@ -122,7 +122,7 @@ public class EglViewport extends EglElement {
}
public void changeEffectFragmentShader(String fragmentShader){
mProgramHandle = createProgram(SIMPLE_VERTEX_SHADER, fra);
mProgramHandle = createProgram(SIMPLE_VERTEX_SHADER, fragmentShader);
public void drawFrame(int textureId, float[] textureMatrix) {
@ -7,6 +7,7 @@ import android.opengl.Matrix;
import androidx.annotation.NonNull;
import androidx.annotation.VisibleForTesting;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.SurfaceHolder;
import android.view.View;