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# Migrating to v2 |
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package com.otaliastudios.cameraview; |
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import android.hardware.Camera; |
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import android.os.Build; |
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import java.util.HashMap; |
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@SuppressWarnings("unchecked") |
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class Mapper1 extends Mapper { |
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private static final HashMap<Flash, String> FLASH = new HashMap<>(); |
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private static final HashMap<WhiteBalance, String> WB = new HashMap<>(); |
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private static final HashMap<Facing, Integer> FACING = new HashMap<>(); |
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private static final HashMap<Hdr, String> HDR = new HashMap<>(); |
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static { |
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FLASH.put(Flash.OFF, Camera.Parameters.FLASH_MODE_OFF); |
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FLASH.put(Flash.ON, Camera.Parameters.FLASH_MODE_ON); |
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FLASH.put(Flash.AUTO, Camera.Parameters.FLASH_MODE_AUTO); |
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FLASH.put(Flash.TORCH, Camera.Parameters.FLASH_MODE_TORCH); |
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FACING.put(Facing.BACK, Camera.CameraInfo.CAMERA_FACING_BACK); |
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FACING.put(Facing.FRONT, Camera.CameraInfo.CAMERA_FACING_FRONT); |
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WB.put(WhiteBalance.AUTO, Camera.Parameters.WHITE_BALANCE_AUTO); |
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WB.put(WhiteBalance.INCANDESCENT, Camera.Parameters.WHITE_BALANCE_INCANDESCENT); |
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WB.put(WhiteBalance.FLUORESCENT, Camera.Parameters.WHITE_BALANCE_FLUORESCENT); |
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WB.put(WhiteBalance.DAYLIGHT, Camera.Parameters.WHITE_BALANCE_DAYLIGHT); |
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WB.put(WhiteBalance.CLOUDY, Camera.Parameters.WHITE_BALANCE_CLOUDY_DAYLIGHT); |
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HDR.put(Hdr.OFF, Camera.Parameters.SCENE_MODE_AUTO); |
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if (Build.VERSION.SDK_INT >= 17) { |
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HDR.put(Hdr.ON, Camera.Parameters.SCENE_MODE_HDR); |
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} else { |
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HDR.put(Hdr.ON, "hdr"); |
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} |
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} |
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@Override |
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<T> T map(Flash flash) { |
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return (T) FLASH.get(flash); |
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} |
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@Override |
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<T> T map(Facing facing) { |
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return (T) FACING.get(facing); |
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} |
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@Override |
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<T> T map(WhiteBalance whiteBalance) { |
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return (T) WB.get(whiteBalance); |
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} |
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@Override |
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<T> T map(Hdr hdr) { |
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return (T) HDR.get(hdr); |
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} |
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private <T> T reverseLookup(HashMap<T, ?> map, Object object) { |
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for (T value : map.keySet()) { |
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if (map.get(value).equals(object)) { |
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return value; |
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} |
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} |
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return null; |
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} |
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@Override |
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<T> Flash unmapFlash(T cameraConstant) { |
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return reverseLookup(FLASH, cameraConstant); |
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} |
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@Override |
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<T> Facing unmapFacing(T cameraConstant) { |
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return reverseLookup(FACING, cameraConstant); |
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} |
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@Override |
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<T> WhiteBalance unmapWhiteBalance(T cameraConstant) { |
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return reverseLookup(WB, cameraConstant); |
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} |
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@Override |
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<T> Hdr unmapHdr(T cameraConstant) { |
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return reverseLookup(HDR, cameraConstant); |
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} |
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} |
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