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@ -5,6 +5,7 @@ import android.graphics.Bitmap |
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import android.graphics.Bitmap.Config |
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import android.graphics.Bitmap.Config |
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import android.graphics.BitmapFactory |
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import android.graphics.BitmapFactory |
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import android.graphics.Canvas |
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import android.graphics.Canvas |
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import android.graphics.Color |
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import android.renderscript.Allocation |
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import android.renderscript.Allocation |
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import android.renderscript.Element |
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import android.renderscript.Element |
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import android.renderscript.RenderScript |
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import android.renderscript.RenderScript |
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@ -12,10 +13,7 @@ import android.renderscript.ScriptIntrinsicBlur |
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import android.view.View |
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import android.view.View |
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import io.legado.app.App |
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import io.legado.app.App |
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import java.io.IOException |
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import java.io.IOException |
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import kotlin.math.ceil |
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import kotlin.math.* |
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import kotlin.math.floor |
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import kotlin.math.min |
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import kotlin.math.sqrt |
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@Suppress("unused", "WeakerAccess") |
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@Suppress("unused", "WeakerAccess") |
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@ -257,4 +255,31 @@ object BitmapUtils { |
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return blurredBitmap |
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return blurredBitmap |
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} |
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} |
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fun getMeanColor(bitmap: Bitmap): Int { |
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val width: Int = bitmap.width |
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val height: Int = bitmap.height |
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var pixel: Int |
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var pixelSumRed = 0 |
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var pixelSumBlue = 0 |
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var pixelSumGreen = 0 |
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for (i in 0..99) { |
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for (j in 70..99) { |
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pixel = bitmap.getPixel( |
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(i * width / 100.toFloat()).roundToInt(), |
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(j * height / 100.toFloat()).roundToInt() |
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) |
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pixelSumRed += Color.red(pixel) |
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pixelSumGreen += Color.green(pixel) |
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pixelSumBlue += Color.blue(pixel) |
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} |
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} |
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val averagePixelRed = pixelSumRed / 3000 |
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val averagePixelBlue = pixelSumBlue / 3000 |
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val averagePixelGreen = pixelSumGreen / 3000 |
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return Color.rgb( |
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averagePixelRed + 3, |
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averagePixelGreen + 3, averagePixelBlue + 3 |
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) |
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} |
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} |
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} |
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