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801 lines
19 KiB
801 lines
19 KiB
#include "./libavformat/avformat.h"
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#if defined(CONFIG_WIN32)
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#include <sys/types.h>
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#include <sys/timeb.h>
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#include <windows.h>
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#else
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#include <fcntl.h>
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#include <sys/time.h>
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#endif
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#include <time.h>
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#include <math.h>
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#include <SDL.h>
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#include <SDL_thread.h>
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#ifdef CONFIG_WIN32
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#undef main // We don't want SDL to override our main()
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#endif
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#pragma comment(lib, "SDL.lib")
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/* 退出事件 */
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#define FF_QUIT_EVENT (SDL_USEREVENT + 2)
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/* 视频队列的最长长度 */
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#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
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/* 音频队列的最大长度 */
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#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
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/* 图像队列的长度 */
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#define VIDEO_PICTURE_QUEUE_SIZE 1
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/* 数据包队列 */
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typedef struct PacketQueue
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{
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// 头指针和尾指针
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AVPacketList *first_pkt, *last_pkt;
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// 队列长度
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int size;
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// 中断请求
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int abort_request;
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// 锁
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SDL_mutex *mutex;
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// 条件变量
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SDL_cond *cond;
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} PacketQueue;
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/* 视频图像 */
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typedef struct VideoPicture
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{
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// 显示层
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SDL_Overlay *bmp;
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// 宽高
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int width, height; // source height & width
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} VideoPicture;
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/* 视频的状态 */
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typedef struct VideoState
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{
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// 解析线程
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SDL_Thread *parse_tid;
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// 视频播放线程
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SDL_Thread *video_tid;
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// 中断请求
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int abort_request;
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// 表示一个输入上下文(或者表示一个文件上下文)
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AVFormatContext *ic;
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int audio_stream;
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int video_stream;
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// 音频流
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AVStream *audio_st;
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// 视频流
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AVStream *video_st;
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// 音频包队列
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PacketQueue audioq;
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// 视频包队列
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PacketQueue videoq;
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// 播放队列
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VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
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double frame_last_delay;
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uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE *3) / 2];
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unsigned int audio_buf_size;
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int audio_buf_index;
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// 音频数据包
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AVPacket audio_pkt;
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// 音频数据和长度
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uint8_t *audio_pkt_data;
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int audio_pkt_size;
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// 视频解码器锁
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SDL_mutex *video_decoder_mutex;
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// 音频解码器锁
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SDL_mutex *audio_decoder_mutex;
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// 视频文件的名字
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char filename[240];
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} VideoState;
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static AVInputFormat *file_iformat;
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static const char *input_filename;
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static VideoState *cur_stream;
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static SDL_Surface *screen;
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/* 获取当前的时间 */
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int64_t av_gettime(void)
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{
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#if defined(CONFIG_WINCE)
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return timeGetTime() *int64_t_C(1000);
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#elif defined(CONFIG_WIN32)
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struct _timeb tb;
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_ftime(&tb);
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return ((int64_t)tb.time *int64_t_C(1000) + (int64_t)tb.millitm) *int64_t_C(1000);
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#else
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return (int64_t)tv.tv_sec *1000000+tv.tv_usec;
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#endif
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}
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/* 数据包队列初始化 */
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static void packet_queue_init(PacketQueue *q) // packet queue handling
