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/*
** <EFBFBD><EFBFBD><EFBFBD>ļ<EFBFBD>ʵ<EFBFBD><EFBFBD>΢<EFBFBD><EFBFBD><EFBFBD>г̳<EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../libavutil/common.h"
#include "avcodec.h"
#include "dsputil.h"
#define FF_BUFFER_HINTS_VALID 0x01 // Buffer hints value is meaningful (if 0 ignore)
#define FF_BUFFER_HINTS_READABLE 0x02 // Codec will read from buffer
#define FF_BUFFER_HINTS_PRESERVE 0x04 // User must not alter buffer content
#define FF_BUFFER_HINTS_REUSABLE 0x08 // Codec will reuse the buffer (update)
/* Msrle<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
typedef struct MsrleContext
{
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ľ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģ<EFBFBD>AVCodecContext<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>Ƚϳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĸ<EFBFBD><EFBFBD>MsrleContext<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD>ȽϾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ĸ<EFBFBD><EFBFBD>
AVCodecContext *avctx;
// ֡
AVFrame frame;
unsigned char *buf;
int size;
} MsrleContext;
#define FETCH_NEXT_STREAM_BYTE() \
if (stream_ptr >= s->size) \
{ \
return; \
} \
stream_byte = s->buf[stream_ptr++];
static void msrle_decode_pal4(MsrleContext *s)
{
int stream_ptr = 0;
unsigned char rle_code;
unsigned char extra_byte, odd_pixel;
unsigned char stream_byte;
int pixel_ptr = 0;
int row_dec = s->frame.linesize[0];
int row_ptr = (s->avctx->height - 1) *row_dec;
int frame_size = row_dec * s->avctx->height;
int i;
// make the palette available
memcpy(s->frame.data[1], s->avctx->palctrl->palette, AVPALETTE_SIZE);
if (s->avctx->palctrl->palette_changed)
{
// s->frame.palette_has_changed = 1;
s->avctx->palctrl->palette_changed = 0;
}
while (row_ptr >= 0)
{
FETCH_NEXT_STREAM_BYTE();
rle_code = stream_byte;
if (rle_code == 0)
{
// fetch the next byte to see how to handle escape code
FETCH_NEXT_STREAM_BYTE();
if (stream_byte == 0)
{
// line is done, goto the next one
row_ptr -= row_dec;
pixel_ptr = 0;
}
else if (stream_byte == 1)
{
// decode is done
return ;
}
else if (stream_byte == 2)
{
// reposition frame decode coordinates
FETCH_NEXT_STREAM_BYTE();
pixel_ptr += stream_byte;
FETCH_NEXT_STREAM_BYTE();
row_ptr -= stream_byte * row_dec;
}
else
{
// copy pixels from encoded stream
odd_pixel = stream_byte &1;
rle_code = (stream_byte + 1) / 2;
extra_byte = rle_code &0x01;
if ((row_ptr + pixel_ptr + stream_byte > frame_size) || (row_ptr < 0))
{
return ;
}
for (i = 0; i < rle_code; i++)
{
if (pixel_ptr >= s->avctx->width)
break;
FETCH_NEXT_STREAM_BYTE();
s->frame.data[0][row_ptr + pixel_ptr] = stream_byte >> 4;
pixel_ptr++;
if (i + 1 == rle_code && odd_pixel)
break;
if (pixel_ptr >= s->avctx->width)
break;
s->frame.data[0][row_ptr + pixel_ptr] = stream_byte &0x0F;
pixel_ptr++;
}
// if the RLE code is odd, skip a byte in the stream
if (extra_byte)
stream_ptr++;
}
}
else
{
// decode a run of data
if ((row_ptr + pixel_ptr + stream_byte > frame_size) || (row_ptr < 0))
{
return ;
}
FETCH_NEXT_STREAM_BYTE();
for (i = 0; i < rle_code; i++)
{
