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73 lines
2.5 KiB
73 lines
2.5 KiB
---
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layout: page
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title: "Watermarks and Overlays"
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subtitle: "Static and animated overlays"
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description: "Static and animated overlays"
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category: docs
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order: 11
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date: 2019-07-14 20:14:31
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disqus: 1
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---
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CameraView offers a simple yet powerful framework for watermarks and overlays of any kind.
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These overlays can be shown on the live camera preview, plus they appear on the media results
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taken with `takePictureSnapshot()` or `takeVideoSnapshot()`.
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### Simple Usage
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```xml
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<com.otaliastudios.cameraview.CameraView
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android:layout_width="wrap_content"
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android:layout_height="wrap_content">
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<!-- Watermark in bottom/end corner -->
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<ImageView
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="bottom|end"
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android:src="@drawable/watermark"
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app:layout_drawOnPreview="true|false"
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app:layout_drawOnPictureSnapshot="true|false"
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app:layout_drawOnVideoSnapshot="true|false"/>
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<!-- More overlays here... -->
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</com.otaliastudios.cameraview.CameraView>
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```
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As you can see, the overlay system is View-based - each overlay is just a real `View` attached
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into the hierarchy. This is a powerful and creative tool. You can, for instance, retrieve the
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overlay with `findViewById` and:
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- Animate it!
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- Change its visibility
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- Change its position or appearance
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- Do so while video is being recorded
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Any changes in the overlay appearance will be recorded in real-time in the picture snapshot
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or video snapshot that you are capturing.
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As you can see in the example, you can also selectively choose, for each overlay, whether it
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will draw on the preview (`layout_drawOnPreview`), on picture snapshots (`layout_drawOnPreview`),
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on video snapshots (`layout_drawOnPreview`).
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### Advanced Usage
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If you need to change these flags at runtime, you should cast the overlay `LayoutParams` as follows:
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```java
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// Cast to OverlayLayout.LayoutParams
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View overlay = findViewById(R.id.watermark);
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OverlayLayout.LayoutParams params = (OverlayLayout.LayoutParams) overlay.getLayoutParams();
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// Perform changes
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params.drawOnPreview = true; // draw on preview
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params.drawOnPreview = false; // do not draw on preview
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params.drawOnPictureSnapshot = true; // draw on picture snapshots
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params.drawOnPictureSnapshot = false; // do not draw on picture snapshots
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params.drawOnVideoSnapshot = true; // draw on video snapshots
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params.drawOnVideoSnapshot = false; // do not draw on video snapshots
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// When done, apply
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overlay.setLayoutParams(params);
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```
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