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{
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memset(q, 0, sizeof(PacketQueue));
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// 创建锁
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q->mutex = SDL_CreateMutex();
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// 创建条件变量
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q->cond = SDL_CreateCond();
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}
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/* 刷新数据包队列,就是释放所有数据包 */
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static void packet_queue_flush(PacketQueue *q)
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{
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AVPacketList *pkt, *pkt1;
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SDL_LockMutex(q->mutex);
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for (pkt = q->first_pkt; pkt != NULL; pkt = pkt1)
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{
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pkt1 = pkt->next;
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av_free_packet(&pkt->pkt);
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av_freep(&pkt);
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}
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q->last_pkt = NULL;
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q->first_pkt = NULL;
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q->size = 0;
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SDL_UnlockMutex(q->mutex);
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}
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/* 销毁数据包队列 */
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static void packet_queue_end(PacketQueue *q)
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{
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packet_queue_flush(q);
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SDL_DestroyMutex(q->mutex);
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SDL_DestroyCond(q->cond);
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}
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/* 往数据包队列中压入一个数据包 */
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static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
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{
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AVPacketList *pkt1;
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pkt1 = av_malloc(sizeof(AVPacketList));
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if (!pkt1)
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return - 1;
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pkt1->pkt = *pkt;
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pkt1->next = NULL;
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SDL_LockMutex(q->mutex);
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if (!q->last_pkt)
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q->first_pkt = pkt1;
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else
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q->last_pkt->next = pkt1;
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q->last_pkt = pkt1;
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q->size += pkt1->pkt.size;
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SDL_CondSignal(q->cond);
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SDL_UnlockMutex(q->mutex);
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return 0;
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}
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/* 请求退出 */
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static void packet_queue_abort(PacketQueue *q)
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{
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SDL_LockMutex(q->mutex);
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q->abort_request = 1;
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SDL_CondSignal(q->cond);
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SDL_UnlockMutex(q->mutex);
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}
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/* return < 0 if aborted, 0 if no packet and > 0 if packet. */
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/* 从队列中取出一个数据包 */
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static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
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{
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AVPacketList *pkt1;
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int ret;
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SDL_LockMutex(q->mutex);
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for (;;)
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{
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if (q->abort_request)
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{
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ret = - 1; // 异常
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break;
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}
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pkt1 = q->first_pkt;
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if (pkt1)
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{
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q->first_pkt = pkt1->next;
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if (!q->first_pkt)
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q->last_pkt = NULL;
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q->size -= pkt1->pkt.size;
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*pkt = pkt1->pkt;
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av_free(pkt1);
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ret = 1;
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break;
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}
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else if (!block)// 阻塞标记,1(阻塞模式),0(非阻塞模式)
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{
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ret = 0; // 非阻塞模式,没东西直接返回0
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break;
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}
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else
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{
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SDL_CondWait(q->cond, q->mutex);
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}
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}
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SDL_UnlockMutex(q->mutex);
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return ret;
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}
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/* 创建一个VideoPicture对象 */
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static void alloc_picture(void *opaque)
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{
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VideoState *is = opaque;
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VideoPicture *vp;
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vp = &is->pictq[0];
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if (vp->bmp)
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SDL_FreeYUVOverlay(vp->bmp);
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vp->bmp = SDL_CreateYUVOverlay(is->video_st->actx->width,
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is->video_st->actx->height,
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SDL_YV12_OVERLAY,
