUnits);
 | 
						|
 | 
						|
    this.highScore = ['10', '11', ''].concat(highScoreStr.split(''));
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Reset the distance meter back to '00000'.
 | 
						|
   */
 | 
						|
  reset: function() {
 | 
						|
    this.update(0);
 | 
						|
    this.achievement = false;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Cloud background item.
 | 
						|
 * Similar to an obstacle object but without collision boxes.
 | 
						|
 * @param {HTMLCanvasElement} canvas Canvas element.
 | 
						|
 * @param {Object} spritePos Position of image in sprite.
 | 
						|
 * @param {number} containerWidth
 | 
						|
 */
 | 
						|
function Cloud(canvas, spritePos, containerWidth) {
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = this.canvas.getContext('2d');
 | 
						|
  this.spritePos = spritePos;
 | 
						|
  this.containerWidth = containerWidth;
 | 
						|
  this.xPos = containerWidth;
 | 
						|
  this.yPos = 0;
 | 
						|
  this.remove = false;
 | 
						|
  this.cloudGap = getRandomNum(Cloud.config.MIN_CLOUD_GAP,
 | 
						|
      Cloud.config.MAX_CLOUD_GAP);
 | 
						|
 | 
						|
  this.init();
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Cloud object config.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
Cloud.config = {
 | 
						|
  HEIGHT: 14,
 | 
						|
  MAX_CLOUD_GAP: 400,
 | 
						|
  MAX_SKY_LEVEL: 30,
 | 
						|
  MIN_CLOUD_GAP: 100,
 | 
						|
  MIN_SKY_LEVEL: 71,
 | 
						|
  WIDTH: 46
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
Cloud.prototype = {
 | 
						|
  /**
 | 
						|
   * Initialise the cloud. Sets the Cloud height.
 | 
						|
   */
 | 
						|
  init: function() {
 | 
						|
    this.yPos = getRandomNum(Cloud.config.MAX_SKY_LEVEL,
 | 
						|
        Cloud.config.MIN_SKY_LEVEL);
 | 
						|
    this.draw();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw the cloud.
 | 
						|
   */
 | 
						|
  draw: function() {
 | 
						|
    this.canvasCtx.save();
 | 
						|
    var sourceWidth = Cloud.config.WIDTH;
 | 
						|
    var sourceHeight = Cloud.config.HEIGHT;
 | 
						|
    var outputWidth = sourceWidth;
 | 
						|
    var outputHeight = sourceHeight;
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      sourceWidth = sourceWidth * 2;
 | 
						|
      sourceHeight = sourceHeight * 2;
 | 
						|
    }
 | 
						|
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite, this.spritePos.x,
 | 
						|
        this.spritePos.y,
 | 
						|
        sourceWidth, sourceHeight,
 | 
						|
        this.xPos, this.yPos,
 | 
						|
        outputWidth, outputHeight);
 | 
						|
 | 
						|
    this.canvasCtx.restore();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the cloud position.
 | 
						|
   * @param {number} speed
 | 
						|
   */
 | 
						|
  update: function(speed) {
 | 
						|
    if (!this.remove) {
 | 
						|
      this.xPos -= Math.ceil(speed);
 | 
						|
      this.draw();
 | 
						|
 | 
						|
      // Mark as removeable if no longer in the canvas.
 | 
						|
      if (!this.isVisible()) {
 | 
						|
        this.remove = true;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Check if the cloud is visible on the stage.
 | 
						|
   * @return {boolean}
 | 
						|
   */
 | 
						|
  isVisible: function() {
 | 
						|
    return this.xPos + Cloud.config.WIDTH > 0;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Nightmode shows a moon and stars on the horizon.
 | 
						|
 */
 | 
						|
function NightMode(canvas, spritePos, containerWidth) {
 | 
						|
  this.spritePos = spritePos;
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = canvas.getContext('2d');
 | 
						|
  this.xPos = containerWidth - 50;
 | 
						|
  this.yPos = 30;
 | 
						|
  this.currentPhase = 0;
 | 
						|
  this.opacity = 0;
 | 
						|
  this.containerWidth = containerWidth;
 | 
						|
  this.stars = [];
 | 
						|
  this.drawStars = false;
 | 
						|
  this.placeStars();
 | 
						|
};
 | 
						|
 | 
						|
/**
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
NightMode.config = {
 | 
						|
  FADE_SPEED: 0.035,
 | 
						|
  HEIGHT: 40,
 | 
						|
  MOON_SPEED: 0.25,
 | 
						|
  NUM_STARS: 2,
 | 
						|
  STAR_SIZE: 9,
 | 
						|
  STAR_SPEED: 0.3,
 | 
						|
  STAR_MAX_Y: 70,
 | 
						|
  WIDTH: 20
 | 
						|
};
 | 
						|
 | 
						|
NightMode.phases = [140, 120, 100, 60, 40, 20, 0];
 | 
						|
 | 
						|
NightMode.prototype = {
 | 
						|
  /**
 | 
						|
   * Update moving moon, changing phases.
 | 
						|
   * @param {boolean} activated Whether night mode is activated.
 | 
						|
   * @param {number} delta
 | 
						|
   */
 | 
						|
  update: function(activated, delta) {
 | 
						|
    // Moon phase.
 | 
						|
    if (activated && this.opacity == 0) {
 | 
						|
      this.currentPhase++;
 | 
						|
 | 
						|
      if (this.currentPhase >= NightMode.phases.length) {
 | 
						|
        this.currentPhase = 0;
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Fade in / out.
 | 
						|
    if (activated && (this.opacity < 1 || this.opacity == 0)) {
 | 
						|
      this.opacity += NightMode.config.FADE_SPEED;
 | 
						|
    } else if (this.opacity > 0) {
 | 
						|
      this.opacity -= NightMode.config.FADE_SPEED;
 | 
						|
    }
 | 
						|
 | 
						|
    // Set moon positioning.
 | 
						|
    if (this.opacity > 0) {
 | 
						|
      this.xPos = this.updateXPos(this.xPos, NightMode.config.MOON_SPEED);
 | 
						|
 | 
						|
      // Update stars.
 | 
						|
      if (this.drawStars) {
 | 
						|
         for (var i = 0; i < NightMode.config.NUM_STARS; i++) {
 | 
						|
            this.stars[i].x = this.updateXPos(this.stars[i].x,
 | 
						|
                NightMode.config.STAR_SPEED);
 | 
						|
         }
 | 
						|
      }
 | 
						|
      this.draw();
 | 
						|
    } else {
 | 
						|
      this.opacity = 0;
 | 
						|
      this.placeStars();
 | 
						|
    }
 | 
						|
    this.drawStars = true;
 | 
						|
  },
 | 
						|
 | 
						|
  updateXPos: function(currentPos, speed) {
 | 
						|
    if (currentPos < -NightMode.config.WIDTH) {
 | 
						|
      currentPos = this.containerWidth;
 | 
						|
    } else {
 | 
						|
      currentPos -= speed;
 | 
						|
    }
 | 
						|
    return currentPos;
 | 
						|
  },
 | 
						|
 | 
						|
  draw: function() {
 | 
						|
    var moonSourceWidth = this.currentPhase == 3 ? NightMode.config.WIDTH * 2 :
 | 
						|
         NightMode.config.WIDTH;
 | 
						|
    var moonSourceHeight = NightMode.config.HEIGHT;
 | 
						|
    var moonSourceX = this.spritePos.x + NightMode.phases[this.currentPhase];
 | 
						|
    var moonOutputWidth = moonSourceWidth;
 | 
						|
    var starSize = NightMode.config.STAR_SIZE;
 | 
						|
    var starSourceX = Runner.spriteDefinition.LDPI.STAR.x;
 | 
						|
 | 
						|
    if (IS_HIDPI) {
 | 
						|
      moonSourceWidth *= 2;
 | 
						|
      moonSourceHeight *= 2;
 | 
						|
      moonSourceX = this.spritePos.x +
 | 
						|
          (NightMode.phases[this.currentPhase] * 2);
 | 
						|
      starSize *= 2;
 | 
						|
      starSourceX = Runner.spriteDefinition.HDPI.STAR.x;
 | 
						|
    }
 | 
						|
 | 
						|
    this.canvasCtx.save();
 | 
						|
    this.canvasCtx.globalAlpha = this.opacity;
 | 
						|
 | 
						|
    // Stars.
 | 
						|
    if (this.drawStars) {
 | 
						|
      for (var i = 0; i < NightMode.config.NUM_STARS; i++) {
 | 
						|
        this.canvasCtx.drawImage(Runner.imageSprite,
 | 
						|
            starSourceX, this.stars[i].sourceY, starSize, starSize,
 | 
						|
            Math.round(this.stars[i].x), this.stars[i].y,
 | 
						|
            NightMode.config.STAR_SIZE, NightMode.config.STAR_SIZE);
 | 
						|
      }
 | 
						|
    }
 | 
						|
 | 
						|
    // Moon.
