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ffmpeg-android-build/output/include/arm64-v8a/libavutil/ambient_viewing_environment.h

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/*
* Copyright (c) 2023 Jan Ekström <jeebjp@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVUTIL_AMBIENT_VIEWING_ENVIRONMENT_H
#define AVUTIL_AMBIENT_VIEWING_ENVIRONMENT_H
#include <stddef.h>
#include "frame.h"
#include "rational.h"
/**
* Ambient viewing environment metadata as defined by H.274. The values are
* saved in AVRationals so that they keep their exactness, while allowing for
* easy access to a double value with f.ex. av_q2d.
*
* @note sizeof(AVAmbientViewingEnvironment) is not part of the public ABI, and
* it must be allocated using av_ambient_viewing_environment_alloc.
*/
typedef struct AVAmbientViewingEnvironment {
/**
* Environmental illuminance of the ambient viewing environment in lux.
*/
AVRational ambient_illuminance;
/**
* Normalized x chromaticity coordinate of the environmental ambient light
* in the nominal viewing environment according to the CIE 1931 definition
* of x and y as specified in ISO/CIE 11664-1.
*/
AVRational ambient_light_x;
/**
* Normalized y chromaticity coordinate of the environmental ambient light
* in the nominal viewing environment according to the CIE 1931 definition
* of x and y as specified in ISO/CIE 11664-1.
*/
AVRational ambient_light_y;
} AVAmbientViewingEnvironment;
/**
* Allocate an AVAmbientViewingEnvironment structure.
*
* @return the newly allocated struct or NULL on failure
*/
AVAmbientViewingEnvironment *av_ambient_viewing_environment_alloc(size_t *size);
/**
* Allocate and add an AVAmbientViewingEnvironment structure to an existing
* AVFrame as side data.
*
* @return the newly allocated struct, or NULL on failure
*/
AVAmbientViewingEnvironment *av_ambient_viewing_environment_create_side_data(AVFrame *frame);
#endif /* AVUTIL_AMBIENT_VIEWING_ENVIRONMENT_H */