Feature: support rotate degree of 180

pull/209/head
xufuji456 2 years ago
parent 1804315e3a
commit 4aa4e0063a
  1. 8
      Live/src/main/java/com/frank/live/camera/Camera2Helper.java
  2. 126
      Live/src/main/java/com/frank/live/util/YUVUtil.java

@ -584,11 +584,15 @@ public class Camera2Helper {
offset += len / 4;
}
if (rotateDegree == 90) {
if (rotateDegree == 90 || rotateDegree == 180) {
if (dstData == null) {
dstData = new byte[len * 3 / 2];
}
YUVUtil.YUV420pRotate90(dstData, yuvData, width, height);
if (rotateDegree == 90) {
YUVUtil.YUV420pRotate90(dstData, yuvData, width, height);
} else {
YUVUtil.YUV420pRotate180(dstData, yuvData, width, height);
}
if (camera2Listener != null) {
camera2Listener.onPreviewFrame(dstData);
}

@ -1,5 +1,7 @@
package com.frank.live.util;
import android.util.Log;
/**
* Tool of transforming YUV format
* Created by frank on 2018/7/1.
@ -7,63 +9,91 @@ package com.frank.live.util;
public class YUVUtil {
public static byte[] ARGBtoYUV420SemiPlanar(int[] input, int width, int height) {
public static byte[] ARGBtoYUV420SemiPlanar(int[] input, int width, int height) {
final int frameSize = width * height;
byte[] yuv420sp = new byte[width * height * 3 / 2];
int yIndex = 0;
int uvIndex = frameSize;
final int frameSize = width * height;
byte[] yuv420sp = new byte[width * height * 3 / 2];
int yIndex = 0;
int uvIndex = frameSize;
int a, R, G, B, Y, U, V;
int index = 0;
for (int j = 0; j < height; j++) {
for (int i = 0; i < width; i++) {
int a, R, G, B, Y, U, V;
int index = 0;
for (int j = 0; j < height; j++) {
for (int i = 0; i < width; i++) {
a = (input[index] & 0xff000000) >> 24;
R = (input[index] & 0xff0000) >> 16;
G = (input[index] & 0xff00) >> 8;
B = (input[index] & 0xff);
a = (input[index] & 0xff000000) >> 24;
R = (input[index] & 0xff0000) >> 16;
G = (input[index] & 0xff00) >> 8;
B = (input[index] & 0xff);
// RGB to YUV algorithm
Y = ((66 * R + 129 * G + 25 * B + 128) >> 8) + 16;
U = ((-38 * R - 74 * G + 112 * B + 128) >> 8) + 128;
V = ((112 * R - 94 * G - 18 * B + 128) >> 8) + 128;
// RGB to YUV algorithm
Y = ((66 * R + 129 * G + 25 * B + 128) >> 8) + 16;
U = ((-38 * R - 74 * G + 112 * B + 128) >> 8) + 128;
V = ((112 * R - 94 * G - 18 * B + 128) >> 8) + 128;
// NV21 has a plane of Y and interleaved planes of VU each sampled by a factor of 2
// meaning for every 4 Y pixels there are 1 V and 1 U.
yuv420sp[yIndex++] = (byte) ((Y < 0) ? 0 : (Math.min(Y, 255)));
if (j % 2 == 0 && index % 2 == 0) {
yuv420sp[uvIndex++] = (byte) ((V < 0) ? 0 : (Math.min(V, 255)));
yuv420sp[uvIndex++] = (byte) ((U < 0) ? 0 : (Math.min(U, 255)));
}
// NV21 has a plane of Y and interleaved planes of VU each sampled by a factor of 2
// meaning for every 4 Y pixels there are 1 V and 1 U.
yuv420sp[yIndex++] = (byte) ((Y < 0) ? 0 : (Math.min(Y, 255)));
if (j % 2 == 0 && index % 2 == 0) {
yuv420sp[uvIndex++] = (byte) ((V < 0) ? 0 : (Math.min(V, 255)));
yuv420sp[uvIndex++] = (byte) ((U < 0) ? 0 : (Math.min(U, 255)));
}
index++;
}
index++;
}
}
return yuv420sp;
}
return yuv420sp;
}
public static void YUV420pRotate90(byte[] dstData, byte[] data, int width, int height) {
int n = 0;
int wh = width * height;
//y
for (int j = 0; j < width; j++) {
for(int i = height - 1; i >= 0; i--) {
dstData[n++] = data[width * i + j];
}
}
//u
for (int i = 0; i < width / 2; i++) {
for (int j = 1; j <= height / 2; j++) {
dstData[n++] = data[wh + ((height/2 - j) * (width / 2) + i)];
}
public static void YUV420pRotate90(byte[] dst, byte[] src, int width, int height) {
int n = 0;
int wh = width * height;
int halfWidth = width / 2;
int halfHeight = height / 2;
// y
for (int j = 0; j < width; j++) {
for (int i = height - 1; i >= 0; i--) {
dst[n++] = src[width * i + j];
}
}
// u
for (int i = 0; i < halfWidth; i++) {
for (int j = 1; j <= halfHeight; j++) {
dst[n++] = src[wh + ((halfHeight - j) * halfWidth + i)];
}
}
// v
for (int i = 0; i < halfWidth; i++) {
for (int j = 1; j <= halfHeight; j++) {
dst[n++] = src[wh + wh / 4 + ((halfHeight - j) * halfWidth + i)];
}
}
}
//v
for(int i = 0; i < width / 2; i++) {
for(int j = 1; j <= height / 2; j++) {
dstData[n++] = data[wh + wh / 4 + ((height / 2 - j) * (width / 2) + i)];
}
public static void YUV420pRotate180(byte[] dst, byte[] src, int width, int height) {
int n = 0;
int halfWidth = width / 2;
int halfHeight = height / 2;
// y
for (int j = height - 1; j >= 0; j--) {
for (int i = width; i > 0; i--) {
dst[n++] = src[width * j + i - 1];
}
}
// u
int offset = width * height;
for (int j = halfHeight - 1; j >= 0; j--) {
for (int i = halfWidth; i > 0; i--) {
dst[n++] = src[offset + halfWidth * j + i - 1];
}
}
// v
offset += halfWidth * halfHeight;
for (int j = halfHeight - 1; j >= 0; j--) {
for (int i = halfWidth; i > 0; i--) {
dst[n++] = src[offset + halfWidth * j + i - 1];
}
}
}
}
}

Loading…
Cancel
Save