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite, moonSourceX,
 | 
						|
        this.spritePos.y, moonSourceWidth, moonSourceHeight,
 | 
						|
        Math.round(this.xPos), this.yPos,
 | 
						|
        moonOutputWidth, NightMode.config.HEIGHT);
 | 
						|
 | 
						|
    this.canvasCtx.globalAlpha = 1;
 | 
						|
    this.canvasCtx.restore();
 | 
						|
  },
 | 
						|
 | 
						|
  // Do star placement.
 | 
						|
  placeStars: function() {
 | 
						|
    var segmentSize = Math.round(this.containerWidth /
 | 
						|
        NightMode.config.NUM_STARS);
 | 
						|
 | 
						|
    for (var i = 0; i < NightMode.config.NUM_STARS; i++) {
 | 
						|
      this.stars[i] = {};
 | 
						|
      this.stars[i].x = getRandomNum(segmentSize * i, segmentSize * (i + 1));
 | 
						|
      this.stars[i].y = getRandomNum(0, NightMode.config.STAR_MAX_Y);
 | 
						|
 | 
						|
      if (IS_HIDPI) {
 | 
						|
        this.stars[i].sourceY = Runner.spriteDefinition.HDPI.STAR.y +
 | 
						|
            NightMode.config.STAR_SIZE * 2 * i;
 | 
						|
      } else {
 | 
						|
        this.stars[i].sourceY = Runner.spriteDefinition.LDPI.STAR.y +
 | 
						|
            NightMode.config.STAR_SIZE * i;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  reset: function() {
 | 
						|
    this.currentPhase = 0;
 | 
						|
    this.opacity = 0;
 | 
						|
    this.update(false);
 | 
						|
  }
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Horizon Line.
 | 
						|
 * Consists of two connecting lines. Randomly assigns a flat / bumpy horizon.
 | 
						|
 * @param {HTMLCanvasElement} canvas
 | 
						|
 * @param {Object} spritePos Horizon position in sprite.
 | 
						|
 * @constructor
 | 
						|
 */
 | 
						|
function HorizonLine(canvas, spritePos) {
 | 
						|
  this.spritePos = spritePos;
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = canvas.getContext('2d');
 | 
						|
  this.sourceDimensions = {};
 | 
						|
  this.dimensions = HorizonLine.dimensions;
 | 
						|
  this.sourceXPos = [this.spritePos.x, this.spritePos.x +
 | 
						|
      this.dimensions.WIDTH];
 | 
						|
  this.xPos = [];
 | 
						|
  this.yPos = 0;
 | 
						|
  this.bumpThreshold = 0.5;
 | 
						|
 | 
						|
  this.setSourceDimensions();
 | 
						|
  this.draw();
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Horizon line dimensions.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
HorizonLine.dimensions = {
 | 
						|
  WIDTH: 600,
 | 
						|
  HEIGHT: 12,
 | 
						|
  YPOS: 127
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
HorizonLine.prototype = {
 | 
						|
  /**
 | 
						|
   * Set the source dimensions of the horizon line.
 | 
						|
   */
 | 
						|
  setSourceDimensions: function() {
 | 
						|
 | 
						|
    for (var dimension in HorizonLine.dimensions) {
 | 
						|
      if (IS_HIDPI) {
 | 
						|
        if (dimension != 'YPOS') {
 | 
						|
          this.sourceDimensions[dimension] =
 | 
						|
              HorizonLine.dimensions[dimension] * 2;
 | 
						|
        }
 | 
						|
      } else {
 | 
						|
        this.sourceDimensions[dimension] =
 | 
						|
            HorizonLine.dimensions[dimension];
 | 
						|
      }
 | 
						|
      this.dimensions[dimension] = HorizonLine.dimensions[dimension];
 | 
						|
    }
 | 
						|
 | 
						|
    this.xPos = [0, HorizonLine.dimensions.WIDTH];
 | 
						|
    this.yPos = HorizonLine.dimensions.YPOS;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return the crop x position of a type.
 | 
						|
   */
 | 
						|
  getRandomType: function() {
 | 
						|
    return Math.random() > this.bumpThreshold ? this.dimensions.WIDTH : 0;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Draw the horizon line.
 | 
						|
   */
 | 
						|
  draw: function() {
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite, this.sourceXPos[0],
 | 
						|
        this.spritePos.y,
 | 
						|
        this.sourceDimensions.WIDTH, this.sourceDimensions.HEIGHT,
 | 
						|
        this.xPos[0], this.yPos,
 | 
						|
        this.dimensions.WIDTH, this.dimensions.HEIGHT);
 | 
						|
 | 
						|
    this.canvasCtx.drawImage(Runner.imageSprite, this.sourceXPos[1],
 | 
						|
        this.spritePos.y,
 | 
						|
        this.sourceDimensions.WIDTH, this.sourceDimensions.HEIGHT,
 | 
						|
        this.xPos[1], this.yPos,
 | 
						|
        this.dimensions.WIDTH, this.dimensions.HEIGHT);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the x position of an indivdual piece of the line.
 | 
						|
   * @param {number} pos Line position.
 | 
						|
   * @param {number} increment
 | 
						|
   */
 | 
						|
  updateXPos: function(pos, increment) {
 | 
						|
    var line1 = pos;
 | 
						|
    var line2 = pos == 0 ? 1 : 0;
 | 
						|
 | 
						|
    this.xPos[line1] -= increment;
 | 
						|
    this.xPos[line2] = this.xPos[line1] + this.dimensions.WIDTH;
 | 
						|
 | 
						|
    if (this.xPos[line1] <= -this.dimensions.WIDTH) {
 | 
						|
      this.xPos[line1] += this.dimensions.WIDTH * 2;
 | 
						|
      this.xPos[line2] = this.xPos[line1] - this.dimensions.WIDTH;
 | 
						|
      this.sourceXPos[line1] = this.getRandomType() + this.spritePos.x;
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the horizon line.
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @param {number} speed
 | 
						|
   */
 | 
						|
  update: function(deltaTime, speed) {
 | 
						|
    var increment = Math.floor(speed * (FPS / 1000) * deltaTime);
 | 
						|
 | 
						|
    if (this.xPos[0] <= 0) {
 | 
						|
      this.updateXPos(0, increment);
 | 
						|
    } else {
 | 
						|
      this.updateXPos(1, increment);
 | 
						|
    }
 | 
						|
    this.draw();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Reset horizon to the starting position.
 | 
						|
   */
 | 
						|
  reset: function() {
 | 
						|
    this.xPos[0] = 0;
 | 
						|
    this.xPos[1] = HorizonLine.dimensions.WIDTH;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//******************************************************************************
 | 
						|
 | 
						|
/**
 | 
						|
 * Horizon background class.
 | 
						|
 * @param {HTMLCanvasElement} canvas
 | 
						|
 * @param {Object} spritePos Sprite positioning.
 | 
						|
 * @param {Object} dimensions Canvas dimensions.
 | 
						|
 * @param {number} gapCoefficient
 | 
						|
 * @constructor
 | 
						|
 */
 | 
						|
function Horizon(canvas, spritePos, dimensions, gapCoefficient) {
 | 
						|
  this.canvas = canvas;
 | 
						|
  this.canvasCtx = this.canvas.getContext('2d');
 | 
						|
  this.config = Horizon.config;
 | 
						|
  this.dimensions = dimensions;
 | 
						|
  this.gapCoefficient = gapCoefficient;
 | 
						|
  this.obstacles = [];
 | 
						|
  this.obstacleHistory = [];
 | 
						|
  this.horizonOffsets = [0, 0];
 | 
						|
  this.cloudFrequency = this.config.CLOUD_FREQUENCY;
 | 
						|
  this.spritePos = spritePos;
 | 
						|
  this.nightMode = null;
 | 
						|
 | 
						|
  // Cloud
 | 
						|
  this.clouds = [];
 | 
						|
  this.cloudSpeed = this.config.BG_CLOUD_SPEED;
 | 
						|
 | 
						|
  // Horizon
 | 
						|
  this.horizonLine = null;
 | 
						|
  this.init();
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Horizon config.
