diff --git a/static/js/createScheme.js b/static/js/createScheme.js index e3e868e..e706f58 100644 --- a/static/js/createScheme.js +++ b/static/js/createScheme.js @@ -1,6 +1,6 @@ //全局变量 var renderer, scene, camera; - +var totalFinish = 0; //整个页面维护的数据 //var data = { name: '默认方案', components: [] }; //TODO 相机参数 @@ -16,6 +16,7 @@ $().ready(function () { initEvent(); }); +//--------------------------------------------------------------------------------------------------------------------- //获取数据 初始化data function initData() { //ajax请求数据 @@ -32,6 +33,8 @@ function initData() { } }); } + +//--------------------------------------------------------------------------------------------------------------------- //获取全局data后 //刷新主Ui,方案名,部件列表 function initUi() { @@ -41,16 +44,7 @@ function initUi() { freshComponentItem(); } -//ui初始化结束后 -//初始化Threejs -//主要是场景、相机、渲染器 -function initThree() { - initScene(); - initCamera(); - initRenderer(); - render(); -} - +//刷新组件列表 function freshComponentItem() { //清空原有列表 $('.componentItem').remove(); @@ -60,7 +54,7 @@ function freshComponentItem() { } } -//选择部件 +//点击事件:选择部件 function selectComponent(index) { componentIndex = index; $('#componentTitle').text(data.components[componentIndex].name); @@ -71,21 +65,22 @@ function selectComponent(index) { freshModelList(); //刷新贴图列表 freshTextureList(); + //刷新贴图选择列表 + freshTextureField(); } //刷新模型的选择列表 function freshModelList() { $('.list-group-item').remove(); if (data.components[componentIndex].models.length == 0) { + data.components[componentIndex].modelIndex == -1; $('#modelList').append('暂无模型') } else { - // if (data.components[componentIndex].modelIndex == -1) - // data.components[componentIndex].modelIndex = 0; + var textureIndex = data.components[componentIndex].textureIndex; + changeTexture(textureIndex); for (var index in data.components[componentIndex].models) { if (index == data.components[componentIndex].modelIndex) { data.components[componentIndex].models[index].modelObj.visible = true; - var textureIndex = data.components[componentIndex].textureIndex; - changeTexture(textureIndex); $('#modelList').append("" + data.components[componentIndex].models[index].name + ""); } else { data.components[componentIndex].models[index].modelObj.visible = false; @@ -95,16 +90,20 @@ function freshModelList() { } } -//选择模型 +//点击事件:选择模型 function selectModel(index) { data.components[componentIndex].modelIndex = index; - freshmodelList(); + //将当期贴图赋予给模型 + freshModelList(); } -//删除模型 + +//点击事件:删除模型 function delModelItem(index) { scene.remove(data.components[componentIndex].models[index].modelObj); data.components[componentIndex].models.splice(index, 1); selectModel(0); + //阻止事件冒泡 + event.stopPropagation(); } //刷新贴图列表 @@ -113,82 +112,54 @@ function freshTextureList() { for (var index in data.components[componentIndex].textures) { var fileName = data.components[componentIndex].textures[index].name; var fileId = data.components[componentIndex].textures[index].fileId; - $('#textureList').append("" + fileName + " "); + $('#textureList').append("" + fileName + " "); + + } +} + +//刷新贴图选择的列表 +function freshTextureField() { + $('#textureField').empty(); + for (var index in data.components[componentIndex].textures) { + var fileName = data.components[componentIndex].textures[index].name; + var fileId = data.components[componentIndex].textures[index].fileId; + $('#textureField').append("" + fileName + " "); + } +} + +function delTexture(index) { + data.components[componentIndex].textures.splice(index, 1); + if (data.components[componentIndex].textures.length > 0) { + data.components[componentIndex].textureIndex = 0; + } else { + data.components[componentIndex].textureIndex = -1; } + var textureIndex = data.components[componentIndex].textureIndex; + changeTexture(textureIndex); + freshTextureList(); + freshTextureField(); } +//点击事件:切换贴图 function changeTexture(index) { if (index < 0) return; var modelIndex = data.components[componentIndex].modelIndex; + if (modelIndex < 0) + return; data.components[componentIndex].textureIndex = index; replaceTexture(data.components[componentIndex].models[modelIndex].modelObj, data.components[componentIndex].textures[index].textureObj); } -//初始化模型 -function loadModel() { - var manager = new THREE.LoadingManager(); - manager.onStart = function (url, itemsLoaded, itemsTotal) { - console.log('Started loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.'); - }; - manager.onLoad = function () { - initUi(); - console.log('Loading complete!'); - }; - manager.onProgress = function (url, itemsLoaded, itemsTotal) { - console.log('Loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.'); - }; - manager.onError = function (url) { - console.log('There was an error loading ' + url); - }; - var loader = new THREE.FBXLoader(manager); - for (var comIndex in data.components) { - for (var molIndex in data.components[comIndex].models) { - //异步加载问题 - (function (comIndex, molIndex) { - var url = '/files/' + data.components[comIndex].models[molIndex].fileId; - loader.load(url, function (object) { - // object.traverse(function (child) { - // if (child instanceof THREE.Mesh) { - // child.material.castShadow = true; - // child.material.receiveShadow = true; - // child.material.needsUpdate = true; - // } - // }); - object.visible = (data.components[comIndex].modelIndex == molIndex); - data.components[comIndex].models[molIndex].modelObj = object; - scene.add(object); - } - ); - })(comIndex, molIndex); - } - } - - var loader = new THREE.TextureLoader(manager); - for (var comIndex in data.components) { - for (var textureIndex in