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---
layout: page
title: "Watermarks and Overlays"
subtitle: "Static and animated overlays"
description: "Static and animated overlays"
category: docs
order: 11
date: 2019-07-14 20:14:31
disqus: 1
---
CameraView offers a simple yet powerful framework for watermarks and overlays of any kind.
These overlays can be shown on the live camera preview, plus they appear on the media results
taken with `takePictureSnapshot()` or `takeVideoSnapshot()`.
### Simple Usage
```xml
<com.otaliastudios.cameraview.CameraView
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<!-- Watermark in bottom/end corner -->
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|end"
android:src="@drawable/watermark"
app:layout_drawOnPreview="true|false"
app:layout_drawOnPictureSnapshot="true|false"
app:layout_drawOnVideoSnapshot="true|false"/>
<!-- More overlays here... -->
</com.otaliastudios.cameraview.CameraView>
```
As you can see, the overlay system is View-based - each overlay is just a real `View` attached
into the hierarchy. This is a powerful and creative tool. You can, for instance, retrieve the
overlay with `findViewById` and:
- Animate it!
- Change its visibility
- Change its position or appearance
- Do so while video is being recorded
Any changes in the overlay appearance will be recorded in real-time in the picture snapshot
or video snapshot that you are capturing.
As you can see in the example, you can also selectively choose, for each overlay, whether it
will draw on the preview (`layout_drawOnPreview`), on picture snapshots (`layout_drawOnPreview`),
on video snapshots (`layout_drawOnPreview`).
### Advanced Usage
If you need to change these flags at runtime, you should cast the overlay `LayoutParams` as follows:
```java
// Cast to OverlayLayout.LayoutParams
View overlay = findViewById(R.id.watermark);
OverlayLayout.LayoutParams params = (OverlayLayout.LayoutParams) overlay.getLayoutParams();
// Perform changes
params.drawOnPreview = true; // draw on preview
params.drawOnPreview = false; // do not draw on preview
params.drawOnPictureSnapshot = true; // draw on picture snapshots
params.drawOnPictureSnapshot = false; // do not draw on picture snapshots
params.drawOnVideoSnapshot = true; // draw on video snapshots
params.drawOnVideoSnapshot = false; // do not draw on video snapshots
// When done, apply
overlay.setLayoutParams(params);
```