 | 
						|
 * @enum {number}
 | 
						|
 */
 | 
						|
Horizon.config = {
 | 
						|
  BG_CLOUD_SPEED: 0.2,
 | 
						|
  BUMPY_THRESHOLD: .3,
 | 
						|
  CLOUD_FREQUENCY: .5,
 | 
						|
  HORIZON_HEIGHT: 16,
 | 
						|
  MAX_CLOUDS: 6
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
Horizon.prototype = {
 | 
						|
  /**
 | 
						|
   * Initialise the horizon. Just add the line and a cloud. No obstacles.
 | 
						|
   */
 | 
						|
  init: function() {
 | 
						|
    this.addCloud();
 | 
						|
    this.horizonLine = new HorizonLine(this.canvas, this.spritePos.HORIZON);
 | 
						|
    this.nightMode = new NightMode(this.canvas, this.spritePos.MOON,
 | 
						|
        this.dimensions.WIDTH);
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @param {number} currentSpeed
 | 
						|
   * @param {boolean} updateObstacles Used as an override to prevent
 | 
						|
   *     the obstacles from being updated / added. This happens in the
 | 
						|
   *     ease in section.
 | 
						|
   * @param {boolean} showNightMode Night mode activated.
 | 
						|
   */
 | 
						|
  update: function(deltaTime, currentSpeed, updateObstacles, showNightMode) {
 | 
						|
    this.runningTime += deltaTime;
 | 
						|
    this.horizonLine.update(deltaTime, currentSpeed);
 | 
						|
    this.nightMode.update(showNightMode);
 | 
						|
    this.updateClouds(deltaTime, currentSpeed);
 | 
						|
 | 
						|
    if (updateObstacles) {
 | 
						|
      this.updateObstacles(deltaTime, currentSpeed);
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the cloud positions.
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @param {number} currentSpeed
 | 
						|
   */
 | 
						|
  updateClouds: function(deltaTime, speed) {
 | 
						|
    var cloudSpeed = this.cloudSpeed / 1000 * deltaTime * speed;
 | 
						|
    var numClouds = this.clouds.length;
 | 
						|
 | 
						|
    if (numClouds) {
 | 
						|
      for (var i = numClouds - 1; i >= 0; i--) {
 | 
						|
        this.clouds[i].update(cloudSpeed);
 | 
						|
      }
 | 
						|
 | 
						|
      var lastCloud = this.clouds[numClouds - 1];
 | 
						|
 | 
						|
      // Check for adding a new cloud.
 | 
						|
      if (numClouds < this.config.MAX_CLOUDS &&
 | 
						|
          (this.dimensions.WIDTH - lastCloud.xPos) > lastCloud.cloudGap &&
 | 
						|
          this.cloudFrequency > Math.random()) {
 | 
						|
        this.addCloud();
 | 
						|
      }
 | 
						|
 | 
						|
      // Remove expired clouds.
 | 
						|
      this.clouds = this.clouds.filter(function(obj) {
 | 
						|
        return !obj.remove;
 | 
						|
      });
 | 
						|
    } else {
 | 
						|
      this.addCloud();
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the obstacle positions.
 | 
						|
   * @param {number} deltaTime
 | 
						|
   * @param {number} currentSpeed
 | 
						|
   */
 | 
						|
  updateObstacles: function(deltaTime, currentSpeed) {
 | 
						|
    // Obstacles, move to Horizon layer.
 | 
						|
    var updatedObstacles = this.obstacles.slice(0);
 | 
						|
 | 
						|
    for (var i = 0; i < this.obstacles.length; i++) {
 | 
						|
      var obstacle = this.obstacles[i];
 | 
						|
      obstacle.update(deltaTime, currentSpeed);
 | 
						|
 | 
						|
      // Clean up existing obstacles.
 | 
						|
      if (obstacle.remove) {
 | 
						|
        updatedObstacles.shift();
 | 
						|
      }
 | 
						|
    }
 | 
						|
    this.obstacles = updatedObstacles;
 | 
						|
 | 
						|
    if (this.obstacles.length > 0) {
 | 
						|
      var lastObstacle = this.obstacles[this.obstacles.length - 1];
 | 
						|
 | 
						|
      if (lastObstacle && !lastObstacle.followingObstacleCreated &&
 | 
						|
          lastObstacle.isVisible() &&
 | 
						|
          (lastObstacle.xPos + lastObstacle.width + lastObstacle.gap) <
 | 
						|
          this.dimensions.WIDTH) {
 | 
						|
        this.addNewObstacle(currentSpeed);
 | 
						|
        lastObstacle.followingObstacleCreated = true;
 | 
						|
      }
 | 
						|
    } else {
 | 
						|
      // Create new obstacles.
 | 
						|
      this.addNewObstacle(currentSpeed);
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  removeFirstObstacle: function() {
 | 
						|
    this.obstacles.shift();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Add a new obstacle.
 | 
						|
   * @param {number} currentSpeed
 | 
						|
   */
 | 
						|
  addNewObstacle: function(currentSpeed) {
 | 
						|
    var obstacleTypeIndex = getRandomNum(0, Obstacle.types.length - 1);
 | 
						|
    var obstacleType = Obstacle.types[obstacleTypeIndex];
 | 
						|
 | 
						|
    // Check for multiples of the same type of obstacle.
 | 
						|
    // Also check obstacle is available at current speed.
 | 
						|
    if (this.duplicateObstacleCheck(obstacleType.type) ||
 | 
						|
        currentSpeed < obstacleType.minSpeed) {
 | 
						|
      this.addNewObstacle(currentSpeed);
 | 
						|
    } else {
 | 
						|
      var obstacleSpritePos = this.spritePos[obstacleType.type];
 | 
						|
 | 
						|
      this.obstacles.push(new Obstacle(this.canvasCtx, obstacleType,
 | 
						|
          obstacleSpritePos, this.dimensions,
 | 
						|
          this.gapCoefficient, currentSpeed, obstacleType.width));
 | 
						|
 | 
						|
      this.obstacleHistory.unshift(obstacleType.type);
 | 
						|
 | 
						|
      if (this.obstacleHistory.length > 1) {
 | 
						|
        this.obstacleHistory.splice(Runner.config.MAX_OBSTACLE_DUPLICATION);
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns whether the previous two obstacles are the same as the next one.
 | 
						|
   * Maximum duplication is set in config value MAX_OBSTACLE_DUPLICATION.
 | 
						|
   * @return {boolean}
 | 
						|
   */
 | 
						|
  duplicateObstacleCheck: function(nextObstacleType) {
 | 
						|
    var duplicateCount = 0;
 | 
						|
 | 
						|
    for (var i = 0; i < this.obstacleHistory.length; i++) {
 | 
						|
      duplicateCount = this.obstacleHistory[i] == nextObstacleType ?
 | 
						|
          duplicateCount + 1 : 0;
 | 
						|
    }
 | 
						|
    return duplicateCount >= Runner.config.MAX_OBSTACLE_DUPLICATION;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Reset the horizon layer.
 | 
						|
   * Remove existing obstacles and reposition the horizon line.
 | 
						|
   */
 | 
						|
  reset: function() {
 | 
						|
    this.obstacles = [];
 | 
						|
    this.horizonLine.reset();
 | 
						|
    this.nightMode.reset();
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Update the canvas width and scaling.
 | 
						|
   * @param {number} width Canvas width.
 | 
						|
   * @param {number} height Canvas height.
 | 
						|
   */
 | 
						|
  resize: function(width, height) {
 | 
						|
    this.canvas.width = width;
 | 
						|
    this.canvas.height = height;
 | 
						|
  },
 | 
						|
 | 
						|
  /**
 | 
						|
   * Add a new cloud to the horizon.
