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ffmpeg-android-build/output/include/arm64-v8a/libavutil/hwcontext_mediacodec.h

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/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_HWCONTEXT_MEDIACODEC_H
#define AVUTIL_HWCONTEXT_MEDIACODEC_H
/**
* MediaCodec details.
*
* Allocated as AVHWDeviceContext.hwctx
*/
typedef struct AVMediaCodecDeviceContext {
/**
* android/view/Surface handle, to be filled by the user.
*
* This is the default surface used by decoders on this device.
*/
void *surface;
/**
* Pointer to ANativeWindow.
*
* It both surface and native_window is NULL, try to create it
* automatically if create_window is true and OS support
* createPersistentInputSurface.
*
* It can be used as output surface for decoder and input surface for
* encoder.
*/
void *native_window;
/**
* Enable createPersistentInputSurface automatically.
*
* Disabled by default.
*
* It can be enabled by setting this flag directly, or by setting
* AVDictionary of av_hwdevice_ctx_create(), with "create_window" as key.
* The second method is useful for ffmpeg cmdline, e.g., we can enable it
* via:
* -init_hw_device mediacodec=mediacodec,create_window=1
*/
int create_window;
} AVMediaCodecDeviceContext;
#endif /* AVUTIL_HWCONTEXT_MEDIACODEC_H */