feat: 优化代码

pull/105/head
kunfei 5 years ago
parent 094071ede1
commit e57a981406
  1. 38
      app/src/main/java/io/legado/app/ui/book/read/page/delegate/SimulationPageDelegate.kt

@ -138,27 +138,37 @@ class SimulationPageDelegate(pageView: PageView) : HorizontalPageDelegate(pageVi
}
override fun onScrollStart() {
val distanceX: Float
when (mDirection) {
Direction.NEXT -> distanceX =
var dx: Float
val dy: Float
// dx 水平方向滑动的距离,负值会使滚动向左滚动
// dy 垂直方向滑动的距离,负值会使滚动向上滚动
if (isCancel) {
var dis = viewWidth - startX + touchX
if (dis > viewWidth) {
dis = viewWidth.toFloat()
dx = if (mCornerX > 0 && mDirection == Direction.NEXT) {
(viewWidth - touchX)
} else {
-touchX
}
viewWidth - dis
if (mDirection != Direction.NEXT) {
dx = -(viewWidth + touchX)
}
dy = if (mCornerY > 0) {
(viewHeight - touchY)
} else {
-(touchX + (viewWidth - startX))
-touchY // 防止mTouchY最终变为0
}
else -> distanceX =
if (isCancel) {
-(touchX - startX)
} else {
viewWidth - (touchX - startX)
dx = if (mCornerX > 0 && mDirection == Direction.NEXT) {
-(viewWidth + touchX)
} else {
(viewWidth - touchX + viewWidth)
}
dy = if (mCornerY > 0) {
(viewHeight - touchY)
} else {
(1 - touchY) // 防止mTouchY最终变为0
}
}
startScroll(touchX.toInt(), 0, distanceX.toInt(), 0)
startScroll(touchX.toInt(), touchY.toInt(), dx.toInt(), dy.toInt())
}
override fun onScrollStop() {

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