 | 
						|
   */
 | 
						|
  addCloud: function() {
 | 
						|
    this.clouds.push(new Cloud(this.canvas, this.spritePos.CLOUD,
 | 
						|
        this.dimensions.WIDTH));
 | 
						|
  }
 | 
						|
};
 | 
						|
})();
 | 
						|
</script>
 | 
						|
</head>
 | 
						|
<body id="t" style="font-family: 'Segoe UI',Arial,'Microsoft Yahei',sans-serif; font-size: 75%" jstcache="0" class="neterror">
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        <p jsselect="summary" jsvalues=".innerHTML:msg" jstcache="2">连接已重置。</p>
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        <!--The suggestion list and error code are normally presented inline,
 | 
						|
          in which case error-information-popup-* divs have no effect. When
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          error-information-popup-container has the use-popup-container class, this
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          information is provided in a popup instead.-->
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                <div id="suggestions-list" style="" jsdisplay="(suggestionsSummaryList && suggestionsSummaryList.length)" jstcache="20">
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                  <p jsvalues=".innerHTML:suggestionsSummaryListHeader" jstcache="22">请试试以下办法:</p>
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                  <ul jsvalues=".className:suggestionsSummaryList.length == 1 ? 'single-suggestion' : ''" jstcache="23" class="">
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                    <li jsselect="suggestionsSummaryList" jsvalues=".innerHTML:summary" jstcache="25" jsinstance="0">检查网络连接</li><li jsselect="suggestionsSummaryList" jsvalues=".innerHTML:summary" jstcache="25" jsinstance="*1"><a href="chrome-error://chromewebdata/#buttons" onclick="toggleHelpBox()" jstcache="0">检查代理服务器和防火墙</a></li>
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                  </ul>
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                <div class="error-code" jscontent="errorCode" jstcache="21">ERR_CONNECTION_RESET</div>
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                <p id="error-information-popup-close" jstcache="0">
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 | 
						|
              </div>
 | 
						|
            </div>
 | 
						|
          </div>
 | 
						|
          <div id="offline-content-suggestions" jstcache="0"></div>
 | 
						|
          <div id="offline-content-list-action" jstcache="0">
 | 
						|
            <a class="link-button" onclick="launchDownloadsPage()" jsselect="offlineContentList" jscontent="actionText" jstcache="17" style="display: none;">
 | 
						|
            </a>
 | 
						|
          </div>
 | 
						|
        </div>
 | 
						|
        <div id="offline-content-summary" onclick="launchDownloadsPage()" hidden="" jstcache="0">
 | 
						|
          <div class="offline-content-summary-images" jstcache="0">
 | 
						|
            <div class="offline-content-summary-image-truncate" jstcache="0">
 | 
						|
              <img id="earth" src="data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB3aWR0aD0iMjRweCIgaGVpZ2h0PSIyNHB4IiB2aWV3Qm94PSIwIDAgMjQgMjQiIHZlcnNpb249IjEuMSIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB4bWxuczp4bGluaz0iaHR0cDovL3d3dy53My5vcmcvMTk5OS94bGluayI+CiAgICA8cGF0aCBkPSJNMTIsMiBDMTcuNTIsMiAyMiw2LjQ4IDIyLDEyIEMyMiwxNy41MiAxNy41MiwyMiAxMiwyMiBDNi40OCwyMiAyLDE3LjUyIDIsMTIgQzIsNi40OCA2LjQ4LDIgMTIsMiBaIE00LDEyIEw4LjM5OTY1NzM4LDEyIEMxMS44MDY5NTY0LDEyLjAyMTY3MDMgMTMuMzIxNTEyNywxMy43MzA2ODgxIDEyLjk0MzMyNjMsMTcuMTI3MDUzMyBMOS40ODc3OTI5NywxNy4xMjcwNTMzIEw5LjQ4Nzc5Mjk3LDE5LjU5Njk2NzcgQzEwLjI3Nzk4MTIsMTkuODU4NDUzMyAxMS4xMjI1ODYyLDIwIDEyLDIwIEMxNi40MTU0MzA1LDIwIDIwLDE2LjQxNTQzMDUgMjAsMTIgQzIwLDExLjgzNjk2ODkgMTkuOTk1MTEzMSwxMS42NzUwNzA1IDE5Ljk4NTQ3OCwxMS41MTQ0NDM1IEMxOS4zMjg0OTI3LDEyLjUwNDgxNDUgMTguMzMzMzMzMywxMyAxNywxMyBDMTQuODYyNTcwOSwxMyAxMy43OTM4NTY0LDEyLjA4MzU3NTEgMTMuNzkzODU2NCwxMC4yNTA3MjUyIEwxMC4wNDU2OTYyLDEwLjI1MDcyNTIgQzkuNzcxODkzODEsNy41MjI0MzE3NyAxMC43Mjg1MTc1LDYuMTU4Mjg1MDcgMTIuOTE1NTY3Miw2LjE1ODI4NTA3IEMxMi45MTU1NjcyLDUuMTgzMDg2OTIgMTMuMjQzMDA2Myw0LjU2MTQ2MTg1IDEzLjcyNzI1NTUsNC4xODcyNjgyIEMxMy4xNzA5MzQsNC4wNjQ2NDU4IDEyLjU5Mjk1OSw0IDEyLDQgQzcuNTg0NTY5NSw0IDQsNy41ODQ1Njk1IDQsMTIgWiIgaWQ9IkNvbWJpbmVkLVNoYXBlIiBmaWxsPSIjM0M0MDQzIiBmaWxsLXJ1bGU9Im5vbnplcm8iPjwvcGF0aD4KPC9zdmc+" jstcache="0">
 | 
						|
            </div>
 | 
						|
            <div class="offline-content-summary-image-truncate" jstcache="0">
 | 
						|
              <img id="music-note" src="data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik0xMiwzVjEyLjI2QzExLjUsMTIuMDkgMTEsMTIgMTAuNSwxMkM4LDEyIDYsMTQgNiwxNi41QzYsMTkgOCwyMSAxMC41LDIxQzEzLDIxIDE1LDE5IDE1LDE2LjVWNkgxOVYzSDEyWiIgZmlsbD0iIzNDNDA0MyIgLz4KPC9zdmc+" jstcache="0">
 | 
						|
            </div>
 | 
						|
            <div class="offline-content-summary-image-truncate" jstcache="0">
 | 
						|
              <img id="video" src="data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik0xNywxMC41VjdBMSwxIDAgMCwwIDE2LDZINEExLDEgMCAwLDAgMyw3VjE3QTEsMSAwIDAsMCA0LDE4SDE2QTEsMSAwIDAsMCAxNywxN1YxMy41TDIxLDE3LjVWNi41TDE3LDEwLjVaIiBmaWxsPSIjM0M0MDQzIiAvPgo8L3N2Zz4=" jstcache="0">
 | 
						|
            </div>
 | 
						|
            <div jstcache="0">
 | 
						|
              <img id="image" src="data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0iVVRGLTgiPz4KPCFET0NUWVBFIHN2ZyBQVUJMSUMgIi0vL1czQy8vRFREIFNWRyAxLjEvL0VOIiAiaHR0cDovL3d3dy53My5vcmcvR3JhcGhpY3MvU1ZHLzEuMS9EVEQvc3ZnMTEuZHRkIj4KPHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2ZXJzaW9uPSIxLjEiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij4KICAgIDxwYXRoIGQ9Ik04LjUsMTMuNUwxMSwxNi41TDE0LjUsMTJMMTksMThINU0yMSwxOVY1QzIxLDMuODkgMjAuMSwzIDE5LDNINUEyLDIgMCAwLDAgMyw1VjE5QTIsMiAwIDAsMCA1LDIxSDE5QTIsMiAwIDAsMCAyMSwxOVoiIGZpbGw9IiMzQzQwNDMiIC8+Cjwvc3ZnPg==" jstcache="0">
 | 
						|
            </div>
 | 
						|
          </div>
 | 
						|
          <div class="offline-content-summary-description" jsselect="offlineContentSummary" jscontent="description" jstcache="12" style="display: none;">
 | 
						|
          </div>
 | 
						|
          <a class="offline-content-summary-action link-button" jsselect="offlineContentSummary" jscontent="actionText" jstcache="13" style="display: none;">
 | 
						|
          </a>
 | 
						|
        </div>
 | 
						|
      </div>
 | 
						|
    </div>
 | 
						|
    <div id="buttons" class="nav-wrapper suggested-left" jstcache="0">
 | 
						|
      <div id="control-buttons" jstcache="0">
 | 
						|
        <button id="show-saved-copy-button" class="blue-button text-button" onclick="showSavedCopyButtonClick()" jsselect="showSavedCopyButton" jscontent="msg" jsvalues="title:title; .primary:primary" jstcache="6" style="display: none;">
 | 
						|
        </button><button id="reload-button" class="blue-button text-button" onclick="trackClick(this.trackingId);
 | 
						|
                     reloadButtonClick(this.url);" jsselect="reloadButton" jsvalues=".url:reloadUrl; .trackingId:reloadTrackingId" jscontent="msg" jstcache="5">重新加载</button>
 | 
						|
        
 | 
						|
        <button id="download-button" class="blue-button text-button" onclick="downloadButtonClick()" jsselect="downloadButton" jscontent="msg" jsvalues=".disabledText:disabledMsg" jstcache="7" style="display: none;">
 | 
						|
        </button>
 | 
						|
        <div id="save-page-for-later-button" class="hidden" jstcache="0">
 | 
						|
          <a class="link-button" onclick="savePageLaterClick()" jsselect="savePageLater" jscontent="savePageMsg" jstcache="14" style="display: none;">