if (pixel_ptr >= s->avctx->width)
break;
if ((i &1) == 0)
s->frame.data[0][row_ptr + pixel_ptr] = stream_byte >> 4;
else
s->frame.data[0][row_ptr + pixel_ptr] = stream_byte &0x0F;
pixel_ptr++;
}
}
}
// one last sanity check on the way out
if (stream_ptr < s->size)
{
// error
}
}
static void msrle_decode_pal8(MsrleContext *s)
{
int stream_ptr = 0;
unsigned char rle_code;
unsigned char extra_byte;
unsigned char stream_byte;
int pixel_ptr = 0;
int row_dec = s->frame.linesize[0];
int row_ptr = (s->avctx->height - 1) *row_dec;
int frame_size = row_dec * s->avctx->height;
// make the palette available
memcpy(s->frame.data[1], s->avctx->palctrl->palette, AVPALETTE_SIZE);
if (s->avctx->palctrl->palette_changed)
{
// s->frame.palette_has_changed = 1;
s->avctx->palctrl->palette_changed = 0;
}
while (row_ptr >= 0)
{
FETCH_NEXT_STREAM_BYTE();
rle_code = stream_byte;
if (rle_code == 0)
{
// fetch the next byte to see how to handle escape code
FETCH_NEXT_STREAM_BYTE();
if (stream_byte == 0)
{
// line is done, goto the next one
row_ptr -= row_dec;
pixel_ptr = 0;
}
else if (stream_byte == 1)
{
// decode is done
return ;
}
else if (stream_byte == 2)
{
// reposition frame decode coordinates
FETCH_NEXT_STREAM_BYTE();
pixel_ptr += stream_byte;
FETCH_NEXT_STREAM_BYTE();
row_ptr -= stream_byte * row_dec;
}
else
{
// copy pixels from encoded stream
if ((row_ptr + pixel_ptr + stream_byte > frame_size) || (row_ptr < 0))
{
return ;
}
rle_code = stream_byte;
extra_byte = stream_byte &0x01;
if (stream_ptr + rle_code + extra_byte > s->size)
{
return ;
}
while (rle_code--)
{
FETCH_NEXT_STREAM_BYTE();
s->frame.data[0][row_ptr + pixel_ptr] = stream_byte;
pixel_ptr++;
}
// if the RLE code is odd, skip a byte in the stream
if (extra_byte)
stream_ptr++;
}
}
else
{
// decode a run of data
if ((row_ptr + pixel_ptr + stream_byte > frame_size) || (row_ptr < 0))
{
return ;
}
FETCH_NEXT_STREAM_BYTE();
while (rle_code--)
{
s->frame.data[0][row_ptr + pixel_ptr] = stream_byte;
pixel_ptr++;
}
}
}
// one last sanity check on the way out
if (stream_ptr < s->size)
{
// error
}
}
static int msrle_decode_init(AVCodecContext *avctx)
{
MsrleContext *s = (MsrleContext*)avctx->priv_data;
s->avctx = avctx;
avctx->pix_fmt = PIX_FMT_PAL8;
s->frame.data[0] = NULL;
return 0;
}
static int msrle_decode_frame(AVCodecContext *avctx, void *data, int *data_size, uint8_t *buf, int buf_size)
{
MsrleContext *s = (MsrleContext*)avctx->priv_data;
s->buf = buf;
s->size = buf_size;
if (avctx->reget_buffer(avctx, &s->frame))
return - 1;
switch (avctx->bits_per_sample)
{
case 8:
msrle_decode_pal8(s);
break;
case 4:
msrle_decode_pal4(s);
break;
default:
break;
}
*data_size = sizeof(AVFrame);
*(AVFrame*)data = s->frame;
// report that the buffer was completely consumed
return buf_size;
}
static int msrle_decode_end(AVCodecContext *avctx)
{
MsrleContext *s = (MsrleContext*)avctx->priv_data;
// release the last frame
if (s->frame.data[0])
avctx->release_buffer(avctx, &s->frame);
return 0;
}
AVCodec msrle_decoder =
{
"msrle",
CODEC_TYPE_VIDEO,
CODEC_ID_MSRLE,
sizeof(MsrleContext),
msrle_decode_init,
NULL,
msrle_decode_end,
msrle_decode_frame
};