|  |  |  | @ -8,10 +8,8 @@ import android.renderscript.Allocation | 
			
		
	
		
			
				
					|  |  |  |  | import android.renderscript.Element | 
			
		
	
		
			
				
					|  |  |  |  | import android.renderscript.RenderScript | 
			
		
	
		
			
				
					|  |  |  |  | import android.renderscript.ScriptIntrinsicBlur | 
			
		
	
		
			
				
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					|  |  |  |  | import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool | 
			
		
	
		
			
				
					|  |  |  |  | import com.bumptech.glide.load.resource.bitmap.BitmapTransformation | 
			
		
	
		
			
				
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					|  |  |  |  | import com.bumptech.glide.load.resource.bitmap.CenterCrop | 
			
		
	
		
			
				
					|  |  |  |  | import java.security.MessageDigest | 
			
		
	
		
			
				
					|  |  |  |  | import kotlin.math.min | 
			
		
	
		
			
				
					|  |  |  |  | import kotlin.math.roundToInt | 
			
		
	
	
		
			
				
					|  |  |  | @ -21,15 +19,16 @@ import kotlin.math.roundToInt | 
			
		
	
		
			
				
					|  |  |  |  |  * 模糊 | 
			
		
	
		
			
				
					|  |  |  |  |  * @radius: 0..25 | 
			
		
	
		
			
				
					|  |  |  |  |  */ | 
			
		
	
		
			
				
					|  |  |  |  | class BlurTransformation(context: Context, private val radius: Int) : BitmapTransformation() { | 
			
		
	
		
			
				
					|  |  |  |  | class BlurTransformation(context: Context, private val radius: Int) : CenterCrop() { | 
			
		
	
		
			
				
					|  |  |  |  |     private val rs: RenderScript = RenderScript.create(context) | 
			
		
	
		
			
				
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					|  |  |  |  |     @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) | 
			
		
	
		
			
				
					|  |  |  |  |     override fun transform(pool: BitmapPool, toTransform: Bitmap, outWidth: Int, outHeight: Int): Bitmap { | 
			
		
	
		
			
				
					|  |  |  |  |         val transform = super.transform(pool, toTransform, outWidth, outHeight) | 
			
		
	
		
			
				
					|  |  |  |  |         //图片缩小1/2 | 
			
		
	
		
			
				
					|  |  |  |  |         val width = (min(outWidth, toTransform.width) / 2f).roundToInt() | 
			
		
	
		
			
				
					|  |  |  |  |         val height = (min(outHeight, toTransform.height) / 2f).roundToInt() | 
			
		
	
		
			
				
					|  |  |  |  |         val blurredBitmap = Bitmap.createScaledBitmap(toTransform, width, height, false); | 
			
		
	
		
			
				
					|  |  |  |  |         val width = (min(outWidth, transform.width) / 2f).roundToInt() | 
			
		
	
		
			
				
					|  |  |  |  |         val height = (min(outHeight, transform.height) / 2f).roundToInt() | 
			
		
	
		
			
				
					|  |  |  |  |         val blurredBitmap = Bitmap.createScaledBitmap(transform, width, height, false); | 
			
		
	
		
			
				
					|  |  |  |  |         // Allocate memory for Renderscript to work with | 
			
		
	
		
			
				
					|  |  |  |  |         //分配用于渲染脚本的内存 | 
			
		
	
		
			
				
					|  |  |  |  |         val input = Allocation.createFromBitmap( | 
			
		
	
	
		
			
				
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