 | 
						|
          </a>
 | 
						|
        </div>
 | 
						|
        <div id="cancel-save-page-button" class="hidden" onclick="cancelSavePageClick()" jsselect="savePageLater" jsvalues=".innerHTML:cancelMsg" jstcache="8" style="display: none;">
 | 
						|
        </div>
 | 
						|
      </div>
 | 
						|
      <button id="details-button" class="secondary-button text-button small-link" onclick="detailsButtonClick(); toggleHelpBox()" jscontent="details" jsdisplay="(suggestionsDetails && suggestionsDetails.length > 0) || diagnose" jsvalues=".detailsText:details; .hideDetailsText:hideDetails;" jstcache="3">详细信息</button>
 | 
						|
    </div>
 | 
						|
    <div id="details" class="hidden" jstcache="0">
 | 
						|
      <div class="suggestions" jsselect="suggestionsDetails" jstcache="4" jsinstance="0">
 | 
						|
        <div class="suggestion-header" jsvalues=".innerHTML:header" jstcache="9">请检查您的互联网连接是否正常</div>
 | 
						|
        <div class="suggestion-body" jsvalues=".innerHTML:body" jstcache="10">请检查所有网线是否都已连好,然后重新启动您可能正在使用的任何路由器、调制解调器或其他网络设备。</div>
 | 
						|
      </div><div class="suggestions" jsselect="suggestionsDetails" jstcache="4" jsinstance="1">
 | 
						|
        <div class="suggestion-header" jsvalues=".innerHTML:header" jstcache="9">在防火墙或防病毒设置部分设为允许 Chrome 访问网络。</div>
 | 
						|
        <div class="suggestion-body" jsvalues=".innerHTML:body" jstcache="10">如果它已在可访问网络的程序列表中,请尝试将它从该列表中移除,然后重新添加到其中。</div>
 | 
						|
      </div><div class="suggestions" jsselect="suggestionsDetails" jstcache="4" jsinstance="*2">
 | 
						|
        <div class="suggestion-header" jsvalues=".innerHTML:header" jstcache="9">如果您使用代理服务器…</div>
 | 
						|
        <div class="suggestion-body" jsvalues=".innerHTML:body" jstcache="10">请检查您的代理服务器设置或与网络管理员联系,以确保代理服务器正常运行。如果您认为自己不需要使用代理服务器,请执行以下操作:
 | 
						|
      依次转到 Chrome 菜单 >“<span jscontent="settingsTitle" jstcache="26">设置</span>”>“<span jscontent="advancedTitle" jstcache="27">显示高级设置…</span>”>“<span jscontent="proxyTitle" jstcache="28">更改代理服务器设置…</span>”>“LAN 设置”,然后取消选中“为 LAN 使用代理服务器”。</div>
 | 
						|
      </div>
 | 
						|
    </div>
 | 
						|
  </div>
 | 
						|
  <div id="sub-frame-error" jstcache="0">
 | 
						|
    <!-- Show details when hovering over the icon, in case the details are
 | 
						|
         hidden because they're too large. -->
 | 
						|
    <div class="icon icon-generic" jseval="updateIconClass(this.classList, iconClass)" jstcache="1"></div>
 | 
						|
    <div id="sub-frame-error-details" jsselect="summary" jsvalues=".innerHTML:msg" jstcache="2">连接已重置。</div>
 | 
						|
  </div>
 | 
						|
 | 
						|
  <div id="offline-resources" jstcache="0">
 | 
						|
    <img id="offline-resources-1x" src="data:image/png;base64,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" jstcache="0">
 | 
						|
    <img id="offline-resources-2x" src="data:image/png;base64,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" jstcache="0">
 | 
						|
    <template id="audio-resources" jstcache="0"></template>
 | 
						|
  </div>
 | 
						|
 | 
						|
 | 
						|
<script jstcache="0">// Copyright (c) 2012 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
/**
 | 
						|
 * @fileoverview This file defines a singleton which provides access to all data
 | 
						|
 * that is available as soon as the page's resources are loaded (before DOM
 | 
						|
 * content has finished loading). This data includes both localized strings and
 | 
						|
 * any data that is important to have ready from a very early stage (e.g. things
 | 
						|
 * that must be displayed right away).
 | 
						|
 *
 | 
						|
 * Note that loadTimeData is not guaranteed to be consistent between page
 | 
						|
 * refreshes (https://crbug.com/740629) and should not contain values that might
 | 
						|
 * change if the page is re-opened later.
 | 
						|
 */
 | 
						|
 | 
						|
/**
 | 
						|
 * @typedef {{
 | 
						|
 *   substitutions: (Array<string>|undefined),
 | 
						|
 *   attrs: (Object<function(Node, string):boolean>|undefined),
 | 
						|
 *   tags: (Array<string>|undefined),
 | 
						|
 * }}
 | 
						|
 */
 | 
						|
var SanitizeInnerHtmlOpts;
 | 
						|
 | 
						|
/** @type {!LoadTimeData} */ var loadTimeData;
 | 
						|
 | 
						|
// Expose this type globally as a temporary work around until
 | 
						|
// https://github.com/google/closure-compiler/issues/544 is fixed.
 | 
						|
/** @constructor */
 | 
						|
function LoadTimeData(){}
 | 
						|
 | 
						|
(function() {
 | 
						|
  'use strict';
 | 
						|
 | 
						|
  LoadTimeData.prototype = {
 | 
						|
    /**
 | 
						|
     * Sets the backing object.
 | 
						|
     *
 | 
						|
     * Note that there is no getter for |data_| to discourage abuse of the form:
 | 
						|
     *
 | 
						|
     *     var value = loadTimeData.data()['key'];
 | 
						|
     *
 | 
						|
     * @param {Object} value The de-serialized page data.
 | 
						|
     */
 | 
						|
    set data(value) {
 | 
						|
      expect(!this.data_, 'Re-setting data.');
 | 
						|
      this.data_ = value;
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns a JsEvalContext for |data_|.
 | 
						|
     * @returns {JsEvalContext}
 | 
						|
     */
 | 
						|
    createJsEvalContext: function() {
 | 
						|
      return new JsEvalContext(this.data_);
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * @param {string} id An ID of a value that might exist.
 | 
						|
     * @return {boolean} True if |id| is a key in the dictionary.
 | 
						|
     */
 | 
						|
    valueExists: function(id) {
 | 
						|
      return id in this.data_;
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Fetches a value, expecting that it exists.
 | 
						|
     * @param {string} id The key that identifies the desired value.
 | 
						|
     * @return {*} The corresponding value.
 | 
						|
     */
 | 
						|
    getValue: function(id) {
 | 
						|
      expect(this.data_, 'No data. Did you remember to include strings.js?');
 | 
						|
      var value = this.data_[id];
 | 
						|
      expect(typeof value != 'undefined', 'Could not find value for ' + id);
 | 
						|
      return value;
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * As above, but also makes sure that the value is a string.
 | 
						|
     * @param {string} id The key that identifies the desired string.
 | 
						|
     * @return {string} The corresponding string value.
 | 
						|
     */
 | 
						|
    getString: function(id) {
 | 
						|
      var value = this.getValue(id);
 | 
						|
      expectIsType(id, value, 'string');
 | 
						|
      return /** @type {string} */ (value);
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns a formatted localized string where $1 to $9 are replaced by the
 | 
						|
     * second to the tenth argument.
 | 
						|
     * @param {string} id The ID of the string we want.
 | 
						|
     * @param {...(string|number)} var_args The extra values to include in the
 | 
						|
     *     formatted output.
 | 
						|
     * @return {string} The formatted string.
 | 
						|
     */
 | 
						|
    getStringF: function(id, var_args) {
 | 
						|
      var value = this.getString(id);
 | 
						|
      if (!value)
 | 
						|
        return '';
 | 
						|
 | 
						|
      var args = Array.prototype.slice.call(arguments);
 | 
						|
      args[0] = value;
 | 
						|
      return this.substituteString.apply(this, args);
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Make a string safe for use with with Polymer bindings that are
 | 
						|
     * inner-h-t-m-l (or other innerHTML use).