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screen);
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vp->width = is->video_st->actx->width;
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vp->height = is->video_st->actx->height;
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}
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/* 显示图像 */
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static int video_display(VideoState *is, AVFrame *src_frame, double pts)
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{
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VideoPicture *vp;
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int dst_pix_fmt;
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AVPicture pict;
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if (is->videoq.abort_request)
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return - 1;
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vp = &is->pictq[0];
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/* if the frame is not skipped, then display it */
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if (vp->bmp)
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{
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SDL_Rect rect;
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if (pts)
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Sleep((int)(is->frame_last_delay *1000));
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#if 1
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/* get a pointer on the bitmap */
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SDL_LockYUVOverlay(vp->bmp);
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dst_pix_fmt = PIX_FMT_YUV420P;
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pict.data[0] = vp->bmp->pixels[0];
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pict.data[1] = vp->bmp->pixels[2];
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pict.data[2] = vp->bmp->pixels[1];
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pict.linesize[0] = vp->bmp->pitches[0];
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pict.linesize[1] = vp->bmp->pitches[2];
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pict.linesize[2] = vp->bmp->pitches[1];
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img_convert(&pict,
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dst_pix_fmt,
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(AVPicture*)src_frame,
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is->video_st->actx->pix_fmt,
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is->video_st->actx->width,
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is->video_st->actx->height);
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SDL_UnlockYUVOverlay(vp->bmp); /* update the bitmap content */
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rect.x = 0;
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rect.y = 0;
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rect.w = is->video_st->actx->width;
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rect.h = is->video_st->actx->height;
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SDL_DisplayYUVOverlay(vp->bmp, &rect);
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#endif
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}
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return 0;
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}
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/* 视频处理线程 :编码或者解码*/
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static int video_thread(void *arg)
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{
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VideoState *is = arg;
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AVPacket pkt1, *pkt = &pkt1;
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int len1, got_picture;
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double pts = 0;
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// 分配一个帧
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AVFrame *frame = av_malloc(sizeof(AVFrame));
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memset(frame, 0, sizeof(AVFrame));
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alloc_picture(is);
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// 循环
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for (;;)
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{
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// 取出一个数据包
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if (packet_queue_get(&is->videoq, pkt, 1) < 0)
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break;
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// 加锁,然后解码,然后解锁
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SDL_LockMutex(is->video_decoder_mutex);
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len1 = avcodec_decode_video(is->video_st->actx, frame, &got_picture, pkt->data, pkt->size);
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SDL_UnlockMutex(is->video_decoder_mutex);
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// 计算分数
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if (pkt->dts != AV_NOPTS_VALUE)
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pts = av_q2d(is->video_st->time_base) *pkt->dts;
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// 显示帧
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if (got_picture)
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{
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if (video_display(is, frame, pts) < 0)
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goto the_end;
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}
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av_free_packet(pkt);
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}
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the_end:
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av_free(frame);
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return 0;
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}
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/* decode one audio frame and returns its uncompressed size */
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static int audio_decode_frame(VideoState *is, uint8_t *audio_buf, double *pts_ptr)
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{
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AVPacket *pkt = &is->audio_pkt;
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int len1, data_size;
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for (;;)
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{
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/* NOTE: the audio packet can contain several frames */
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while (is->audio_pkt_size > 0)
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{
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SDL_LockMutex(is->audio_decoder_mutex);
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len1 = avcodec_decode_audio(is->audio_st->actx, (int16_t*)audio_buf,
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&data_size, is->audio_pkt_data, is->audio_pkt_size);
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SDL_UnlockMutex(is->audio_decoder_mutex);
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if (len1 < 0)
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{
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/* if error, we skip the frame */
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is->audio_pkt_size = 0;
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break;
