pull/32/head
kunfei 5 years ago
parent 0f2b08b56f
commit 37f91e8ed4
  1. 204
      app/src/main/java/io/legado/app/ui/widget/anima/RefreshProgressBar.kt

@ -0,0 +1,204 @@
package io.legado.app.ui.widget.anima
import android.content.Context
import android.graphics.Canvas
import android.graphics.Paint
import android.graphics.Rect
import android.graphics.RectF
import android.os.Looper
import android.util.AttributeSet
import android.view.View
import io.legado.app.R
class RefreshProgressBar @JvmOverloads constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = 0
) : View(context, attrs, defStyleAttr) {
internal var a = 1
var maxProgress = 100
private var durProgress = 0
var secondMaxProgress = 100
private var secondDurProgress = 0
var bgColor = 0x00000000
var secondColor = -0x3e3e3f
var fontColor = -0xc9c9ca
var speed = 1
var secondFinalProgress = 0
private set
private var paint: Paint = Paint()
private val bgRect = Rect()
private val secondRect = Rect()
private val fontRectF = RectF()
var isAutoLoading: Boolean = false
set(loading) {
if (loading && visibility != VISIBLE) {
visibility = VISIBLE
}
field = loading
if (!this.isAutoLoading) {
secondDurProgress = 0
secondFinalProgress = 0
}
maxProgress = 0
invalidate()
}
init {
paint.style = Paint.Style.FILL
val a = context.obtainStyledAttributes(attrs, R.styleable.RefreshProgressBar)
speed = a.getDimensionPixelSize(R.styleable.RefreshProgressBar_speed, speed)
maxProgress = a.getInt(R.styleable.RefreshProgressBar_max_progress, maxProgress)
durProgress = a.getInt(R.styleable.RefreshProgressBar_dur_progress, durProgress)
secondDurProgress = a.getDimensionPixelSize(
R.styleable.RefreshProgressBar_second_dur_progress,
secondDurProgress
)
secondFinalProgress = secondDurProgress
secondMaxProgress = a.getDimensionPixelSize(
R.styleable.RefreshProgressBar_second_max_progress,
secondMaxProgress
)
bgColor = a.getColor(R.styleable.RefreshProgressBar_bg_color, bgColor)
secondColor = a.getColor(R.styleable.RefreshProgressBar_second_color, secondColor)
fontColor = a.getColor(R.styleable.RefreshProgressBar_font_color, fontColor)
a.recycle()
}
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
paint.color = bgColor
bgRect.set(0, 0, measuredWidth, measuredHeight)
canvas.drawRect(bgRect, paint)
if (secondDurProgress > 0 && secondMaxProgress > 0) {
var secondDur = secondDurProgress
if (secondDur < 0) {
secondDur = 0
}
if (secondDur > secondMaxProgress) {
secondDur = secondMaxProgress
}
paint.color = secondColor
val tempW =
(measuredWidth.toFloat() * 1.0f * (secondDur * 1.0f / secondMaxProgress)).toInt()
secondRect.set(
measuredWidth / 2 - tempW / 2,
0,
measuredWidth / 2 + tempW / 2,
measuredHeight
)
canvas.drawRect(secondRect, paint)
}
if (durProgress > 0 && maxProgress > 0) {
paint.color = fontColor
fontRectF.set(
0f,
0f,
measuredWidth.toFloat() * 1.0f * (durProgress * 1.0f / maxProgress),
measuredHeight.toFloat()
)
canvas.drawRect(fontRectF, paint)
}
if (this.isAutoLoading) {
if (secondDurProgress >= secondMaxProgress) {
a = -1
} else if (secondDurProgress <= 0) {
a = 1
}
secondDurProgress += a * speed
if (secondDurProgress < 0)
secondDurProgress = 0
else if (secondDurProgress > secondMaxProgress)
secondDurProgress = secondMaxProgress
secondFinalProgress = secondDurProgress
invalidate()
} else {
if (secondDurProgress != secondFinalProgress) {
if (secondDurProgress > secondFinalProgress) {
secondDurProgress -= speed
if (secondDurProgress < secondFinalProgress) {
secondDurProgress = secondFinalProgress
}
} else {
secondDurProgress += speed
if (secondDurProgress > secondFinalProgress) {
secondDurProgress = secondFinalProgress
}
}
this.invalidate()
}
if (secondDurProgress == 0 && durProgress == 0 && secondFinalProgress == 0 && visibility == VISIBLE) {
visibility = INVISIBLE
}
}
}
fun getDurProgress(): Int {
return durProgress
}
fun setDurProgress(durProgress: Int) {
var durProgress1 = durProgress
if (durProgress1 < 0) {
durProgress1 = 0
}
if (durProgress1 > maxProgress) {
durProgress1 = maxProgress
}
this.durProgress = durProgress1
if (Looper.myLooper() == Looper.getMainLooper()) {
this.invalidate()
} else {
this.postInvalidate()
}
}
fun getSecondDurProgress(): Int {
return secondDurProgress
}
fun setSecondDurProgress(secondDur: Int) {
this.secondDurProgress = secondDur
this.secondFinalProgress = secondDurProgress
if (Looper.myLooper() == Looper.getMainLooper()) {
this.invalidate()
} else {
this.postInvalidate()
}
}
fun setSecondDurProgressWithAnim(secondDur: Int) {
var secondDur1 = secondDur
if (secondDur1 < 0) {
secondDur1 = 0
}
if (secondDur1 > secondMaxProgress) {
secondDur1 = secondMaxProgress
}
this.secondFinalProgress = secondDur1
if (Looper.myLooper() == Looper.getMainLooper()) {
this.invalidate()
} else {
this.postInvalidate()
}
}
fun clean() {
durProgress = 0
secondDurProgress = 0
secondFinalProgress = 0
if (Looper.myLooper() == Looper.getMainLooper()) {
this.invalidate()
} else {
this.postInvalidate()
}
}
}
Loading…
Cancel
Save