 | 
						|
     * @param {string} rawString The unsanitized string.
 | 
						|
     * @param {SanitizeInnerHtmlOpts=} opts Optional additional allowed tags and
 | 
						|
     *     attributes.
 | 
						|
     * @return {string}
 | 
						|
     */
 | 
						|
    sanitizeInnerHtml: function(rawString, opts) {
 | 
						|
      opts = opts || {};
 | 
						|
      return parseHtmlSubset('<b>' + rawString + '</b>', opts.tags, opts.attrs)
 | 
						|
          .firstChild.innerHTML;
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns a formatted localized string where $1 to $9 are replaced by the
 | 
						|
     * second to the tenth argument. Any standalone $ signs must be escaped as
 | 
						|
     * $$.
 | 
						|
     * @param {string} label The label to substitute through.
 | 
						|
     *     This is not an resource ID.
 | 
						|
     * @param {...(string|number)} var_args The extra values to include in the
 | 
						|
     *     formatted output.
 | 
						|
     * @return {string} The formatted string.
 | 
						|
     */
 | 
						|
    substituteString: function(label, var_args) {
 | 
						|
      var varArgs = arguments;
 | 
						|
      return label.replace(/\$(.|$|\n)/g, function(m) {
 | 
						|
        assert(m.match(/\$[$1-9]/), 'Unescaped $ found in localized string.');
 | 
						|
        return m == '$$' ? '$' : varArgs[m[1]];
 | 
						|
      });
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns a formatted string where $1 to $9 are replaced by the second to
 | 
						|
     * tenth argument, split apart into a list of pieces describing how the
 | 
						|
     * substitution was performed. Any standalone $ signs must be escaped as $$.
 | 
						|
     * @param {string} label A localized string to substitute through.
 | 
						|
     *     This is not an resource ID.
 | 
						|
     * @param {...(string|number)} var_args The extra values to include in the
 | 
						|
     *     formatted output.
 | 
						|
     * @return {!Array<!{value: string, arg: (null|string)}>} The formatted
 | 
						|
     *     string pieces.
 | 
						|
     */
 | 
						|
    getSubstitutedStringPieces: function(label, var_args) {
 | 
						|
      var varArgs = arguments;
 | 
						|
      // Split the string by separately matching all occurrences of $1-9 and of
 | 
						|
      // non $1-9 pieces.
 | 
						|
      var pieces = (label.match(/(\$[1-9])|(([^$]|\$([^1-9]|$))+)/g) ||
 | 
						|
                    []).map(function(p) {
 | 
						|
        // Pieces that are not $1-9 should be returned after replacing $$
 | 
						|
        // with $.
 | 
						|
        if (!p.match(/^\$[1-9]$/)) {
 | 
						|
          assert(
 | 
						|
              (p.match(/\$/g) || []).length % 2 == 0,
 | 
						|
              'Unescaped $ found in localized string.');
 | 
						|
          return {value: p.replace(/\$\$/g, '$'), arg: null};
 | 
						|
        }
 | 
						|
 | 
						|
        // Otherwise, return the substitution value.
 | 
						|
        return {value: varArgs[p[1]], arg: p};
 | 
						|
      });
 | 
						|
 | 
						|
      return pieces;
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * As above, but also makes sure that the value is a boolean.
 | 
						|
     * @param {string} id The key that identifies the desired boolean.
 | 
						|
     * @return {boolean} The corresponding boolean value.
 | 
						|
     */
 | 
						|
    getBoolean: function(id) {
 | 
						|
      var value = this.getValue(id);
 | 
						|
      expectIsType(id, value, 'boolean');
 | 
						|
      return /** @type {boolean} */ (value);
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * As above, but also makes sure that the value is an integer.
 | 
						|
     * @param {string} id The key that identifies the desired number.
 | 
						|
     * @return {number} The corresponding number value.
 | 
						|
     */
 | 
						|
    getInteger: function(id) {
 | 
						|
      var value = this.getValue(id);
 | 
						|
      expectIsType(id, value, 'number');
 | 
						|
      expect(value == Math.floor(value), 'Number isn\'t integer: ' + value);
 | 
						|
      return /** @type {number} */ (value);
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * Override values in loadTimeData with the values found in |replacements|.
 | 
						|
     * @param {Object} replacements The dictionary object of keys to replace.
 | 
						|
     */
 | 
						|
    overrideValues: function(replacements) {
 | 
						|
      expect(
 | 
						|
          typeof replacements == 'object',
 | 
						|
          'Replacements must be a dictionary object.');
 | 
						|
      for (var key in replacements) {
 | 
						|
        this.data_[key] = replacements[key];
 | 
						|
      }
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  /**
 | 
						|
   * Checks condition, displays error message if expectation fails.
 | 
						|
   * @param {*} condition The condition to check for truthiness.
 | 
						|
   * @param {string} message The message to display if the check fails.
 | 
						|
   */
 | 
						|
  function expect(condition, message) {
 | 
						|
    if (!condition) {
 | 
						|
      console.error(
 | 
						|
          'Unexpected condition on ' + document.location.href + ': ' + message);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Checks that the given value has the given type.
 | 
						|
   * @param {string} id The id of the value (only used for error message).
 | 
						|
   * @param {*} value The value to check the type on.
 | 
						|
   * @param {string} type The type we expect |value| to be.
 | 
						|
   */
 | 
						|
  function expectIsType(id, value, type) {
 | 
						|
    expect(
 | 
						|
        typeof value == type, '[' + value + '] (' + id + ') is not a ' + type);
 | 
						|
  }
 | 
						|
 | 
						|
  expect(!loadTimeData, 'should only include this file once');
 | 
						|
  loadTimeData = new LoadTimeData;
 | 
						|
})();
 | 
						|
</script><script jstcache="0">loadTimeData.data = {"details":"详细信息","errorCode":"ERR_CONNECTION_RESET","fontfamily":"'Segoe UI',Arial,'Microsoft Yahei',sans-serif","fontsize":"75%","heading":{"hostName":"s.cpro.baidu.com","msg":"无法访问此网站"},"hideDetails":"隐藏详细信息","iconClass":"icon-generic","language":"zh","reloadButton":{"msg":"重新加载","reloadTrackingId":-1,"reloadUrl":"https://s.cpro.baidu.com/s.htm?cproid=866967ED98A1D6604D1744B6BB9E8475&t=1551838796328"},"suggestionsDetails":[{"body":"请检查所有网线是否都已连好,然后重新启动您可能正在使用的任何路由器、调制解调器或其他网络设备。","header":"请检查您的互联网连接是否正常"},{"body":"如果它已在可访问网络的程序列表中,请尝试将它从该列表中移除,然后重新添加到其中。","header":"在防火墙或防病毒设置部分设为允许 Chrome 访问网络。"},{"advancedTitle":"显示高级设置…","body":"请检查您的代理服务器设置或与网络管理员联系,以确保代理服务器正常运行。如果您认为自己不需要使用代理服务器,请执行以下操作:\n      依次转到 Chrome 菜单 >“\u003Cspan jscontent=\"settingsTitle\">\u003C/span>”>“\u003Cspan jscontent=\"advancedTitle\">\u003C/span>”>“\u003Cspan jscontent=\"proxyTitle\">\u003C/span>”>“LAN 设置”,然后取消选中“为 LAN 使用代理服务器”。","header":"如果您使用代理服务器…","proxyTitle":"更改代理服务器设置…","settingsTitle":"设置"}],"suggestionsSummaryList":[{"summary":"检查网络连接"},{"summary":"\u003Ca href=\"#buttons\" onclick=\"toggleHelpBox()\">检查代理服务器和防火墙\u003C/a>"}],"suggestionsSummaryListHeader":"请试试以下办法:","summary":{"failedUrl":"https://s.cpro.baidu.com/s.htm?cproid=866967ED98A1D6604D1744B6BB9E8475&t=1551838796328","hostName":"s.cpro.baidu.com","msg":"连接已重置。"},"textdirection":"ltr","title":"s.cpro.baidu.com"};</script><script jstcache="0">// Copyright (c) 2012 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
// Note: vulcanize sometimes disables GRIT processing. If you're importing i18n
 | 
						|
// stuff with <link rel="import">, you should probably be using
 | 
						|
// html/i18n_template.html instead of this file.
 | 
						|
 | 
						|
// // Copyright (c) 2012 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
/** @typedef {Document|DocumentFragment|Element} */
 | 
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var ProcessingRoot;
 | 
						|
 | 
						|
/**
 | 
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 * @fileoverview This is a simple template engine inspired by JsTemplates
 | 
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 * optimized for i18n.
