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@ -1,11 +1,8 @@ |
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//全局变量
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var renderer, scene, camera, controls; |
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//加载参数
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var totalFinish = 0; |
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//相机参数
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var height = 2; |
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var distance = 10; |
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var angel = 0; |
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// var height = 2;
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// var distance = 10;
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//整个页面维护的数据
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//var data = { name: '默认方案', components: [] };
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//TODO 相机参数
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@ -34,7 +31,10 @@ function initData() { |
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async: false, //同步请求,不然data会出问题
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success: function (remotaData) { |
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//给全局data赋值
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data = remotaData; |
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if (remotaData.msg == 0) |
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data = remotaData.data; |
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else |
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window.location.href = "/home"; |
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}, |
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error: function () { |
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//TODO 初始化数据异常
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@ -48,6 +48,14 @@ function initData() { |
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function initUi() { |
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//刷新方案名
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$('#schemeName').val(data.name); |
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//相机参数
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$('#cameraHeightMaxValue').val(data.maxHeight); |
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$('#cameraHeightValue').text(data.height); |
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$('#cameraHeight').val(data.height / data.maxHeight * 100); |
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$('#cameraDistanceMaxValue').val(data.maxDistance); |
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$('#cameraDistanceValue').text(data.distance); |
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$('#cameraDistance').val(data.distance / data.maxDistance * 100); |
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//刷新组件列表
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freshComponentItem(); |
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} |
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@ -213,16 +221,23 @@ function initScene() { |
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} |
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function initCamera() { |
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//相机设置
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camera = new THREE.PerspectiveCamera(45, $('#viewField').innerWidth() / $('#viewField').innerHeight()); |
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camera.position.set(distance * Math.sin(angel), height, distance * Math.cos(angel)); |
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camera.position.y = data.height; |
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//让相机对着场景中央
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camera.lookAt(0, height, 0); |
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//camera.lookAt(0, height, 0);
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//相机控制,控制的相机和监听的dom
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// controls = new THREE.OrbitControls(camera, $('#viewField')[0]);
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// controls.target.set(0, 0, 0);
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// controls.update();
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controls = new THREE.OrbitControls(camera, $('#viewField')[0]); |
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controls.target.set(0, data.height, 0); |
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controls.maxPolarAngle = Math.PI / 2; |
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controls.minPolarAngle = Math.PI / 2; |
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controls.minDistance = data.distance; |
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controls.maxDistance = data.distance; |
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controls.enablePan = false; |
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controls.enableKeys = false; |
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// controls.maxAzimuthAngle = 0;
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// controls.minAzimuthAngle = 0;
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controls.update(); |
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} |
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function initRenderer() { |
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@ -250,72 +265,60 @@ function loadModel() { |
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// manager.onStart = function (url, itemsLoaded, itemsTotal) {
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// console.log('Started loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.');
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// };
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// manager.onLoad = function () {
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// };
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manager.onLoad = function () { |
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initTexture(); |
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}; |
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// manager.onProgress = function (url, itemsLoaded, itemsTotal) {
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// console.log('Loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.');
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// };
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// manager.onError = function (url) {
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// console.log('There was an error loading ' + url);
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// };
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//模型加载
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var loader = new THREE.FBXLoader(manager); |
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for (var comIndex in data.components) { |
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var comLast = (comIndex == data.components.length - 1); |
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for (var molIndex in data.components[comIndex].models) { |
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var molLast = (molIndex == data.components[comIndex].models.length - 1); |
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res = comLast && molLast; |
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//异步加载问题
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(function (comIndex, molIndex, res) { |
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(function (comIndex, molIndex) { |
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var url = '/files/model/' + data.components[comIndex].models[molIndex].fileId; |
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loader.load(url, function (object) { |
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object.visible = (data.components[comIndex].modelIndex == molIndex); |
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data.components[comIndex].models[molIndex].modelObj = object; |
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scene.add(object); |
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//如果模型全部加载完成
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if (res) |
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initTexture(); |
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} |
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); |
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})(comIndex, molIndex, res); |
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})(comIndex, molIndex); |
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} |
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} |
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//贴图加载
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var loader = new THREE.TextureLoader(manager); |
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for (var comIndex in data.components) { |
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var comLast = (comIndex == data.components.length - 1); |
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for (var textureIndex in data.components[comIndex].textures) { |
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var textureLast = (textureIndex == (data.components[comIndex].textures.length - 1)); |
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var res = comLast && textureLast; |
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//异步加载问题
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(function (comIndex, textureIndex, res) { |
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(function (comIndex, textureIndex) { |
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var url = '/files/texture/' + data.components[comIndex].textures[textureIndex].fileId; |
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loader.load(url, function (object) { |