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}
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is->audio_pkt_data += len1;
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is->audio_pkt_size -= len1;
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if (data_size <= 0)
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continue;
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return data_size;
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}
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/* free the current packet */
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if (pkt->data)
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av_free_packet(pkt);
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/* read next packet */
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if (packet_queue_get(&is->audioq, pkt, 1) < 0)
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return - 1;
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is->audio_pkt_data = pkt->data;
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is->audio_pkt_size = pkt->size;
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}
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}
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/* prepare a new audio buffer */
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void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
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{
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VideoState *is = opaque;
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int audio_size, len1;
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double pts = 0;
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while (len > 0)
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{
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if (is->audio_buf_index >= is->audio_buf_size)
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{
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audio_size = audio_decode_frame(is, is->audio_buf, &pts);
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if (audio_size < 0)
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{
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/* if error, just output silence */
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is->audio_buf_size = 1024;
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memset(is->audio_buf, 0, is->audio_buf_size);
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}
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else
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{
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// audio_size = synchronize_audio(is, (int16_t*)is->audio_buf, audio_size, pts);
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is->audio_buf_size = audio_size;
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}
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is->audio_buf_index = 0;
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}
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len1 = is->audio_buf_size - is->audio_buf_index;
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if (len1 > len)
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len1 = len;
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memcpy(stream, (uint8_t*)is->audio_buf + is->audio_buf_index, len1);
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len -= len1;
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stream += len1;
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is->audio_buf_index += len1;
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}
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}
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/* open a given stream. Return 0 if OK */
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/* 打开一个视频流或者音频流 ,并创建线程去编解码 */
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static int stream_component_open(VideoState *is, int stream_index)
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{
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AVFormatContext *ic = is->ic;
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AVCodecContext *enc;
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AVCodec *codec;
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SDL_AudioSpec wanted_spec, spec;
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if (stream_index < 0 || stream_index >= ic->nb_streams)
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return - 1;
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enc = ic->streams[stream_index]->actx;
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/* prepare audio output */
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/* 音频 */
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if (enc->codec_type == CODEC_TYPE_AUDIO)
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{
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wanted_spec.freq = enc->sample_rate;
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wanted_spec.format = AUDIO_S16SYS;
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/* hack for AC3. XXX: suppress that */
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if (enc->channels > 2)
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enc->channels = 2;
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wanted_spec.channels = enc->channels;
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wanted_spec.silence = 0;
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wanted_spec.samples = 1024; //SDL_AUDIO_BUFFER_SIZE;
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wanted_spec.callback = sdl_audio_callback;
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wanted_spec.userdata = is;
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if (SDL_OpenAudio(&wanted_spec, &spec) < 0)
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{
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fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
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return - 1;
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}
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}
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// 查找一个编解码器
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codec = avcodec_find_decoder(enc->codec_id);
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// 打开编解码器
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if (!codec || avcodec_open(enc, codec) < 0)
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return - 1;
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switch (enc->codec_type)
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{
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case CODEC_TYPE_AUDIO: // 音频
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is->audio_stream = stream_index;
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is->audio_st = ic->streams[stream_index];
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is->audio_buf_size = 0;
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is->audio_buf_index = 0;
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memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
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packet_queue_init(&is->audioq);
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SDL_PauseAudio(0);
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break;
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case CODEC_TYPE_VIDEO:
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is->video_stream = stream_index;
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is->video_st = ic->streams[stream_index];