 | 
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 *
 | 
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 * It currently supports three handlers:
 | 
						|
 *
 | 
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 *   * i18n-content which sets the textContent of the element.
 | 
						|
 *
 | 
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 *     <span i18n-content="myContent"></span>
 | 
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 *
 | 
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 *   * i18n-options which generates <option> elements for a <select>.
 | 
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 *
 | 
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 *     <select i18n-options="myOptionList"></select>
 | 
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 *
 | 
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 *   * i18n-values is a list of attribute-value or property-value pairs.
 | 
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 *     Properties are prefixed with a '.' and can contain nested properties.
 | 
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 *
 | 
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 *     <span i18n-values="title:myTitle;.style.fontSize:fontSize"></span>
 | 
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 *
 | 
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 * This file is a copy of i18n_template.js, with minor tweaks to support using
 | 
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 * load_time_data.js. It should replace i18n_template.js eventually.
 | 
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 */
 | 
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 | 
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var i18nTemplate = (function() {
 | 
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  /**
 | 
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   * This provides the handlers for the templating engine. The key is used as
 | 
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   * the attribute name and the value is the function that gets called for every
 | 
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   * single node that has this attribute.
 | 
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   * @type {!Object}
 | 
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   */
 | 
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  var handlers = {
 | 
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    /**
 | 
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     * This handler sets the textContent of the element.
 | 
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     * @param {!HTMLElement} element The node to modify.
 | 
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     * @param {string} key The name of the value in |data|.
 | 
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     * @param {!LoadTimeData} data The data source to draw from.
 | 
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     * @param {!Set<ProcessingRoot>} visited
 | 
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     */
 | 
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    'i18n-content': function(element, key, data, visited) {
 | 
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      element.textContent = data.getString(key);
 | 
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    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * This handler adds options to a <select> element.
 | 
						|
     * @param {!HTMLElement} select The node to modify.
 | 
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     * @param {string} key The name of the value in |data|. It should
 | 
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     *     identify an array of values to initialize an <option>. Each value,
 | 
						|
     *     if a pair, represents [content, value]. Otherwise, it should be a
 | 
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     *     content string with no value.
 | 
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     * @param {!LoadTimeData} data The data source to draw from.
 | 
						|
     * @param {!Set<ProcessingRoot>} visited
 | 
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     */
 | 
						|
    'i18n-options': function(select, key, data, visited) {
 | 
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      var options = data.getValue(key);
 | 
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      options.forEach(function(optionData) {
 | 
						|
        var option = typeof optionData == 'string' ?
 | 
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            new Option(optionData) :
 | 
						|
            new Option(optionData[1], optionData[0]);
 | 
						|
        select.appendChild(option);
 | 
						|
      });
 | 
						|
    },
 | 
						|
 | 
						|
    /**
 | 
						|
     * This is used to set HTML attributes and DOM properties. The syntax is:
 | 
						|
     *   attributename:key;
 | 
						|
     *   .domProperty:key;
 | 
						|
     *   .nested.dom.property:key
 | 
						|
     * @param {!HTMLElement} element The node to modify.
 | 
						|
     * @param {string} attributeAndKeys The path of the attribute to modify
 | 
						|
     *     followed by a colon, and the name of the value in |data|.
 | 
						|
     *     Multiple attribute/key pairs may be separated by semicolons.
 | 
						|
     * @param {!LoadTimeData} data The data source to draw from.
 | 
						|
     * @param {!Set<ProcessingRoot>} visited
 | 
						|
     */
 | 
						|
    'i18n-values': function(element, attributeAndKeys, data, visited) {
 | 
						|
      var parts = attributeAndKeys.replace(/\s/g, '').split(/;/);
 | 
						|
      parts.forEach(function(part) {
 | 
						|
        if (!part)
 | 
						|
          return;
 | 
						|
 | 
						|
        var attributeAndKeyPair = part.match(/^([^:]+):(.+)$/);
 | 
						|
        if (!attributeAndKeyPair)
 | 
						|
          throw new Error('malformed i18n-values: ' + attributeAndKeys);
 | 
						|
 | 
						|
        var propName = attributeAndKeyPair[1];
 | 
						|
        var propExpr = attributeAndKeyPair[2];
 | 
						|
 | 
						|
        var value = data.getValue(propExpr);
 | 
						|
 | 
						|
        // Allow a property of the form '.foo.bar' to assign a value into
 | 
						|
        // element.foo.bar.
 | 
						|
        if (propName[0] == '.') {
 | 
						|
          var path = propName.slice(1).split('.');
 | 
						|
          var targetObject = element;
 | 
						|
          while (targetObject && path.length > 1) {
 | 
						|
            targetObject = targetObject[path.shift()];
 | 
						|
          }
 | 
						|
          if (targetObject) {
 | 
						|
            targetObject[path] = value;
 | 
						|
            // In case we set innerHTML (ignoring others) we need to recursively
 | 
						|
            // check the content.
 | 
						|
            if (path == 'innerHTML') {
 | 
						|
              for (var i = 0; i < element.children.length; ++i) {
 | 
						|
                processWithoutCycles(element.children[i], data, visited, false);
 | 
						|
              }
 | 
						|
            }
 | 
						|
          }
 | 
						|
        } else {
 | 
						|
          element.setAttribute(propName, /** @type {string} */ (value));
 | 
						|
        }
 | 
						|
      });
 | 
						|
    }
 | 
						|
  };
 | 
						|
 | 
						|
  var prefixes = [''];
 | 
						|
 | 
						|
  // Only look through shadow DOM when it's supported. As of April 2015, iOS
 | 
						|
  // Chrome doesn't support shadow DOM.
 | 
						|
  if (Element.prototype.createShadowRoot)
 | 
						|
    prefixes.push('* /deep/ ');
 | 
						|
 | 
						|
  var attributeNames = Object.keys(handlers);
 | 
						|
  var selector = prefixes
 | 
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                     .map(function(prefix) {
 | 
						|
                       return prefix + '[' +
 | 
						|
                           attributeNames.join('], ' + prefix + '[') + ']';
 | 
						|
                     })
 | 
						|
                     .join(', ');
 | 
						|
 | 
						|
  /**
 | 
						|
   * Processes a DOM tree using a |data| source to populate template values.
 | 
						|
   * @param {!ProcessingRoot} root The root of the DOM tree to process.
 | 
						|
   * @param {!LoadTimeData} data The data to draw from.
 | 
						|
   */
 | 
						|
  function process(root, data) {
 | 
						|
    processWithoutCycles(root, data, new Set(), true);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Internal process() method that stops cycles while processing.
 | 
						|
   * @param {!ProcessingRoot} root
 | 
						|
   * @param {!LoadTimeData} data
 | 
						|
   * @param {!Set<ProcessingRoot>} visited Already visited roots.
 | 
						|
   * @param {boolean} mark Whether nodes should be marked processed.
 | 
						|
   */
 | 
						|
  function processWithoutCycles(root, data, visited, mark) {
 | 
						|
    if (visited.has(root)) {
 | 
						|
      // Found a cycle. Stop it.
 | 
						|
      return;
 | 
						|
    }
 | 
						|
 | 
						|
    // Mark the node as visited before recursing.
 | 
						|
    visited.add(root);
 | 
						|
 | 
						|
    var importLinks = root.querySelectorAll('link[rel=import]');
 | 
						|
    for (var i = 0; i < importLinks.length; ++i) {
 | 
						|
      var importLink = /** @type {!HTMLLinkElement} */ (importLinks[i]);
 | 
						|
      if (!importLink.import) {
 | 
						|
        // Happens when a <link rel=import> is inside a <template>.
 | 
						|
        // TODO(dbeam): should we log an error if we detect that here?