data.components[comIndex].textures) { - - //异步加载问题 - (function (comIndex, textureIndex) { - var url = '/files/' + data.components[comIndex].textures[textureIndex].fileId; - loader.load(url, function (object) { - // object.traverse(function (child) { - // if (child instanceof THREE.Mesh) { - // child.material.castShadow = true; - // child.material.receiveShadow = true; - // child.material.needsUpdate = true; - // } - // }); - data.components[comIndex].textures[molIndex].textureObj = object; - - } - ); - })(comIndex, textureIndex); - } - var modelIndex = data.components[comIndex].modelIndex; - var textureIndex = data.components[comIndex].textureIndex; - replaceTexture(data.components[componentIndex].models[modelIndex].modelObj, data.components[componentIndex].textures[textureIndex].textureObj); - } +//--------------------------------------------------------------------------------------------------------------------- +//ui初始化结束后 +//初始化Threejs +//主要是场景、相机、渲染器 +function initThree() { + initScene(); + initCamera(); + initRenderer(); + render(); } function initScene() { @@ -248,6 +219,82 @@ function render() { renderer.render(scene, camera); } +//--------------------------------------------------------------------------------------------------------------------- + +//初始化模型 +function loadModel() { + var manager = new THREE.LoadingManager(); + //加载进度条 + // manager.onStart = function (url, itemsLoaded, itemsTotal) { + // console.log('Started loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.'); + // }; + // manager.onLoad = function () { + // }; + // manager.onProgress = function (url, itemsLoaded, itemsTotal) { + // console.log('Loading file: ' + url + '.\nLoaded ' + itemsLoaded + ' of ' + itemsTotal + ' files.'); + // }; + // manager.onError = function (url) { + // console.log('There was an error loading ' + url); + // }; + + //模型加载 + var loader = new THREE.FBXLoader(manager); + + for (var comIndex in data.components) { + var comLast = (comIndex == data.components.length - 1); + for (var molIndex in data.components[comIndex].models) { + var molLast = (molIndex == data.components[comIndex].models.length - 1); + res = comLast && molLast; + //异步加载问题 + (function (comIndex, molIndex, res) { + var url = '/files/' + data.components[comIndex].models[molIndex].fileId; + loader.load(url, function (object) { + object.visible = (data.components[comIndex].modelIndex == molIndex); + data.components[comIndex].models[molIndex].modelObj = object; + scene.add(object); + //如果模型全部加载完成 + if (res) + initTexture(); + } + ); + })(comIndex, molIndex, res); + } + } + + //贴图加载 + var loader = new THREE.TextureLoader(manager); + for (var comIndex in data.components) { + var comLast = (comIndex == data.components.length - 1); + for (var textureIndex in data.components[comIndex].textures) { + var textureLast = (textureIndex == (data.components[comIndex].textures.length - 1)); + var res = comLast && textureLast; + //异步加载问题 + (function (comIndex, textureIndex, res) { + var url = '/files/' + data.components[comIndex].textures[textureIndex].fileId; + loader.load(url, function (object) { + data.components[comIndex].textures[textureIndex].textureObj = object; + if (res) + initTexture(); + } + ); + })(comIndex, textureIndex, res); + } + } +} + +function initTexture() { + totalFinish++; + if (totalFinish == 2) { + for (var comIndex in data.components) { + var modelIndex = data.components[comIndex].modelIndex; + var textureIndex = data.components[comIndex].textureIndex; + //赋贴图 + if (modelIndex >= 0 && textureIndex >= 0) + replaceTexture(data.components[comIndex].models[modelIndex].modelObj, data.components[comIndex].textures[textureIndex].textureObj); + } + } +} +//--------------------------------------------------------------------------------------------------------------------- //初始化所有事件 function initEvent() { $('#saveScheme').click(function () { @@ -327,6 +374,7 @@ function initEvent() { }); //selectModel(data.components[componentIndex].models.length - 1); freshTextureList(); + freshTextureField(); } addTexture('/files/' + fileData.filename, addTextureItem); }, @@ -368,7 +416,7 @@ function initEvent() { //删除部件 $('#delComponent').click(function () { - new $.zui.Messager('你确定要删除该部件吗,该部件的所有模型将会被清空!', { + new $.zui.Messager('你确定要删除该部件吗,该部件的所有模型和贴图将会被清空!', { type: 'danger', close: false, actions: [{ @@ -386,7 +434,8 @@ function initEvent() { $('#delComponent').hide(); $('#upload').addClass("disabled"); $('.list-group-item').remove(); - //todo 还需要发送ajax清空模型文件 + $('#textureField').empty(); + //TODO 还需要发送ajax清空模型文件 } } }, { @@ -396,6 +445,7 @@ function initEvent() { }).show(); }); + //贴图模态框弹出 $('#textureManagerment').click(function () { $('#textureManagermentModal').modal('show'); }); @@ -403,18 +453,9 @@ function initEvent() { // 选择上传完成后加载模型 function addModel(url, callBack) { - //加载fbx模型 var loader = new THREE.FBXLoader(); loader.load(url, function (object) { - object.traverse(function (child) { - // if (child instanceof THREE.Mesh) { - // child.material.map = map; - // child.material.castShadow = true; - // child.material.receiveShadow = true; - // child.material.needsUpdate = true; - // } - }); scene.add(object); callBack(object); }, function (xhr) { diff --git a/views/createScheme.html b/views/createScheme.html index 79c09dc..15cbade 100644 --- a/views/createScheme.html +++ b/views/createScheme.html @@ -44,12 +44,30 @@ top: 0px; left: 0px; } + + #textureField{ + width:40px; + position: absolute; + top:10px; + right: 10px; + } + #textureField>img{ + margin-top:5px; + } + -
+
+ +
+ + +
+ +
@@ -66,9 +84,9 @@
  • 添加新组件
  • -
    +
    @@ -115,7 +133,7 @@