Integration of libaom

ffmpeg_4.4.2
Javernaut 5 years ago
parent b26f55b2b8
commit 868da22f13
  1. 2
      .travis.yml
  2. 30
      scripts/libaom/android.cmake
  3. 22
      scripts/libaom/build.sh
  4. 15
      scripts/libaom/download.sh
  5. 8
      scripts/parse-arguments.sh

@ -8,4 +8,4 @@ before_install:
# Keeping track of the NDK version that was used # Keeping track of the NDK version that was used
- cat $ANDROID_NDK_HOME/source.properties - cat $ANDROID_NDK_HOME/source.properties
script: script:
- bash -e ffmpeg-android-maker.sh --enable-libmp3lame - bash -e ffmpeg-android-maker.sh --enable-libmp3lame --enable-libaom

@ -0,0 +1,30 @@
# Enable NEON for all ARM processors
set(ANDROID_ARM_NEON TRUE)
# By including this file all necessary variables that point to compiler, linker, etc.
# will be setup. Well, almost all.
# Two variables have to be set before this line though:
# ANDROID_PLATOFORM - the API level to compile against (number)
# ANDROID_ABI - the API of the target platform
include("$ENV{ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake")
# AS_EXECUTABLE (AV1 Codec Library's variable) should point to an assembler
# For x86 and x86_64 ABIs it needs yasm
# For armeabi-v7a and arm64-v8a is is ok to use GNU assembler
# When ANDROID_ABI is x86 or _86_64,
# then CMAKE_ASM_NASM_COMPILER variable will point to the yasm compiler (it is set by android.toolchain.cmake)
if(DEFINED CMAKE_ASM_NASM_COMPILER)
set(AS_EXECUTABLE ${CMAKE_ASM_NASM_COMPILER})
else()
set(AS_EXECUTABLE ${_CMAKE_TOOLCHAIN_PREFIX}as)
endif()
# AV1 Codec Library doesn't recognise 'i686' as CMAKE_SYSTEM_PROCESSOR
# We have to specify x86 in AOM_TARGET_CPU variable instead
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "i686")
set(AOM_TARGET_CPU x86)
endif()
# AV1 Codec Library doesn't recognise 'Android' as CMAKE_SYSTEM_NAME
# We should set it to Linux instead
set(CMAKE_SYSTEM_NAME "Linux")

@ -0,0 +1,22 @@
# libaom doesn't support building being in its root directory
CMAKE_BUILD_DIR=aom_build_${ANDROID_ABI}
rm -rf ${CMAKE_BUILD_DIR}
mkdir ${CMAKE_BUILD_DIR}
cd ${CMAKE_BUILD_DIR}
cmake .. \
-DANDROID_PLATFORM=${ANDROID_PLATFORM} \
-DANDROID_ABI=${ANDROID_ABI} \
-DCMAKE_TOOLCHAIN_FILE=${SCRIPTS_DIR}/libaom/android.cmake \
-DCMAKE_INSTALL_PREFIX=${BUILD_DIR_EXTERNAL}/${ANDROID_ABI} \
-DCONFIG_PIC=1 \
-DCONFIG_AV1_ENCODER=0 \
-DCONFIG_RUNTIME_CPU_DETECT=0 \
-DENABLE_TESTS=0 \
-DENABLE_DOCS=0 \
-DENABLE_TESTDATA=0 \
-DENABLE_EXAMPLES=0 \
-DENABLE_TOOLS=0
make -j${HOST_NPROC}
make install

@ -0,0 +1,15 @@
# Script to download AV1 Codec Library's source code
# Exports SOURCES_DIR_libaom - path where actual sources are stored
echo "Using aom master branch"
AOM_SOURCES=aom
if [[ ! -d "$LAME_SOURCES" ]]; then
git clone https://aomedia.googlesource.com/aom
fi
cd aom
git pull origin master
cd ..
export SOURCES_DIR_libaom=$(pwd)/${AOM_SOURCES}

@ -35,10 +35,10 @@ do
shift shift
;; ;;
# Arguments below enable certain external libraries to build into FFmpeg # Arguments below enable certain external libraries to build into FFmpeg
# --enable-libaom) --enable-libaom)
# EXTERNAL_LIBRARIES+=( "libaom" ) EXTERNAL_LIBRARIES+=( "libaom" )
# shift shift
# ;; ;;
# --enable-libdav1d) # --enable-libdav1d)
# EXTERNAL_LIBRARIES+=( "libdav1d" ) # EXTERNAL_LIBRARIES+=( "libdav1d" )
# shift # shift

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