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      processWithoutCycles(importLink.import, data, visited, mark);
 | 
						|
    }
 | 
						|
 | 
						|
    var templates = root.querySelectorAll('template');
 | 
						|
    for (var i = 0; i < templates.length; ++i) {
 | 
						|
      var template = /** @type {HTMLTemplateElement} */ (templates[i]);
 | 
						|
      if (!template.content)
 | 
						|
        continue;
 | 
						|
      processWithoutCycles(template.content, data, visited, mark);
 | 
						|
    }
 | 
						|
 | 
						|
    var isElement = root instanceof Element;
 | 
						|
    if (isElement && root.webkitMatchesSelector(selector))
 | 
						|
      processElement(/** @type {!Element} */ (root), data, visited);
 | 
						|
 | 
						|
    var elements = root.querySelectorAll(selector);
 | 
						|
    for (var i = 0; i < elements.length; ++i) {
 | 
						|
      processElement(elements[i], data, visited);
 | 
						|
    }
 | 
						|
 | 
						|
    if (mark) {
 | 
						|
      var processed = isElement ? [root] : root.children;
 | 
						|
      if (processed) {
 | 
						|
        for (var i = 0; i < processed.length; ++i) {
 | 
						|
          processed[i].setAttribute('i18n-processed', '');
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Run through various [i18n-*] attributes and populate.
 | 
						|
   * @param {!Element} element
 | 
						|
   * @param {!LoadTimeData} data
 | 
						|
   * @param {!Set<ProcessingRoot>} visited
 | 
						|
   */
 | 
						|
  function processElement(element, data, visited) {
 | 
						|
    for (var i = 0; i < attributeNames.length; i++) {
 | 
						|
      var name = attributeNames[i];
 | 
						|
      var attribute = element.getAttribute(name);
 | 
						|
      if (attribute != null)
 | 
						|
        handlers[name](element, attribute, data, visited);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return {process: process};
 | 
						|
}());
 | 
						|
 | 
						|
// // Copyright 2017 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
i18nTemplate.process(document, loadTimeData);
 | 
						|
 | 
						|
</script><script jstcache="0">// Copyright (c) 2012 The Chromium Authors. All rights reserved.
 | 
						|
// Use of this source code is governed by a BSD-style license that can be
 | 
						|
// found in the LICENSE file.
 | 
						|
 | 
						|
// This file serves as a proxy to bring the included js file from /third_party
 | 
						|
// into its correct location under the resources directory tree, whence it is
 | 
						|
// delivered via a chrome://resources URL.  See ../webui_resources.grd.
 | 
						|
 | 
						|
// Note: this <include> is not behind a single-line comment because the first
 | 
						|
// line of the file is source code (so the first line would be skipped) instead
 | 
						|
// of a licence header.
 | 
						|
// clang-format off
 | 
						|
(function(){var i=null;function k(){return Function.prototype.call.apply(Array.prototype.slice,arguments)}function l(a,b){var c=k(arguments,2);return function(){return b.apply(a,c)}}function m(a,b){var c=new n(b);for(c.f=[a];c.f.length;){var e=c,d=c.f.shift();e.g(d);for(d=d.firstChild;d;d=d.nextSibling)d.nodeType==1&&e.f.push(d)}}function n(a){this.g=a}function o(a){a.style.display=""}function p(a){a.style.display="none"};var q=":",r=/\s*;\s*/;function s(){this.i.apply(this,arguments)}s.prototype.i=function(a,b){if(!this.a)this.a={};if(b){var c=this.a,e=b.a,d;for(d in e)c[d]=e[d]}else for(c in d=this.a,e=t,e)d[c]=e[c];this.a.$this=a;this.a.$context=this;this.d=typeof a!="undefined"&&a!=i?a:"";if(!b)this.a.$top=this.d};var t={$default:i},u=[];function v(a){for(var b in a.a)delete a.a[b];a.d=i;u.push(a)}function w(a,b,c){try{return b.call(c,a.a,a.d)}catch(e){return t.$default}}
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						|
function x(a,b,c,e){if(u.length>0){var d=u.pop();s.call(d,b,a);a=d}else a=new s(b,a);a.a.$index=c;a.a.$count=e;return a}var y="a_",z="b_",A="with (a_) with (b_) return ",D={};function E(a){if(!D[a])try{D[a]=new Function(y,z,A+a)}catch(b){}return D[a]}function F(a){for(var b=[],a=a.split(r),c=0,e=a.length;c<e;++c){var d=a[c].indexOf(q);if(!(d<0)){var f;f=a[c].substr(0,d).replace(/^\s+/,"").replace(/\s+$/,"");d=E(a[c].substr(d+1));b.push(f,d)}}return b};var G="jsinstance",H="jsts",I="*",J="div",K="id";function L(){}var M=0,N={0:{}},P={},Q={},R=[];function S(a){a.__jstcache||m(a,function(a){T(a)})}var U=[["jsselect",E],["jsdisplay",E],["jsvalues",F],["jsvars",F],["jseval",function(a){for(var b=[],a=a.split(r),c=0,e=a.length;c<e;++c)if(a[c]){var d=E(a[c]);b.push(d)}return b}],["transclude",function(a){return a}],["jscontent",E],["jsskip",E]];
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						|
function T(a){if(a.__jstcache)return a.__jstcache;var b=a.getAttribute("jstcache");if(b!=i)return a.__jstcache=N[b];for(var b=R.length=0,c=U.length;b<c;++b){var e=U[b][0],d=a.getAttribute(e);Q[e]=d;d!=i&&R.push(e+"="+d)}if(R.length==0)return a.setAttribute("jstcache","0"),a.__jstcache=N[0];var f=R.join("&");if(b=P[f])return a.setAttribute("jstcache",b),a.__jstcache=N[b];for(var h={},b=0,c=U.length;b<c;++b){var d=U[b],e=d[0],g=d[1],d=Q[e];d!=i&&(h[e]=g(d))}b=""+ ++M;a.setAttribute("jstcache",b);N[b]=
 | 
						|
h;P[f]=b;return a.__jstcache=h}function V(a,b){a.h.push(b);a.k.push(0)}function W(a){return a.c.length?a.c.pop():[]}
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						|
L.prototype.e=function(a,b){var c=X(b),e=c.transclude;if(e)(c=Y(e))?(b.parentNode.replaceChild(c,b),e=W(this),e.push(this.e,a,c),V(this,e)):b.parentNode.removeChild(b);else if(c=c.jsselect){var c=w(a,c,b),d=b.getAttribute(G),f=!1;d&&(d.charAt(0)==I?(d=parseInt(d.substr(1),10),f=!0):d=parseInt(d,10));var h=c!=i&&typeof c=="object"&&typeof c.length=="number",e=h?c.length:1,g=h&&e==0;if(h)if(g)d?b.parentNode.removeChild(b):(b.setAttribute(G,"*0"),p(b));else if(o(b),d===i||d===""||f&&d<e-1){f=W(this);
 | 
						|
d=d||0;for(h=e-1;d<h;++d){var j=b.cloneNode(!0);b.parentNode.insertBefore(j,b);Z(j,c,d);g=x(a,c[d],d,e);f.push(this.b,g,j,v,g,i)}Z(b,c,d);g=x(a,c[d],d,e);f.push(this.b,g,b,v,g,i);V(this,f)}else d<e?(f=c[d],Z(b,c,d),g=x(a,f,d,e),f=W(this),f.push(this.b,g,b,v,g,i),V(this,f)):b.parentNode.removeChild(b);else c==i?p(b):(o(b),g=x(a,c,0,1),f=W(this),f.push(this.b,g,b,v,g,i),V(this,f))}else this.b(a,b)};
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						|
L.prototype.b=function(a,b){var c=X(b),e=c.jsdisplay;if(e){if(!w(a,e,b)){p(b);return}o(b)}if(e=c.jsvars)for(var d=0,f=e.length;d<f;d+=2){var h=e[d],g=w(a,e[d+1],b);a.a[h]=g}if(e=c.jsvalues){d=0;for(f=e.length;d<f;d+=2)if(g=e[d],h=w(a,e[d+1],b),g.charAt(0)=="$")a.a[g]=h;else if(g.charAt(0)=="."){for(var g=g.substr(1).split("."),j=b,O=g.length,B=0,$=O-1;B<$;++B){var C=g[B];j[C]||(j[C]={});j=j[C]}j[g[O-1]]=h}else g&&(typeof h=="boolean"?h?b.setAttribute(g,g):b.removeAttribute(g):b.setAttribute(g,""+
 | 
						|
h))}if(e=c.jseval){d=0;for(f=e.length;d<f;++d)w(a,e[d],b)}e=c.jsskip;if(!e||!w(a,e,b))if(c=c.jscontent){if(c=""+w(a,c,b),b.innerHTML!=c){for(;b.firstChild;)e=b.firstChild,e.parentNode.removeChild(e);b.appendChild(this.j.createTextNode(c))}}else{c=W(this);for(e=b.firstChild;e;e=e.nextSibling)e.nodeType==1&&c.push(this.e,a,e);c.length&&V(this,c)}};function X(a){if(a.__jstcache)return a.__jstcache;var b=a.getAttribute("jstcache");if(b)return a.__jstcache=N[b];return T(a)}
 | 
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