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data.components[comIndex].textures[textureIndex].textureObj = object; |
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if (res) |
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initTexture(); |
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} |
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); |
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})(comIndex, textureIndex, res); |
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})(comIndex, textureIndex); |
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} |
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} |
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} |
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//当模型和贴图都加载结束后,给模型赋予默认贴图
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function initTexture() { |
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totalFinish++; |
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if (totalFinish == 2) { |
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for (var comIndex in data.components) { |
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var modelIndex = data.components[comIndex].modelIndex; |
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var textureIndex = data.components[comIndex].textureIndex; |
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//赋贴图
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if (modelIndex >= 0 && textureIndex >= 0) |
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if (data.components[comIndex].models.length > 0 && data.components[comIndex].textures.length > 0) |
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replaceTexture(data.components[comIndex].models[modelIndex].modelObj, data.components[comIndex].textures[textureIndex].textureObj); |
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} |
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} |
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} |
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//---------------------------------------------------------------------------------------------------------------------
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//初始化所有事件
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function initEvent() { |
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@ -323,27 +326,45 @@ function initEvent() { |
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//复制一个saveData
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var saveData = {}; |
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$.extend(saveData, data); |
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//去除aveData中多余的数据
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for (var index in saveData.components) { |
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for (textureIndex in saveData.components[index].textures) { |
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delete saveData.components[index].textures[textureIndex].textureObj; |
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} |
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for (modelIndex in saveData.components[index].models) { |
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delete saveData.components[index].models[modelIndex].modelObj; |
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} |
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} |
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//生成缩略图
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var imgData = renderer.domElement.toDataURL("image/jpeg");//这里可以选择png格式jpeg格式
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var image = new Image(); |
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let imgData = renderer.domElement.toDataURL("image/jpeg");//这里可以选择png格式jpeg格式
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image.src = imgData; |
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//异步
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image.onload = function () { |
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var sWidth = image.width; |
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var sHeigth = image.height; |
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var tWidth = sHeigth / 1.2; |
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var tHeigth = sHeigth; |
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//压缩后的像素
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$('#compress')[0].width = 200; |
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$('#compress')[0].height = 240; |
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//console.info(sWidth + ":" + sHeigth + ":" + tWidth + ":" + tHeigth);
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//压缩图片
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$('#compress')[0].getContext('2d').drawImage(image, (sWidth - tWidth) / 2, (sHeigth - tHeigth) / 2, tWidth, tHeigth, 0, 0, $('#compress')[0].width, $('#compress')[0].height); |
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imgData = $('#compress')[0].toDataURL("image/jpeg", 0.5); |
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saveData.img = imgData; |
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//去除多余数据
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var sendData = JSON.stringify(saveData, function (key, value) { |
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if (key == 'textureObj' || key == 'modelObj') { |
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return null; |
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} else { |
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return value; |
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} |
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}) |
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// console.info(data);
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// console.info(saveData);
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// console.info(sendData);
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//上传服务器
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$.ajax({ |
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type: "POST", |
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url: "/saveScheme", |
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contentType: "application/json; charset=utf-8", |
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data: JSON.stringify(saveData), |
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data: sendData, |
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success: function (returnData) { |
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console.info(returnData); |
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// console.info(returnData);
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if (returnData.affectedRows > 0) { |
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//获取保存后的id
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if (returnData.insertId) |
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@ -359,6 +380,9 @@ function initEvent() { |
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} |
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} |
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}); |
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}; |
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}); |
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//方案名变动监听
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@ -503,6 +527,34 @@ function initEvent() { |
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$('#textureManagerment').click(function () { |
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$('#textureManagermentModal').modal('show'); |
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}); |
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//相机高度控制
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$('#cameraHeight').mousemove(function () { |
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var height = data.maxHeight / 100 * $('#cameraHeight').val(); |
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data.height = parseFloat(height.toFixed(2)); |
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$('#cameraHeightValue').text(data.height); |
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camera.position.y = data.height |
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controls.target.set(0, data.height, 0); |
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controls.update(); |
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}); |
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//相机距离控制
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$('#cameraDistance').mousemove(function () { |
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distance = data.maxDistance / 100 * $('#cameraDistance').val(); |
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data.distance = parseFloat(distance.toFixed(2)); |
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$('#cameraDistanceValue').text(data.distance); |
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controls.minDistance = data.distance; |
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controls.maxDistance = data.distance; |
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controls.update(); |
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}); |
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$('#cameraHeightMaxValue').change(function () { |
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data.maxHeight = parseFloat($('#cameraHeightMaxValue').val()); |
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}); |
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$('#cameraDistanceMaxValue').change(function () { |
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data.maxDistance = parseFloat($('#cameraDistanceMaxValue').val()); |
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}); |
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} |
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// 选择上传完成后加载模型
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