diff --git a/README.md b/README.md index 2f486a6..e1ea8f5 100644 --- a/README.md +++ b/README.md @@ -2,8 +2,8 @@ Here is a script that downloads the source code of [FFmpeg](https://www.ffmpeg.org) library and assembles it for Android. The script produces shared libraries as well as header files. The output structure looks like this: -The actual content of all this directories depends on how the FFmpeg was configured before assembling. For my purpose I enabled only *libavcodec*, *libavformat* and *libavutil*, but you can set your own configuration to make the FFmpeg you need. -The version of FFmpeg here is **4.1.3**. And the script expects to use Android NDK **r19** (*b* and *c* also work as well as *r20-beta1*). Starting with FFmpeg 4.1 and NDK r19 the whole process became much simpler. +The actual content of all this directories depends on how the FFmpeg was configured before assembling. For my purpose I enabled only *libavcodec*, *libavformat*, *libavutil* and *libswscale*, but you can set your own configuration to make the FFmpeg you need. +The version of FFmpeg here is **4.1.3**. And the script expects to use Android NDK **r19** (*b* and *c* also work as well as *r20-beta1* and *r20-beta2*). Starting with FFmpeg 4.1 and NDK r19 the whole process became much simpler. ## Supported architectures @@ -21,7 +21,3 @@ You have to define an environment variable `ANDROID_NDK_HOME` and set the correc Well, just execute the script :) Examine the `output` directory after. And the actual Android app can be found [here](https://github.com/Javernaut/WhatTheCodec) - -## Known issues: - -The x86 binary doesn't have assembler optimizations, since they bring text relocations. So it may encounter certain performance issues. The x86_64 doesn't have this problem though. diff --git a/images/output_structure.png b/images/output_structure.png index 0c0ffaf..79177a9 100644 Binary files a/images/output_structure.png and b/images/output_structure.png differ