4.4 KiB
layout | title | subtitle | description | category | order | date | disqus |
---|---|---|---|---|---|---|---|
page | Controls | Output parameters and capture options | Output parameters and capture options | docs | 2 | 2018-12-20 21:08:53 | 1 |
CameraView supports a wide range of controls that will control the behavior of the sensor or the quality of the output.
Everything can be controlled through XML parameters or programmatically. For convenience, most options
are represented by enum
classes extending the Control
class. This makes it possible to use
CameraView.set(Control)
to set the given control, CameraView.get(Class<Control>)
to get it,
or CameraOptions.supports(Control)
to see if it is supported.
XML Attributes
<com.otaliastudios.cameraview.CameraView
app:cameraFacing="front|back"
app:cameraFlash="off|on|auto|torch"
app:cameraWhiteBalance="auto|incandescent|fluorescent|daylight|cloudy"
app:cameraHdr="off|on"
app:cameraAudio="on|off|mono|stereo"
app:cameraAudioBitRate="0"
app:cameraVideoCodec="deviceDefault|h263|h264"
app:cameraVideoMaxSize="0"
app:cameraVideoMaxDuration="0"
app:cameraVideoBitRate="0"/>
APIs
cameraFacing
Which camera to use, either back facing or front facing.
Defaults to the first available value (tries BACK
first).
cameraView.setFacing(Facing.BACK);
cameraView.setFacing(Facing.FRONT);
cameraFlash
Flash mode, either off, on, auto or torch. Defaults to OFF
.
cameraView.setFlash(Flash.OFF);
cameraView.setFlash(Flash.ON);
cameraView.setFlash(Flash.AUTO);
cameraView.setFlash(Flash.TORCH);
cameraVideoCodec
Sets the encoder for video recordings. Defaults to DEVICE_DEFAULT
,
which should typically be H_264.
cameraView.setVideoCodec(VideoCodec.DEVICE_DEFAULT);
cameraView.setVideoCodec(VideoCodec.H_263);
cameraView.setVideoCodec(VideoCodec.H_264);
cameraWhiteBalance
Sets the desired white balance for the current session.
Defaults to AUTO
.
cameraView.setWhiteBalance(WhiteBalance.AUTO);
cameraView.setWhiteBalance(WhiteBalance.INCANDESCENT);
cameraView.setWhiteBalance(WhiteBalance.FLUORESCENT);
cameraView.setWhiteBalance(WhiteBalance.DAYLIGHT);
cameraView.setWhiteBalance(WhiteBalance.CLOUDY);
cameraHdr
Turns on or off HDR captures. Defaults to OFF
.
cameraView.setHdr(Hdr.OFF);
cameraView.setHdr(Hdr.ON);
cameraAudio
Turns on or off audio stream while recording videos.
Defaults to ON
.
cameraView.setAudio(Audio.OFF);
cameraView.setAudio(Audio.ON); // on but depends on video config
cameraView.setAudio(Audio.MONO); // force mono
cameraView.setAudio(Audio.STEREO); // force stereo
cameraAudioBitRate
Controls the audio bit rate in bits per second. Use 0 or a negative value to fallback to the encoder default. Defaults to 0.
cameraView.setAudioBitRate(0);
cameraView.setAudioBitRate(64000);
cameraVideoMaxSize
Defines the maximum size in bytes for recorded video files. Once this size is reached, the recording will automatically stop. Defaults to unlimited size. Use 0 or negatives to disable.
cameraView.setVideoMaxSize(100000);
cameraView.setVideoMaxSize(0); // Disable
cameraVideoMaxDuration
Defines the maximum duration in milliseconds for video recordings. Once this duration is reached, the recording will automatically stop. Defaults to unlimited duration. Use 0 or negatives to disable.
cameraView.setVideoMaxDuration(100000);
cameraView.setVideoMaxDuration(0); // Disable
cameraVideoBitRate
Controls the video bit rate in bits per second. Use 0 or a negative value to fallback to the encoder default. Defaults to 0.
cameraView.setVideoBitRate(0);
cameraView.setVideoBitRate(4000000);
Zoom
There are two ways to control the zoom value:
- User can zoom in or out with a Gesture
- The developer can start manual zoom with the
setZoom(float)
API, passing in a value between 0 and 1.
Both actions will trigger the zoom callback, which can be used, for example, to draw a seek bar:
cameraView.addCameraListener(new CameraListener() {
@Override
public void onZoomChanged(float newValue, @NonNull float[] bounds, @Nullable PointF[] fingers) {
// newValue: the new zoom value
// bounds: this is always [0, 1]
// fingers: if caused by touch gestures, these is the fingers position
}
});
Zoom is not guaranteed to be supported: check the CameraOptions
to be sure.