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3.3 KiB
3.3 KiB
Activity 的显示原理
- Activity 的显示原理(Window/DecorView/ViewRoot)
- Activity 的 UI 刷新机制(Vsync/Choreographer)
- UI 的绘制原理(Measure/Layout/Draw)
- Surface 原理(Surface/SurfaceFlinger)
显示原理
- setContentView 原理是什么?
- Activity 在 onResume 之后才会显示的原因是什么?
- ViewRoot 是干嘛的,是 View Tree 的 rootView 么?
public void setContentView(int layoutResID) {
getWindow().setContentView(layoutResID);
//...
}
final void attach(Context context, ){
mWindow = new PhoneWindow(this);
}
// PhoneWindow#setContentView
public void setContentView(int layoutResID) {
if(mContentParent == null) {
installDecor();
}
mLayoutInflater.inflate(layoutResID, mContentParent);
}
private void installDecor() {
// FrameLayout
mDecor = new DecorView(getContext());
// 根据 Window Feature 选择一个系统布局
View in = mLayoutInflater.inflate(layoutResource, null);
mDecor.addView(in, ...);
mContentParent = findViewById(ID_ANDROID_CONTENT);
}
final void handleResumeActivity(IBinder token) {
ActivityClientRecord r = performResumeActivity(token, );
final Activity a = r.activity;
if(r.window == null && !a.mFinished) {
r.window = r.activity.getWindow();
View decor = r.window.getDecorView();
ViewManager wm = a.getWindowManager();
a.mDecor = decor;
wm.addview(decor, l);
}
r.activity.makeVisible();
}
// ViewManager#addView
void addView(View view, ViewGroup.LayoutParams params, ){
ViewRootImpl root = new ViewRootImpl(view.getContext(), );
root.setView(view, wparams, panelParentView);
}
// ViewRootImpl#setView
public void setView(View view, ) {
if(mView == null) {
mView = view;
requestLayout();
//...
mWindowSession.addToDisplay(mWindow, ...);
}
}
public void requestLayout() {
scheduleTraversals();
}
void scheduleTraversals() {
mChoreographer.postCallback(..., mTraversalRunnable, null);
}
class TraversalRunnable implements Runnable {
public void run() {
doTraversal();
}
}
void doTraversal() {
performTraversals();
}
private void performTraversals() {
//...
relayoutWindow(params, ...);
performMeasure(childWidthMeasureSpec, ...);
performLayout(lp, desiredWindowWidth, ...);
performDraw();
}
// 向 WMS 申请 Surface
int relayoutWindow(WindowManager.LayoutParams params, ...) {
mWindowSession.relayout(..., mSurface);
}
// static class W extends IWindow.Stub {...}
mWindowSession.addToDisplay(mWindow, ...);
public int addToDisplay(IWindow window, int seq, ...) {
// WMS 统一管理 Window,分配 Surface
return mService.addWindow(this, window, seq, attrs, ...);
}
IWindowManager windowManager = getWindowManagerService();
sWindowSession = windowManager.openSession(...);
IWindowSession openSession(IWindowSessionCallback callback, ...) {
Session session = new Session(this, callback, client, inputContext);
return session;
}
WMS 的主要作用:
- 分配 Surface
- 掌管 Surface 显示顺序以及位置尺寸等
- 控制窗口动画
- 输入事件分发