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is->frame_last_delay = is->video_st->frame_last_delay;
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packet_queue_init(&is->videoq); // 队列初始化
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is->video_tid = SDL_CreateThread(video_thread, is); // 创建视频线程去处理
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break;
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default:
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break;
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}
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return 0;
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}
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static void stream_component_close(VideoState *is, int stream_index)
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{
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AVFormatContext *ic = is->ic;
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AVCodecContext *enc;
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if (stream_index < 0 || stream_index >= ic->nb_streams)
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return ;
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enc = ic->streams[stream_index]->actx;
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switch (enc->codec_type)
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{
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case CODEC_TYPE_AUDIO:
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packet_queue_abort(&is->audioq);
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SDL_CloseAudio();
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packet_queue_end(&is->audioq);
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break;
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case CODEC_TYPE_VIDEO:
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packet_queue_abort(&is->videoq);
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SDL_WaitThread(is->video_tid, NULL);
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packet_queue_end(&is->videoq);
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break;
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default:
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break;
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}
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avcodec_close(enc);
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}
|
|
|
|
/* 解码线程 */
|
|
static int decode_thread(void *arg)
|
|
{
|
|
VideoState *is = arg;
|
|
AVFormatContext *ic;
|
|
int err, i, ret, video_index, audio_index;
|
|
AVPacket pkt1, *pkt = &pkt1;
|
|
AVFormatParameters params, *ap = ¶ms;
|
|
|
|
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_RESIZABLE;
|
|
|
|
video_index = - 1;
|
|
audio_index = - 1;
|
|
|
|
is->video_stream = - 1;
|
|
is->audio_stream = - 1;
|
|
|
|
memset(ap, 0, sizeof(*ap));
|
|
|
|
// 打开输入文件,并把信息填充到IO上下文对象中
|
|
err = av_open_input_file(&ic, is->filename, NULL, 0, ap);
|
|
if (err < 0)
|
|
{
|
|
ret = - 1;
|
|
goto fail;
|
|
}
|
|
is->ic = ic;
|
|
|
|
// 比特流的数量
|
|
for (i = 0; i < ic->nb_streams; i++)
|
|
{
|
|
// 编解码上下文
|
|
AVCodecContext *enc = ic->streams[i]->actx;
|
|
|
|
// 编解码类型
|
|
switch (enc->codec_type)
|
|
{
|
|
case CODEC_TYPE_AUDIO: // 音频
|
|
if (audio_index < 0)
|
|
audio_index = i;
|
|
break;
|
|
case CODEC_TYPE_VIDEO: // 视频
|
|
if (video_index < 0)
|
|
video_index = i;
|
|
|
|
// 设置视频模式,并得到屏幕
|
|
screen = SDL_SetVideoMode(enc->width, enc->height, 0, flags);
|
|
|
|
SDL_WM_SetCaption("FFplay", "FFplay"); // 修改是为了适配视频大小
|
|
|
|
// schedule_refresh(is, 40);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// 打开各个流的成分,并调用分量解码线程
|
|
if (audio_index >= 0)
|
|
stream_component_open(is, audio_index);
|
|
|
|
// 打开流的各个成分,并调用分量解码线程
|
|
if (video_index >= 0)
|
|
stream_component_open(is, video_index);
|
|
|
|
if (is->video_stream < 0 && is->audio_stream < 0)
|
|
{
|
|
fprintf(stderr, "%s: could not open codecs\n", is->filename);
|
|
ret = - 1;
|
|
goto fail;
|
|
}
|
|
|
|
// 无限循环
|
|
for (;;)
|
|
{
|
|
if (is->abort_request)
|
|
break;
|
|
|
|
// 如果队列已经满了,那么延迟去读
|
|
if (is->audioq.size > MAX_AUDIOQ_SIZE || is->videoq.size > MAX_VIDEOQ_SIZE || url_feof(&ic->pb))
|
|
{
|
|
SDL_Delay(10); // if the queue are full, no need to read more,wait 10 ms
|
|
continue;
|
|
}
|
|
|
|
// 读取一个数据包(表示一帧)
|
|
ret = av_read_packet(ic, pkt); //av_read_frame(ic, pkt);
|
|
if (ret < 0)
|
|
{
|
|
if (url_ferror(&ic->pb) == 0)
|
|
{
|
|
SDL_Delay(100); // wait for user event
|
|
continue;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
// 把数据包添加到队列中
|
|
if (pkt->stream_index == is->audio_stream)
|
|
{
|
|
packet_queue_put(&is->audioq, pkt);
|
|
}
|
|
else if (pkt->stream_index == is->video_stream)
|
|
{
|
|
packet_queue_put(&is->videoq, pkt);
|
|
}
|
|
else
|
|
{
|
|
av_free_packet(pkt);
|
|
}
|
|
}
|
|
|
|
while (!is->abort_request) // wait until the end
|
|
{
|
|
SDL_Delay(100);
|
|
}
|
|
|
|
ret = 0;
|
|
|
|
fail:
|
|
if (is->audio_stream >= 0)
|
|
stream_component_close(is, is->audio_stream);
|
|
|
|
if (is->video_stream >= 0)
|
|
stream_component_close(is, is->video_stream);
|
|
|
|
if (is->ic)
|
|
{
|
|
av_close_input_file(is->ic);
|
|
is->ic = NULL;
|
|
}
|
|
|
|
if (ret != 0)
|
|
{
|
|
SDL_Event event;
|
|
|
|
event.type = FF_QUIT_EVENT;
|
|
event.user.data1 = is;
|
|
SDL_PushEvent(&event);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* 打开输入流(输入文件 )*/
|
|
static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
|
|
{
|
|
// 视频状态
|
|
VideoState *is;
|
|
|
|
is = av_mallocz(sizeof(VideoState));
|
|
if (!is)
|
|
return NULL;
|
|
pstrcpy(is->filename, sizeof(is->filename), filename);
|
|
|
|
// 音频锁
|
|
is->audio_decoder_mutex = SDL_CreateMutex();
|
|
// 视频锁
|
|
is->video_decoder_mutex = SDL_CreateMutex();
|
|
|
|
// 创建解码线程
|
|
is->parse_tid = SDL_CreateThread(decode_thread, is);
|
|
if (!is->parse_tid)
|
|
{
|
|
av_free(is);
|
|
return NULL;
|
|
}
|
|
return is;
|
|
}
|
|
|
|
static void stream_close(VideoState *is)
|
|
{
|
|
VideoPicture *vp;
|
|
int i;
|
|
|
|
is->abort_request = 1;
|
|
SDL_WaitThread(is->parse_tid, NULL);
|
|
|
|
for (i = 0; i < VIDEO_PICTURE_QUEUE_SIZE; i++)
|
|
{
|
|
vp = &is->pictq[i];
|
|
if (vp->bmp)
|
|
{
|
|
SDL_FreeYUVOverlay(vp->bmp);
|
|
vp->bmp = NULL;
|
|
}
|
|
}
|
|
|
|
SDL_DestroyMutex(is->audio_decoder_mutex);
|
|
SDL_DestroyMutex(is->video_decoder_mutex);
|
|
}
|
|
|
|
void do_exit(void)
|
|
{
|
|
if (cur_stream)
|
|
{
|
|
stream_close(cur_stream);
|
|
cur_stream = NULL;
|
|
}
|
|
|
|
SDL_Quit();
|
|
exit(0);
|
|
}
|
|
|
|
void event_loop(void) // handle an event sent by the GUI
|
|
{
|
|
SDL_Event event;
|
|
|
|
for (;;)
|
|
{
|
|
SDL_WaitEvent(&event);
|
|
switch (event.type)
|
|
{
|
|
case SDL_KEYDOWN:
|
|
switch (event.key.keysym.sym)
|
|
{
|
|
case SDLK_ESCAPE:
|
|
case SDLK_q:
|
|
do_exit();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_QUIT:
|
|
case FF_QUIT_EVENT:
|
|
do_exit();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
int flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
|
|
|
|
// 注册所有支持的格式
|
|
av_register_all();
|
|
|
|
// 输入文件名
|
|
input_filename = "clocktxt_320.avi";
|
|
// input_filename = "d:/yuv/clocktxt.avi";
|
|
|
|
// sdl初始化(sdl是一个跨平台多媒体开发库)
|
|
if (SDL_Init(flags))
|
|
exit(1);
|
|
|
|
// 注册或者监听下列事件:激活事件、鼠标事件、windows的系统消息、用户事件
|
|
SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
|
|
SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
|
|
SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
|
|
SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
|
|
|
|
// 打开输入流
|
|
cur_stream = stream_open(input_filename, file_iformat);
|
|
|
|
event_loop();
|
|
|
|
return 0;
|
|
}
|
|
|